.. |
EncounterArea.cs
|
Use more performat array join
|
2019-11-20 17:07:55 -08:00 |
EncounterArea1.cs
|
Split encounter areas, relocate slot finding to obj
|
2019-09-12 23:20:52 -07:00 |
EncounterArea2.cs
|
Clean up dexlevel/evocriteria constructor usage
|
2019-12-05 23:04:24 -08:00 |
EncounterArea3.cs
|
Form check wild unown
|
2020-02-04 17:38:35 -08:00 |
EncounterArea4.cs
|
Sword/Shield Update
|
2019-11-15 17:52:08 -08:00 |
EncounterArea4DPPt.cs
|
Minor reorganization
|
2019-09-13 09:08:12 -07:00 |
EncounterArea4HGSS.cs
|
Split encounter areas, relocate slot finding to obj
|
2019-09-12 23:20:52 -07:00 |
EncounterArea5.cs
|
Split encounter areas, relocate slot finding to obj
|
2019-09-12 23:20:52 -07:00 |
EncounterArea6AO.cs
|
Flute boost/decrease 3->4
|
2020-02-03 18:40:31 -08:00 |
EncounterArea6XY.cs
|
PKHeX.Core Nullable cleanup (#2401)
|
2019-10-16 18:47:31 -07:00 |
EncounterArea7.cs
|
PKHeX.Core Nullable cleanup (#2401)
|
2019-10-16 18:47:31 -07:00 |
EncounterArea7b.cs
|
Sword/Shield Update
|
2019-11-15 17:52:08 -08:00 |
EncounterArea7g.cs
|
Split encounter areas, relocate slot finding to obj
|
2019-09-12 23:20:52 -07:00 |
EncounterArea8.cs
|
Add glalie/skuntank locations
|
2019-12-10 19:54:26 -08:00 |
EncounterArea32.cs
|
Minor reorganization
|
2019-09-13 09:08:12 -07:00 |
EncounterAreaFake.cs
|
Sword/Shield Update
|
2019-11-15 17:52:08 -08:00 |
EncounterAreaGB.cs
|
Sword/Shield Update
|
2019-11-15 17:52:08 -08:00 |
TreeCoordinates.cs
|
Split apart headbutt tree logic
|
2018-08-28 15:10:08 -07:00 |
TreeEncounterAvailable.cs
|
Minor tweaks
|
2019-05-29 22:40:07 -07:00 |
TreesArea.cs
|
PKHeX.Core Nullable cleanup (#2401)
|
2019-10-16 18:47:31 -07:00 |