in0finite
|
f04728934e
|
ignore collision between projectiles
|
2020-12-22 02:24:00 +01:00 |
|
in0finite
|
29d5a04db9
|
assign SEO for on-screen message scripts
|
2020-07-11 15:37:17 +02:00 |
|
in0finite
|
8eea97c33d
|
assign SEO to new scripts
|
2020-07-11 15:08:12 +02:00 |
|
in0finite
|
2e0108d662
|
cleanup code
|
2020-07-01 19:25:59 +02:00 |
|
in0finite
|
115821f2da
|
add hit point and hit normal to DamageInfo class
|
2020-07-01 18:52:35 +02:00 |
|
in0finite
|
99c1cf8ecc
|
ped can not be damaged by explosion while he is in vehicle
|
2020-06-29 17:50:33 +02:00 |
|
in0finite
|
9734b6f515
|
damage type can be specified when damaging object
|
2020-06-29 17:11:29 +02:00 |
|
in0finite
|
363ec0dd0e
|
remove unused variable
|
2020-06-28 23:57:09 +02:00 |
|
in0finite
|
b8051fe2d9
|
don't use collider's transform position when checking for distance
|
2020-06-28 23:56:20 +02:00 |
|
in0finite
|
7da990e105
|
use bounds center if ClosestPoint() function does not work
|
2020-06-28 20:38:23 +02:00 |
|
in0finite
|
47c44355ba
|
replace ExplosionPhysicsForce script from Standard Assets with custom script
|
2020-06-28 20:32:30 +02:00 |
|
in0finite
|
bfdb8a5ba0
|
use curve for adjusting damage over distance
|
2020-06-28 16:35:35 +02:00 |
|
in0finite
|
9d18c2ec55
|
inflict damage based on distance to closest point on all colliders
|
2020-06-27 21:55:04 +02:00 |
|
in0finite
|
9678faa18a
|
inflict damage to nearby objects
|
2020-06-21 18:21:15 +02:00 |
|
in0finite
|
aaf9af8c3f
|
destroy explosion when particle systems finish
|
2020-06-21 14:56:21 +02:00 |
|
in0finite
|
faf96838b9
|
implement basic vehicle damage logic
|
2020-06-09 18:34:15 +02:00 |
|
in0finite
|
29b7ae65f0
|
remove commented code
|
2020-06-06 20:45:44 +02:00 |
|
in0finite
|
81df1bb651
|
pool messages
|
2020-06-06 20:03:26 +02:00 |
|
in0finite
|
7623b3ce29
|
optimization
|
2020-06-06 19:02:43 +02:00 |
|
in0finite
|
cf0437e80a
|
properly destroy messages
|
2020-06-06 18:41:50 +02:00 |
|
in0finite
|
394348745e
|
converting on-screen messages to uGUI
|
2020-06-06 18:09:26 +02:00 |
|
in0finite
|
2fec510ce3
|
display inflicted damage as on-screen message
|
2020-05-31 19:09:58 +02:00 |
|
in0finite
|
2cb2ddf099
|
implement on-screen messages
|
2020-05-31 19:09:58 +02:00 |
|
in0finite
|
83659395e1
|
run exception-safe
|
2020-05-31 19:09:58 +02:00 |
|
in0finite
|
756f7e8563
|
move Damageable class to Utilities assembly
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
ea840f8b5e
|
add stats about current vehicle's radio
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
f0949c0233
|
change SEO of some scripts
|
2020-05-31 19:09:56 +02:00 |
|
in0finite
|
f90732229d
|
change SEO of some scripts
|
2020-05-31 19:09:56 +02:00 |
|
in0finite
|
355a3276a5
|
...
|
2020-05-31 19:09:56 +02:00 |
|
in0finite
|
804d8108c0
|
remove unneeded class with extension method
|
2020-05-31 19:09:56 +02:00 |
|
in0finite
|
72e090419a
|
rename class
|
2020-05-31 19:09:56 +02:00 |
|
in0finite
|
dd335e439f
|
put zone classes into namespace
|
2020-05-31 19:09:56 +02:00 |
|
in0finite
|
ccd0a9f1b1
|
optimize functions for getting zone - they don't allocate memory anymore and are faster
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
241f97a501
|
...
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
99624f1598
|
remove private variable because it's not needed
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
55fc88b5b4
|
use correct delta time value
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
592de8bc7d
|
use 1 bool to control if FPS should be updated
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
761fb9383c
|
chat display almost finished
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
c370702d49
|
don't toggle FPS display with F10
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
5c675e2def
|
add "Display FPS" setting
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
d293d0783f
|
remove unused code
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
6100b013df
|
rename variables
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
efd9f7b4f7
|
remove milliseconds from FPS display
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
fcbf323219
|
convert FPS display
|
2020-05-31 19:09:55 +02:00 |
|
in0finite
|
e6b3a9f300
|
menu entries are now components ; fix sorting of menu entries ;
|
2020-05-31 19:09:54 +02:00 |
|
in0finite
|
1185732b28
|
first working version of new pause menu
|
2020-05-31 19:09:54 +02:00 |
|
in0finite
|
477bab3d31
|
create custom event system which makes it possible to use imGUI and new UI at the same time
|
2020-05-31 19:09:54 +02:00 |
|
in0finite
|
5ede80b85e
|
check also if ignored object is parent of hit object
|
2020-05-31 19:09:53 +02:00 |
|
in0finite
|
3367c59b45
|
fix for not displaying first enex location
|
2020-05-31 19:09:50 +02:00 |
|
in0finite
|
267c5d00a1
|
create TransformDataStruct struct
|
2020-05-31 19:09:50 +02:00 |
|