Commit graph

24 commits

Author SHA1 Message Date
in0finite
f04728934e ignore collision between projectiles 2020-12-22 02:24:00 +01:00
in0finite
9ee8f0dfac implement reloading time - all weapons have it set to 0, except rockets 2020-12-20 22:27:29 +01:00
in0finite
86e1187b5c implement base projectile system 2020-12-20 21:51:59 +01:00
Antonio Alexandru Ganea
c3aebc3826
RCON Support (#96)
* Added RCON dotnet submodule

* RCON Manager

* RCON works

* Switched inter-thread passing from tasks callbacks to BlockingCollection

* Cleanup

* Config based rcon port and password

* RCON is disabled by default in config

* Added SanAndreasUnity.RCON namespace to CommandInterpreter

* Pass command to main thread first and report progress afterwards

* Minor cleanup

* Removed InvalidOperationException as it was never possible

* Moved OnLoaderFinished code in RCONManager

* Added RCONManager script to prefab

* Added meta files
2020-11-01 23:51:03 +01:00
in0finite
394348745e converting on-screen messages to uGUI 2020-06-06 18:09:26 +02:00
in0finite
78319b501b set correct layer mask for finding ground - fixes a bug for ped always spawning at initial position, because ray was hitting ragdoll colliders 2020-06-06 16:55:57 +02:00
in0finite
e740307084 change projectile raycast mask 2020-06-03 00:41:39 +02:00
in0finite
cb495440cd fix camera being blocked by vehicle's high detail meshes 2020-06-03 00:27:18 +02:00
in0finite
2fec510ce3 display inflicted damage as on-screen message 2020-05-31 19:09:58 +02:00
in0finite
b203a0b667 weapon's projectile raycasts are made against ped bones 2020-05-31 19:09:57 +02:00
in0finite
1ebf03dcb6 change default camera distance from ped and vehicle 2020-05-31 19:09:56 +02:00
in0finite
c7111469fb re-save prefabs 2020-05-31 19:09:54 +02:00
in0finite
886edc3084 adjust camera focus position and camera distance 2020-05-31 19:09:53 +02:00
in0finite
a2e9d3f971 camera offset is configurable 2020-05-31 19:09:53 +02:00
in0finite
ace5f0d444 attach scripts to prefabs 2020-05-31 19:09:51 +02:00
in0finite
26130bb1ef restore default physics update rate to 50 2020-05-31 19:09:48 +02:00
in0finite
8c03f86241 add custom input script to prefab 2020-05-31 19:09:47 +02:00
in0finite
72b0554001 assign weapon prefab 2020-05-31 19:09:44 +02:00
in0finite
109536ff41 add scripts to prefabs 2020-05-31 19:09:43 +02:00
in0finite
90e5f6f594 add NetManager to prefab 2020-05-31 19:09:42 +02:00
in0finite
173011aee2 save GameManager.prefab 2020-05-31 19:09:42 +02:00
in0finite
8c2aefe161 Change default ped sync rate to 20 2020-05-31 19:09:41 +02:00
in0finite
25c9943be1 Add SpawnManager to GameManager prefab 2020-05-31 19:09:37 +02:00
in0finite
039ae76a14 Initial commit 2020-05-31 19:07:22 +02:00