..
Areas
Use range/index
2021-05-14 15:30:55 -07:00
Encounters
Clean up know-move-evolution checks
2021-05-15 21:41:04 -07:00
Enums
Add case for special headbutt slots
2021-03-11 20:52:00 -08:00
Evolutions
Use range/index
2021-05-14 15:30:55 -07:00
Formatting
Unroll some loops, reduce allocations a little for hacked eggs
2021-04-17 13:13:03 -07:00
Learnset
Add Breeding move ordering logic, and use in legality analysis ( #3183 )
2021-04-04 18:30:01 -07:00
Moves
Use range/index
2021-05-14 15:30:55 -07:00
Restrictions
Clean up know-move-evolution checks
2021-05-15 21:41:04 -07:00
RNG
Use range/index
2021-05-14 15:30:55 -07:00
Structures
Clean up know-move-evolution checks
2021-05-15 21:41:04 -07:00
Tables
Add chateau score, seaside cycle score
2021-05-13 23:12:53 -07:00
Verifiers
Use range/index
2021-05-14 15:30:55 -07:00
BinLinker.cs
Minor clean
2021-03-14 16:16:55 -07:00
Breeding.cs
Eggs: explicitly pass generation instead of calculating
2021-04-17 20:09:02 -07:00
BulkAnalysis.cs
More tweaks
2021-02-19 10:52:26 -08:00
BulkGenerator.cs
Unify concepts with different names
2020-12-10 20:42:30 -08:00
Core.cs
Refactoring
2021-02-03 11:33:09 -08:00
LegalityAnalysis.cs
Update LegalityAnalysis.cs
2021-04-28 18:22:39 -07:00
LegalityAnalyzers.cs
Add more xmldoc / enum clean
2021-03-14 11:28:46 -07:00
MoveList.cs
Clean up know-move-evolution checks
2021-05-15 21:41:04 -07:00
MoveListSuggest.cs
Eggs: explicitly pass generation instead of calculating
2021-04-17 20:09:02 -07:00