Update README.md

Updated description to resolve confusion with Issue #70
This commit is contained in:
Kaphotics 2016-02-01 20:04:57 -08:00
parent 2d4d973689
commit 10f542f240

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@ -8,7 +8,6 @@ Supports binary file loading of the following files originating from the Nintend
* Individual entity files (232/260 bytes), saved as .pk6 and .ek6
* Conversion of Event Gift files (.wc6) to .pk6
* Decrypted Battle Videos
* Obsoleted: Unencrypted Network Packets containing entity files.
The following files from previous generations of games are supported:
* Transferring of previous generation entities (.pkm) to .pk6
@ -29,7 +28,7 @@ PKHeX is licensed under GPLv3. Refer to LICENSE.md for more information.
## Building
PKHeX can be compiled with any C# compiler.
PKHeX can be compiled with any compiler that supports C# 6.0.
### IDE