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LGPE
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Misc tweaks
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2024-05-05 15:33:30 -05:00 |
BattleAgency7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
BattleTree7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
BoxLayout7.cs
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Double check some bounds checks
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2024-03-13 00:08:10 -05:00 |
ConfigSave7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
Daycare7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
EventVarType.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EventWork7.cs
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Misc fixes
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2024-03-05 09:42:20 -06:00 |
FashionBlock7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
FestaFacility.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
FieldMenu7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
FieldMoveModelSave7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
GameTime7.cs
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Correct SM and USUM GameTime7 Offsets (#4205)
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2024-03-08 01:02:15 -06:00 |
GTS7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
JoinFesta7.cs
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Misc tweaks
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2024-03-08 21:30:21 -06:00 |
Misc7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
MyItem7SM.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
MyItem7USUM.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
MyStatus7.cs
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Misc tweaks
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2024-05-05 15:33:30 -05:00 |
MysteryBlock7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
PlayerBattleStyle7.cs
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Update .NET Runtime to .NET 8.0 (#4082)
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2023-12-03 20:13:20 -08:00 |
PlayerSkinColor7.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
PokeFinder7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
QR7.cs
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Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
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2024-02-22 21:20:54 -06:00 |
ResortSave7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
SAV7BlockIndex.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
Situation7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
Stamp7.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
UnionPokemon7.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |
WormholeInfoReader.cs
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Refactoring: Rework saveblock to be Memory<byte> based (#4200)
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2024-03-03 23:13:16 -06:00 |