Commit graph

1419 commits

Author SHA1 Message Date
Kurt
0491ab2372 SAV3E: Max Item ID +2
Closes #4033
2023-10-11 19:30:26 -07:00
Kurt
b6a42d414b RNG: Move files & extract some logic
Rearrange some folder organization to extract some common/reusable logic for dealing with RNG operations for specific gens/games.
2023-10-11 19:28:51 -07:00
Hendi48
1c097598e7
HGSS: Add support for editing Pokeathlon Points (#4030) 2023-10-07 08:57:38 -07:00
Lusamine
e64205e504 Fix unsafe camera config block find
Closes #4026
2023-10-05 10:11:34 -05:00
sora10pls
e58a1565ad Add ConfigCamera9 2023-10-02 15:55:19 -04:00
sora10pls
07191e6aad Label a whole bunch of delivery outbreak blocks
Paldea, Kitakami, Blueberry, BCAT Paldea, BCAT Kitakami, BCAT Blueberry
2023-09-28 21:26:27 -04:00
Kurt
96e74a05d0 Add HoneyTree API 2023-09-28 17:35:29 -07:00
Kurt
963eaaaa40 Merge branch 'master' of https://github.com/kwsch/PKHeX 2023-09-28 16:40:17 -07:00
sora10pls
3debc89e3c Fix sudachi outbreak subjugation block keys
Co-Authored-By: santacrab2 <79347566+santacrab2@users.noreply.github.com>
Co-Authored-By: notzyro <62817135+zyro670@users.noreply.github.com>
Co-Authored-By: Manu <52102823+Manu098vm@users.noreply.github.com>
2023-09-28 10:34:48 -04:00
Kurt
12ee201431 Extract EV limit logic 2023-09-27 22:15:59 -07:00
Kurt
0cda774b97 Misc tweaks
Closes #4016
Closes #4018

Adds interface to fetch 64bit correlation seeds from template
Improves re-entry performance for 64bit seed search
2023-09-26 09:32:49 -07:00
Kurt
c00657f845 Update 23.09.25 2023-09-24 21:19:53 -07:00
Kurt
b4b72a8fda Clarify Tera Raid crystal middle number 2023-09-23 20:41:50 -07:00
Kurt
dd541e0bf2 Add TryGetBlock fetch method
Improves performance; only a single binary search for the block (instead of one or two).

Remove allcoation for SV flyhashes
2023-09-23 15:50:11 -07:00
sora10pls
0b60161379 Label more sudachi1 save blocks 2023-09-23 15:28:35 -04:00
sora10pls
9510272149 SV TM/Fly cheats: do not modify non-existent blocks
New fly location and TM Machine flags do not exist on older save revisions, which would've thrown an exception
2023-09-23 11:08:25 -04:00
Leidenfrosty
703e2ed5ad
Other Additional G9 DLC Save Sizes (#4008) 2023-09-21 19:47:20 -07:00
Kurt
a45a7cc2d3 Misc fixes
Pokewalker: defer match if shiny
Jacq egg: recognize unhatched egg, traded
sv-pokedex-old: don't add rows for >1010 species (out of range)
static9: correctly flag scale mismatch

SAV4HGSS: expose pokegear #'s as span instead of alloc
2023-09-21 13:14:34 -07:00
sora10pls
99d4a5ccdc Add sudachi1/2 encount outbreak save blocks
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-09-20 22:28:20 -04:00
sora10pls
10147334e6 Add Terastal Cap, add remaining missing fashion items
Co-Authored-By: Pasquale Nardiello <pasqualeomeglio@gmail.com>
2023-09-19 20:35:50 -04:00
Lusamine
11145c2432 Label SV BC outbreak blocks 2023-09-18 09:37:07 -05:00
sora10pls
af8194f241 Add unreleased Tracksuit fashion items 2023-09-18 08:44:43 -04:00
Kurt
685e4cfd95 Add new Raid display requirements (3/4) 2023-09-17 20:23:00 -07:00
Kurt
96c0e199e1 Add Kitakami Raid edits, new dex block edits
Closes #3992

Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2023-09-17 19:49:26 -07:00
Kurt
05f9073f31 Add API for home tracker state checking
Correct poltchageist masterpiece comments
swap order of Ogerpon (more likely to be Level 70)
Add methods to filter gameversions by context
add 3 more sizes
2023-09-16 16:53:06 -07:00
sora10pls
ed6674791a Fix Ogerpon-5 and Ogerpon-6 ability text 2023-09-16 15:40:09 -04:00
sora10pls
5c1d165f2d Enhance SV fashion unlocker for DLC 1
No point in having a billion categorizations for fashion, makes things too bloated as more items get introduced.
Add in DLC items, fix giving opposite-gender starting uniforms.
Closes #3994
2023-09-16 15:34:21 -04:00
ReignOfComputer
8084102eb9
Additional G9 DLC Save Sizes (#3995)
* Additional G9 DLC Save Sizes

* Additional Size and Adjusted Diff

* Another Additional Size
2023-09-16 09:40:09 -07:00
Kurt
71c4b1a97b Update SaveUtil.cs 2023-09-16 00:47:47 -07:00
Kurt
7703576088 Update 23.09.16 - Teal Mask
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-09-15 23:36:21 -07:00
Kurt
b536388d0d Misc tweaks
Add xmldoc
Simplify some casts
Demote priority of Gen2 event yielding
Remove old EncounterMatchUtil code
Repoint DateTime.Now to console specific date provider stubs
2023-09-10 21:17:47 -07:00
Kurt
3fdfd29e4b Misc tweaks
Gift1: use IVs if required
Gift2: Enforce 0 TimeOfDay
Egg9: Require Egg Location to match encounter
PGT: keep requested gender in the event of antishiny
PGT: never yield Korean Ranger Manaphy for Format4

Simplify ushort range checks
Rename `EReader` bool to `IsEReader`
Extract Gender/Nature fetch for unfixed encounters
Remove Unown PIDIV branch when template has no Unown
Remove unnecessary loop for Pokewalker PID creation
2023-09-04 00:50:26 -07:00
Kurt
0aa4a15851 Fix cgear skin import loop
byte 255->0 overflow infinite loop if too many tiles are unique
https://projectpokemon.org/home/forums/topic/63828-c-gear-skin-editor-crash/?do=findComment&comment=285181
2023-08-30 04:44:40 -07:00
Kurt
978bcfa56f Misc enc template tweaks
Skip string fetch for Trade1
Set gender for Trade8
Add record to wrap Gen8 raid generate params, return & use bool for filtering results, fallback to unrestricted if none succeed
Fix gender comparison for Entree5 slot
Simplify gen2 ResetKey fetch (byte sum of Money/ID/OT(used)
Closes #3970 by filtering gender inside the method like Encounter9RNG with an early return
Adds IV filtering inside the method with an early return like Encounter9RNG
2023-08-29 22:22:23 -07:00
Kurt
fd02b97ce1 Misc tweaks
Allow nickname->species with span
add ConstantExpected annotations
Correct Gen8b ability set calling CommonEdits instead of direct setter
Slightly better perf on gen5/gen8+ location fetch
Misc pkm ctor fixes for b2w2 trade & wc3 eggs
wurmple evo now has an enum to be more explicit
no recursion for gen5 generator
fix showdown line length check allowing 86 instead of 80
2023-08-27 23:05:50 -07:00
Alexander3a
afc29fb203
Fixed span for PokeDexEntry9SV being too large (#3969)
* Fixed span for PokeDexEntry9SV being too large

Prevents .Clear() from wiping data it shouldnt
2023-08-25 10:08:43 -07:00
Kurt
50608c1b15 Misc encounter tweaks (extract/pass personal)
Removes doublefetch for personal, maybe faster ctor.
2023-08-21 20:07:53 -07:00
Kurt
8dd9e0803d Update dex minmax read offsets
Closes #3943

