Commit graph

16 commits

Author SHA1 Message Date
in0finite
688b2c0015 proper switching to/from sprint state 2020-05-31 19:09:52 +02:00
in0finite
0127b0d392 send fire position to server 2020-05-31 19:09:45 +02:00
in0finite
bae6676196 using fire direction from client when trying to fire 2020-05-31 19:09:45 +02:00
in0finite
7983812074 send fire direction to server 2020-05-31 19:09:45 +02:00
in0finite
a1601341e6 fixing fire direction on clients 2020-05-31 19:09:45 +02:00
in0finite
e5ef9e03c7 sync weapon fire event 2020-05-31 19:09:44 +02:00
in0finite
b1acdecd20 fire only on server 2020-05-31 19:09:43 +02:00
in0finite
49eaf4140f only on server 2020-05-31 19:09:43 +02:00
in0finite
4551cb67e9 fix RotatePedInDirectionOfAiming(): it uses aim direction instead of camera direction 2020-05-31 19:09:43 +02:00
in0finite
64f30f6063 only on server 2020-05-31 19:09:43 +02:00
in0finite
10b5e541bc Spine's direction is obtained from aim direction 2020-05-31 19:09:40 +02:00
in0finite
cb92bdd3dd Properly obtain aim direction 2020-05-31 19:09:40 +02:00
in0finite
e99839de0a Fix sending submit button event 2020-05-31 19:09:39 +02:00
in0finite
5a720b020a Fix another NRE 2020-05-31 19:09:39 +02:00
in0finite
344318f558 Fix NRE caused by updating camera in LateUpdate() 2020-05-31 19:09:39 +02:00
in0finite
039ae76a14 Initial commit 2020-05-31 19:07:22 +02:00