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https://github.com/kwsch/PKHeX
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Begin Implementing auto-modification when set
There's a few ways to finish implementing, as the program needs a way to access Trainer Information on the fly. Quick and dirty way is to add new global variables and set them when a save file is loaded, and a cleaner way would be to move the 'savefile' variable into the sav class and do all accessing from there. Not yet decided on which. For now, the added items and code still do nothing.
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4a1ee57c58
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3 changed files with 26 additions and 5 deletions
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@ -618,6 +618,8 @@ namespace PKHeX
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TradeGeoLocation(SAV_COUNTRY, SAV_REGION);
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CurrentHandler = 1;
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HT_Name = SAV_Trainer;
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HT_Gender = SAV_GENDER;
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// Make a memory if no memory already exists. Pretty terrible way of doing this but I'd rather not overwrite existing memories.
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if (HT_Memory == 0)
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22
PKX/f1-Main.Designer.cs
generated
22
PKX/f1-Main.Designer.cs
generated
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@ -328,6 +328,7 @@
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this.B_OpenSuperTraining = new System.Windows.Forms.Button();
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this.dragout = new System.Windows.Forms.PictureBox();
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this.L_QR = new System.Windows.Forms.Label();
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this.Menu_Modify = new System.Windows.Forms.ToolStripMenuItem();
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this.tabMain.SuspendLayout();
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this.Tab_Main.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.Label_IsShiny)).BeginInit();
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@ -2664,8 +2665,9 @@
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//
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this.Menu_Options.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.Menu_Language,
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this.Menu_About,
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this.Menu_Unicode});
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this.Menu_Unicode,
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this.Menu_Modify,
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this.Menu_About});
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this.Menu_Options.Name = "Menu_Options";
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this.Menu_Options.Size = new System.Drawing.Size(61, 20);
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this.Menu_Options.Text = "Options";
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@ -2675,7 +2677,7 @@
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this.Menu_Language.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.CB_MainLanguage});
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this.Menu_Language.Name = "Menu_Language";
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this.Menu_Language.Size = new System.Drawing.Size(139, 22);
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this.Menu_Language.Size = new System.Drawing.Size(186, 22);
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this.Menu_Language.Text = "Language";
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//
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// CB_MainLanguage
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@ -2690,14 +2692,14 @@
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this.Menu_About.Name = "Menu_About";
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this.Menu_About.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.B)));
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this.Menu_About.ShowShortcutKeys = false;
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this.Menu_About.Size = new System.Drawing.Size(139, 22);
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this.Menu_About.Size = new System.Drawing.Size(186, 22);
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this.Menu_About.Text = "A&bout PKHeX";
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this.Menu_About.Click += new System.EventHandler(this.mainMenuAbout);
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//
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// Menu_Unicode
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//
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this.Menu_Unicode.Name = "Menu_Unicode";
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this.Menu_Unicode.Size = new System.Drawing.Size(139, 22);
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this.Menu_Unicode.Size = new System.Drawing.Size(186, 22);
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this.Menu_Unicode.Text = "Toggle Font";
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this.Menu_Unicode.Click += new System.EventHandler(this.mainMenuUnicode);
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//
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@ -3975,6 +3977,15 @@
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this.L_QR.Visible = false;
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this.L_QR.Click += new System.EventHandler(this.clickQR);
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//
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// Menu_Modify
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//
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this.Menu_Modify.Checked = true;
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this.Menu_Modify.CheckOnClick = true;
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this.Menu_Modify.CheckState = System.Windows.Forms.CheckState.Checked;
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this.Menu_Modify.Name = "Menu_Modify";
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this.Menu_Modify.Size = new System.Drawing.Size(186, 22);
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this.Menu_Modify.Text = "Modify on Set to SAV";
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//
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// Main
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//
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this.AllowDrop = true;
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@ -4404,6 +4415,7 @@
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private System.Windows.Forms.TextBox TB_OT;
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private System.Windows.Forms.ComboBox CB_GameOrigin;
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private System.Windows.Forms.Button B_OpenDB;
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private System.Windows.Forms.ToolStripMenuItem Menu_Modify;
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}
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}
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@ -2600,6 +2600,13 @@ namespace PKHeX
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int offset = getPKXOffset(slot);
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byte[] pkxdata = preparepkx();
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if (Menu_Modify.Checked)
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{
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PK6 pk = new PK6(pkxdata);
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// TODO: Trade
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// pk.Trade();
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pkxdata = pk.Write();
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}
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byte[] ekxdata = PKX.encryptArray(pkxdata);
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if (!SaveGame.ORAS)
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