mirror of
https://github.com/kwsch/PKHeX
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0e2f070510
Looks like Mr. Rime case wasn't being handled, so I rewrote it. Better performance, less complexity. No need to double-reference the moves. Cache a single Valid evolution result; every parse can reuse that object. |
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.. | ||
Editing | ||
Game | ||
Legality | ||
MysteryGifts | ||
PersonalInfo | ||
PKM | ||
Resources | ||
Ribbons | ||
Saves | ||
Util | ||
app.config | ||
PKHeX.Core.csproj |