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https://github.com/kwsch/PKHeX
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0e2f070510
Looks like Mr. Rime case wasn't being handled, so I rewrote it. Better performance, less complexity. No need to double-reference the moves. Cache a single Valid evolution result; every parse can reuse that object. |
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EvolutionRestrictions.cs | ||
GBRestrictions.cs | ||
ItemRestrictions.cs | ||
Locale3DS.cs | ||
Memories.cs | ||
Vivillon3DS.cs | ||
WordFilter.cs |