mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-04 17:59:16 +00:00
16 lines
1.2 KiB
C#
16 lines
1.2 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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public sealed class FieldMoveModelSave7(SAV7 sav, Memory<byte> raw) : SaveBlock<SAV7>(sav, raw)
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{
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//public int Unknown { get => ReadUInt16LittleEndian(Data.Slice(0x00)); set => WriteUInt16LittleEndian(Data.Slice(0x00), (ushort)value); } // related to Ride Pokémon
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public float X { get => ReadSingleLittleEndian(Data[0x08..]); set => WriteSingleLittleEndian(Data[0x08..], value); }
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public float Z { get => ReadSingleLittleEndian(Data[0x0C..]); set => WriteSingleLittleEndian(Data[0x0C..], value); }
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public float Y { get => ReadSingleLittleEndian(Data[0x10..]); set => WriteSingleLittleEndian(Data[0x10..], value); }
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public float RX { get => ReadSingleLittleEndian(Data[0x14..]); set => WriteSingleLittleEndian(Data[0x14..], value); }
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public float RZ { get => ReadSingleLittleEndian(Data[0x18..]); set => WriteSingleLittleEndian(Data[0x18..], value); }
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public float RY { get => ReadSingleLittleEndian(Data[0x1C..]); set => WriteSingleLittleEndian(Data[0x1C..], value); }
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public float RW { get => ReadSingleLittleEndian(Data[0x20..]); set => WriteSingleLittleEndian(Data[0x20..], value); }
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}
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