EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector? |
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.github | ||
PKHeX.Core | ||
PKHeX.Drawing | ||
PKHeX.WinForms | ||
Tests/PKHeX.Core.Tests | ||
.gitattributes | ||
.gitignore | ||
LICENSE.md | ||
PKHeX.sln | ||
README.md |
PKHeX
Pokémon core series save editor, programmed in C#.
Supports the following files:
- Save files ("main", *.sav, *.dsv, *.dat, *.gci, *.bin)
- GameCube Memory Card files (*.raw, *.bin) containing GC Pokémon savegames.
- Individual Pokémon entity files (.pk*, *.ck3, *.xk3, *.pb7, *.sk2, *.bk4)
- Mystery Gift files (*.pgt, *.pcd, *.pgf, .wc*) including conversion to .pk*
- Importing GO Park entities (*.gp1) including conversion to .pb7
- Importing teams from Decrypted 3DS Battle Videos
- Transferring from one generation to another, converting formats along the way.
Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported.
Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing.
PKHeX expects save files that are not encrypted with console-specific keys. Use a savedata manager to import and export savedata from the console (Checkpoint, save_manager, JKSM, or SaveDataFiler).
We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use.
Screenshots
Building
PKHeX is a Windows Forms application which requires .NET Framework v4.6, with experimental support for .NET 5.0.
The executable can be built with any compiler that supports C# 8.
Build Configurations
Use the Debug or Release build configurations when building. There isn't any platform specific code to worry about!
Dependencies
PKHeX's QR code generation code is taken from QRCoder, which is licensed under the MIT license.
PKHeX's shiny sprite collection is taken from pokesprite, which is licensed under the MIT license.
IDE
PKHeX can be opened with IDEs such as Visual Studio by opening the .sln or .csproj file.
GNU/Linux
GNU/Linux is not the main Operating System of developers of this program so there may be bugs; some may come from non GNU/Linux specific code of Mono/Wine, so other users may not be able to reproduce the error you are experiencing.