mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 21:13:05 +00:00
10f542f240
Updated description to resolve confusion with Issue #70
43 lines
1.8 KiB
Markdown
43 lines
1.8 KiB
Markdown
PKHeX
|
|
=====
|
|
|
|
Pokémon X/Y/OR/AS SAV/PKX file editor, programmed in [C#](https://en.wikipedia.org/wiki/C_Sharp_%28programming_language%29).
|
|
|
|
Supports binary file loading of the following files originating from the Nintendo 3DS:
|
|
* Decrypted Save files (1MB/Cyber Save 0x65600/0x76000 Bytes)
|
|
* Individual entity files (232/260 bytes), saved as .pk6 and .ek6
|
|
* Conversion of Event Gift files (.wc6) to .pk6
|
|
* Decrypted Battle Videos
|
|
|
|
The following files from previous generations of games are supported:
|
|
* Transferring of previous generation entities (.pkm) to .pk6
|
|
* Conversion of Event Files (.pgt, .pcd, .pgf) to .pk6
|
|
|
|
Data is then displayed in a meaningful view, and can be edited and saved back to binary data.
|
|
Since the Nintendo 3DS savedata containers use an AES MAC that cannot be emulated without the 3DS's keys, a resigning service is required (svdt, save_manager, or SaveDataFiler).
|
|
|
|
The interface is translatable with resource/external text files so that different languages can be supported.
|
|
|
|
## Screenshots
|
|
|
|
![Main Window](http://i.snag.gy/dGdB4.jpg?raw=true)
|
|
|
|
### License
|
|
|
|
PKHeX is licensed under GPLv3. Refer to LICENSE.md for more information.
|
|
|
|
## Building
|
|
|
|
PKHeX can be compiled with any compiler that supports C# 6.0.
|
|
|
|
### IDE
|
|
|
|
PKHeX can be opened with MS Visual Studio and [MonoDevelop](http://www.monodevelop.com/) by importing the project with the .sln or .csproj file.
|
|
|
|
### Command Line
|
|
|
|
You can use [xbuild of Mono](http://mono-framework.com/Microsoft.Build): `xbuild PKHeX.sln`.
|
|
|
|
### GNU/Linux
|
|
|
|
On Debian, you can install MonoDevelop and [Mono](http://www.mono-project.com/) runtime with `sudo apt-get install monodevelop`. GNU/Linux is not the main Operating System of developers of this program so there may be bugs; some may come from non GNU/Linux specific code of Mono (so developers using *BSD, Windows and OS X should be able to reproduce them).
|