Commit graph

431 commits

Author SHA1 Message Date
in0finite
60c5284984 Camera is updated in LateUpdateState() - this seems to have fixed the problem with camera shaking 2020-05-31 19:09:38 +02:00
in0finite
907db40357 Set default IP to 127.0.0.1 2020-05-31 19:09:38 +02:00
in0finite
9096954525 Send heading 2020-05-31 19:09:38 +02:00
in0finite
929bb22fb5 Testing client behaviour when input is reset 2020-05-31 19:09:38 +02:00
in0finite
3084cf03db Add PedSync script to player prefab 2020-05-31 19:09:38 +02:00
in0finite
3d814ed028 PlayerController reads input on clients too 2020-05-31 19:09:38 +02:00
in0finite
38b8def30f Add comment 2020-05-31 19:09:38 +02:00
in0finite
1462897bfc Add comment 2020-05-31 19:09:38 +02:00
in0finite
be231b0f7d Working on sending input to server 2 2020-05-31 19:09:38 +02:00
in0finite
abf9db0818 Working on sending input to server 2020-05-31 19:09:38 +02:00
in0finite
10da16dced Remove spamming logs 2020-05-31 19:09:38 +02:00
in0finite
3607621665 Don't try to switch state when string is empty 2020-05-31 19:09:38 +02:00
in0finite
dbaf2f00df Remove spamming log 2020-05-31 19:09:38 +02:00
in0finite
b9ff01542a Create some sync scripts 2020-05-31 19:09:38 +02:00
in0finite
92a81ea5c8 Replace NM on a prefab 2020-05-31 19:09:38 +02:00
in0finite
b66c73457f Create CustomNetworkManager which prevents client from marking itself as ready until the Loaded finishes 2020-05-31 19:09:38 +02:00
in0finite
00ac3b5153 Make console available in main menu 2020-05-31 19:09:38 +02:00
in0finite
11848cc351 Only load model on startup if it wasn't loaded so far 2020-05-31 19:09:38 +02:00
in0finite
6aadc268c0 Only load ped model if id > 0 2020-05-31 19:09:38 +02:00
in0finite
5c390d2be1 Don't assign syncvars in hooks 2020-05-31 19:09:38 +02:00
in0finite
36c07a48d8 Update UnityConnectSettings.asset 2020-05-31 19:09:38 +02:00
in0finite
c920d6f455 Assign syncvars only if values changed 2020-05-31 19:09:38 +02:00
in0finite
18f83af5bf Add log message 2020-05-31 19:09:38 +02:00
in0finite
6fbbef784e Display current ped state 2020-05-31 19:09:38 +02:00
in0finite
c1a320ea3d Better log messages 2020-05-31 19:09:38 +02:00
in0finite
30f379da41 Ped state is synced 2020-05-31 19:09:38 +02:00
in0finite
feea8ffbe6 Enter crouch/fly states only on server 2020-05-31 19:09:38 +02:00
in0finite
dad31d5918 Switch to movement/aim state only on server 2020-05-31 19:09:38 +02:00
in0finite
09dbaaa12c Update movement only on server 2020-05-31 19:09:38 +02:00
in0finite
a5ff23268b Update rotation only on server 2020-05-31 19:09:38 +02:00
in0finite
574ad5d21b Improve constraining position and rotation 2020-05-31 19:09:38 +02:00
in0finite
ce674ed007 Update heading only on server 2020-05-31 19:09:38 +02:00
in0finite
0a4a760ac4 Constrain position and rotation only on server 2020-05-31 19:09:38 +02:00
in0finite
dddda3a9df Add comment 2020-05-31 19:09:38 +02:00
in0finite
823b8ea8fd Forbid reading input in PlayerController 2020-05-31 19:09:38 +02:00
in0finite
656ad48124 Rename var 2020-05-31 19:09:38 +02:00
in0finite
a4d9195dd0 Forbid entering/exiting vehicle 2020-05-31 19:09:38 +02:00
in0finite
2dee074bb1 Forbid 2020-05-31 19:09:38 +02:00
in0finite
a16021b080 Forbid adding random weapons on client 2020-05-31 19:09:38 +02:00
in0finite
aee75e56c5 Forbid removing all weapons on client 2020-05-31 19:09:38 +02:00
in0finite
78ea779f90 Forbid setting weapon at slot on client 2020-05-31 19:09:38 +02:00
in0finite
8a32506e8f Forbid switching weapons on client 2 2020-05-31 19:09:38 +02:00
in0finite
11140d6a20 Forbid switching weapons on client 2020-05-31 19:09:38 +02:00
in0finite
14ab11290b Reload weapon only on server 2020-05-31 19:09:38 +02:00
in0finite
d80a3b986d Improvement 2020-05-31 19:09:38 +02:00
in0finite
f391f1cd90 Destroy weapons only on server 2020-05-31 19:09:38 +02:00
in0finite
76499f6fe1 Remove OnGUI() 2020-05-31 19:09:38 +02:00
in0finite
e28e970840 Remove UpdateAnims() 2020-05-31 19:09:38 +02:00
in0finite
429b64c783 Remove commented code 2020-05-31 19:09:38 +02:00
in0finite
9dfddf9fde Improvement 2020-05-31 19:09:38 +02:00