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EncounterEvent.cs
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Update EncounterEvent.cs
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2021-06-04 13:53:02 -07:00 |
Encounters1.cs
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Mark (JP-BU)/(JP-GN)(EN-BU) as RB
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2021-02-02 22:13:24 -08:00 |
Encounters2.cs
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Replace some linq usage with direct logic
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2021-05-06 23:26:38 -07:00 |
Encounters3.cs
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Split gen3 encounter listing to have CXD separate
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2021-03-21 19:52:48 -07:00 |
Encounters3GC.cs
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Add location for colo ereader shadows
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2021-03-27 20:32:52 -07:00 |
Encounters3Shadow.cs
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Split gen3 encounter listing to have CXD separate
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2021-03-21 19:52:48 -07:00 |
Encounters3Teams.cs
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Split gen3 encounter listing to have CXD separate
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2021-03-21 19:52:48 -07:00 |
Encounters4.cs
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Remove unobtainable static encounters from gen4 tables
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2021-07-30 13:09:26 -07:00 |
Encounters5.cs
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Remove static init of yancy/curtis names
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2021-01-20 12:36:46 -08:00 |
Encounters6.cs
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Organize byte resources into subfolders
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2021-08-05 15:35:29 -07:00 |
Encounters7.cs
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Consider the "SkipFormCheck" for gen7 scatterbug static
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2021-08-02 20:45:52 -07:00 |
Encounters7b.cs
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Move enc7b sky encounter fudging to reformatter project
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2021-03-17 21:59:00 -07:00 |
Encounters8.cs
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Add Frigid Sea weather bleed for Roaring-Sea Caves Hydreigon/Tyranitar
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2021-07-29 15:20:22 -05:00 |
Encounters8Nest.cs
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Remove inaccessible water nest encounters
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2021-06-05 18:11:19 -05:00 |
Encounters8NestCrystal.cs
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Unban Sgr7348 encounter
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2021-06-18 22:07:27 -07:00 |
Encounters8NestDistBase.cs
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Remove another duplicated distribution index
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2021-06-06 21:46:23 -05:00 |
Encounters8NestDistDLC1.cs
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Clean up duplicated distribution indices
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2021-06-05 16:33:41 -05:00 |
Encounters8NestDistDLC2.cs
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Add new distribution raids
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2021-08-05 20:03:56 -04:00 |
Encounters8NestLair.cs
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Target type'd new
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2020-12-21 17:17:56 -08:00 |
EncountersGO.cs
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Add local pickle loading if compiled as debug
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2020-11-27 12:14:13 -08:00 |
EncountersHOME.cs
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Change interface for method call to less restricted
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2021-07-13 18:22:04 -07:00 |
EncountersWC3.cs
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Minor clean
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2020-12-24 15:23:38 -08:00 |
EncounterUtil.cs
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Replace linq with similar but faster logic
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2021-08-05 20:47:32 -07:00 |