mirror of
https://github.com/kwsch/PKHeX
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103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector? |
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.. | ||
EncounterArea.cs | ||
EncounterArea1.cs | ||
EncounterArea2.cs | ||
EncounterArea3.cs | ||
EncounterArea3XD.cs | ||
EncounterArea4.cs | ||
EncounterArea5.cs | ||
EncounterArea6AO.cs | ||
EncounterArea6XY.cs | ||
EncounterArea7.cs | ||
EncounterArea7b.cs | ||
EncounterArea7g.cs | ||
EncounterArea8.cs | ||
EncounterArea8g.cs |