PKHeX/PKHeX.Core/Legality/Encounters/Information
Kurt 103aa9aa4b
Revise EncounterArea and EncounterType for clarity (#3228)
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced.

EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users.

Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
2021-06-29 20:58:06 -07:00
..
EncounterLearn.cs Add optional form param for learn check 2021-06-06 11:49:13 -07:00
EncounterSuggestion.cs Revise EncounterArea and EncounterType for clarity (#3228) 2021-06-29 20:58:06 -07:00
EncounterSummary.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
ValidEncounterMoves.cs Disallow encounter edge case moves when battleversion reset 2021-01-30 13:15:21 -08:00