PKHeX/PKHeX.Drawing.PokeSprite
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
..
Builder Add all circle Pokémon images; add setting for sprite preference (#3402) 2022-02-05 14:54:01 -08:00
Properties Add custom sprites for Legends: Arceus species/forms (#3441) 2022-02-17 17:46:33 -08:00
Resources/img HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
Util Add gender sprites for main GUI 2022-04-24 20:28:56 -07:00
PKHeX.Drawing.PokeSprite.csproj File scoped namespace for drawing projects 2021-12-10 00:15:04 -08:00