in0finite
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cb495440cd
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fix camera being blocked by vehicle's high detail meshes
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2020-06-03 00:27:18 +02:00 |
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in0finite
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2fec510ce3
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display inflicted damage as on-screen message
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2020-05-31 19:09:58 +02:00 |
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in0finite
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b203a0b667
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weapon's projectile raycasts are made against ped bones
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2020-05-31 19:09:57 +02:00 |
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in0finite
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1ebf03dcb6
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change default camera distance from ped and vehicle
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2020-05-31 19:09:56 +02:00 |
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in0finite
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c7111469fb
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re-save prefabs
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2020-05-31 19:09:54 +02:00 |
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in0finite
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886edc3084
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adjust camera focus position and camera distance
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2020-05-31 19:09:53 +02:00 |
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in0finite
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a2e9d3f971
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camera offset is configurable
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2020-05-31 19:09:53 +02:00 |
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in0finite
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ace5f0d444
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attach scripts to prefabs
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2020-05-31 19:09:51 +02:00 |
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in0finite
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26130bb1ef
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restore default physics update rate to 50
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2020-05-31 19:09:48 +02:00 |
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in0finite
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8c03f86241
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add custom input script to prefab
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2020-05-31 19:09:47 +02:00 |
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in0finite
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72b0554001
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assign weapon prefab
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2020-05-31 19:09:44 +02:00 |
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in0finite
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109536ff41
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add scripts to prefabs
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2020-05-31 19:09:43 +02:00 |
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in0finite
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90e5f6f594
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add NetManager to prefab
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2020-05-31 19:09:42 +02:00 |
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in0finite
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173011aee2
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save GameManager.prefab
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2020-05-31 19:09:42 +02:00 |
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in0finite
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8c2aefe161
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Change default ped sync rate to 20
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2020-05-31 19:09:41 +02:00 |
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in0finite
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25c9943be1
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Add SpawnManager to GameManager prefab
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2020-05-31 19:09:37 +02:00 |
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in0finite
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039ae76a14
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Initial commit
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2020-05-31 19:07:22 +02:00 |
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