PKHeX/Misc
Kaphotics 54595b063b Re-fix FixMoves
On second thought, that wasn't the best way. Just loop back and fix if
it created a hole. Coul always use a recursive call instead, but I think
this is a little cleaner.

The reverted change didn't fix PP or PP Ups for moves; I didn't think of
this new fix at the time!
2016-02-28 22:18:34 -08:00
..
About.cs Refactoring 2015-03-10 18:44:51 -07:00
About.Designer.cs Various updates for next version 2014-12-05 18:14:04 -08:00
About.resx Various updates for next version 2014-12-05 18:14:04 -08:00
CodeGenerator.cs Refactoring 2016-02-10 00:33:42 -08:00
CodeGenerator.Designer.cs Wonder Card update 2015-12-17 21:15:40 -08:00
CodeGenerator.resx Restructuring source arrangement 2014-08-01 10:33:12 -07:00
PGF.cs Refactoring 2016-02-10 00:33:42 -08:00
PGT.cs Refactoring 2016-02-11 23:42:42 -08:00
PK3.cs Refactoring 2016-02-10 00:33:42 -08:00
PK4.cs Fix nature reset 4->X 2016-02-19 17:12:10 -08:00
PK5.cs Add 5th Gen save file object 2016-02-27 19:28:41 -08:00
PK6.cs Re-fix FixMoves 2016-02-28 22:18:34 -08:00
PKM.cs Add 5th Gen save file object 2016-02-27 19:28:41 -08:00
PKX.cs Add Gardevoir Forme 2016-02-25 22:02:51 -08:00
QR.cs More refactoring 2016-01-17 17:07:19 -08:00
QR.Designer.cs Improved QR generation 2015-02-24 23:19:00 -08:00
QR.resx QRgen initial (unworking) 2015-02-24 20:10:47 -08:00
SAV5.cs Add pgf retrieval 2016-02-28 13:50:06 -08:00
SAV6.cs Add Sun/Moon Version IDs 2016-02-27 18:25:27 -08:00
SplashScreen.cs Separated initialization bool for clear purpose 2015-11-05 22:59:55 -08:00
SplashScreen.Designer.cs Fix Splash Screen Image from Tiling 2015-01-29 17:32:07 -08:00
SplashScreen.resx Restructuring source arrangement 2014-08-01 10:33:12 -07:00
Util.cs Add Move Legality Checker 2016-02-17 07:54:59 -08:00
WC6.cs Refactoring 2016-02-10 00:33:42 -08:00