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https://github.com/kwsch/PKHeX
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There's a few ways to finish implementing, as the program needs a way to access Trainer Information on the fly. Quick and dirty way is to add new global variables and set them when a save file is loaded, and a cleaner way would be to move the 'savefile' variable into the sav class and do all accessing from there. Not yet decided on which. For now, the added items and code still do nothing. |
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f1-Main.cs | ||
f1-Main.Designer.cs | ||
f1-Main.resx | ||
f2-Text.cs | ||
f2-Text.Designer.cs | ||
f2-Text.resx | ||
f3-MemoryAmie.cs | ||
f3-MemoryAmie.Designer.cs | ||
f3-MemoryAmie.resx | ||
f4-RibbMedal.cs | ||
f4-RibbMedal.Designer.cs | ||
f4-RibbMedal.resx |