in0finite
|
2fec510ce3
|
display inflicted damage as on-screen message
|
2020-05-31 19:09:58 +02:00 |
|
in0finite
|
b203a0b667
|
weapon's projectile raycasts are made against ped bones
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
1ebf03dcb6
|
change default camera distance from ped and vehicle
|
2020-05-31 19:09:56 +02:00 |
|
in0finite
|
c7111469fb
|
re-save prefabs
|
2020-05-31 19:09:54 +02:00 |
|
in0finite
|
886edc3084
|
adjust camera focus position and camera distance
|
2020-05-31 19:09:53 +02:00 |
|
in0finite
|
a2e9d3f971
|
camera offset is configurable
|
2020-05-31 19:09:53 +02:00 |
|
in0finite
|
ace5f0d444
|
attach scripts to prefabs
|
2020-05-31 19:09:51 +02:00 |
|
in0finite
|
26130bb1ef
|
restore default physics update rate to 50
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
8c03f86241
|
add custom input script to prefab
|
2020-05-31 19:09:47 +02:00 |
|
in0finite
|
72b0554001
|
assign weapon prefab
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
109536ff41
|
add scripts to prefabs
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
90e5f6f594
|
add NetManager to prefab
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
173011aee2
|
save GameManager.prefab
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
8c2aefe161
|
Change default ped sync rate to 20
|
2020-05-31 19:09:41 +02:00 |
|
in0finite
|
25c9943be1
|
Add SpawnManager to GameManager prefab
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
039ae76a14
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
|