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https://github.com/kwsch/PKHeX
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0e2f070510
Looks like Mr. Rime case wasn't being handled, so I rewrote it. Better performance, less complexity. No need to double-reference the moves. Cache a single Valid evolution result; every parse can reuse that object. |
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EncounterVerifier.cs | ||
EvolutionVerifier.cs | ||
GenerationTraversal.cs | ||
MysteryGiftRestriction.cs | ||
MysteryGiftVerifier.cs | ||
VerifyCurrentMoves.cs | ||
VerifyRelearnMoves.cs |