Also exposes the boolean flag in between the height/weight tuple.
Pretty sure this struct has an unused second half, and is just {byte, bool, byte}[2].
2023-08-20 13:48:01 -07:00
Kurt
86459812c1 Misc tweaks
Ensure GO IVs are respecting the min floor
Add some comments, reuse PersonalInfo reference instead of refetch
Fix Hoopa Unbound SlotWrite changing to 3
2023-08-20 00:31:54 -07:00
Kurt
9855382b0a Misc encounter tweaks, annotations
EncounterEgg now indicates FixedBall(Poke) for Gen2-5
EncounterSlot2 now indicates Form Random for Gen2 Unown, database
EncounterStatic3 now generates FRLG Gen2 Roamers with correct location
EncounterCriteria now used more heavily for requested IVs
EncounterPossible3 now correctly skips Eggs if eggs are not requested
EncounterGift3Colo now generates Japanese Bonus disk gifts only in Japanese, doesn't validate non-Japanese
2023-08-17 00:07:54 -07:00
Kurt
5637b1775d Fix psk tile choice encode/decode, XY flip
Closes #3953
Add in more annotations & clean up things slightly
2023-08-16 18:51:32 -07:00
BlackShark
218a29a16a
Fixed FRLGE Enigma Berry size (#3962) 2023-08-14 23:23:39 -07:00
Kurt
f632aedd15
Encounter Templates: Searching and Creating (#3955)
We implement simple state machine iterators to iterate through every split type encounter array, and more finely control the path we iterate through. And, by using generics, we can have the compiler generate optimized code to avoid virtual calls.

In addition to this, we shift away from the big-5 encounter types and not inherit from an abstract class. This allows for creating a PK* of a specific type and directly writing properties (no virtual calls). Plus we can now fine-tune each encounter type to call specific code, and not have to worry about future game encounter types bothering the generation routines.
2023-08-12 16:01:16 -07:00
Momonopopotee
6d098cc848
Update gen 2 event flags and PLA blocks (#3944) 2023-08-09 00:44:34 -07:00
Kurt
d647f15f23 Fix indexing check for tile rotation
Closes #3950
Does not resolve #3953 , separate issue as caused by the April refactor. Need to debug old & new and see where the data is being copied wrong
2023-08-09 00:43:29 -07:00
Kurt
18fd790657 Minor perf tweaks
Relocate checksum adders to Checksums class, improve performance by eliminating slice calls
Improve HOME sharing for GO8 and IMoveset encounters: actually sanity check GO8, and skip other non-PK7/PB7 cases.
2023-07-15 11:22:48 -07:00
Kurt
ee9ae63c22 Misc tweaks
Move enum -> ushort instead of int
Redo handling of HOME Volt Tackle (disallow on SWSH Cap Pikachu)
Pass spans instead of strings to use span methods
Reset encounter filters on early abort
2023-07-13 22:18:34 -07:00
Kurt
26cabd022b Update 23.07.09 2023-07-09 14:10:40 -07:00
Zazsona
b340e2327a
Crystal (International) Checksum 2 Fix (#3939)
* Correct invalid OverallChecksumPosition2 offset for International Crystal

* Update SAV2 Checksum validation to check against both Checksum values
2023-07-08 20:21:43 -07:00
Kurt
2ea6ee4e10 Misc fixes
Add sound for adding all XY fashion items (was silent)

Fix Gen7 Resort PKM loading (4 bytes extra per slot)
Fix Gen6 HallOfFame TID/SID validation dropping leading zeroes
Fix Gen6 Best Friends ribbon validation
Treat GO8 as server date restricted, give detailed message outside window
HasTracker => must have HT name
2023-07-08 20:00:41 -07:00
Kurt
6d4cd60461 More fixes/improvements
Improve cctor times for Breeding; direct calls for splitbreed checks; inlined binary searches via generated IL instead of hashset
Fix permitting alpha ribbon on non-alphas in Gen8/8a/8b, disallow Gen8a/8b ribbons for Gen7 Alolan Raichu
Improve some IL generation of EvoChain logic
Add xmldoc for new evotree additions
2023-07-08 12:46:46 -07:00
Kurt
00b3e111f8 Extract some CGear logic
More span based interaction, less allocation.
2023-07-06 22:20:25 -07:00
Kurt
dcc0e79435
Evotree: Evolution Traversal Enhancements (#3936)
Like move validation, evolutions are the earliest thing we wish to traverse when determining what encounters may have originated the current Pokémon. To determine the permitted species-form-levels a Pokémon could originate with, we must devolve a Pokémon by traveling down-generation to origin. Once we have an encounter, we can then evolve it to the current species, traversing upwards from origin to the current format.
2023-07-05 21:14:09 -07:00
James Park
0ba64a8da2
Pokemon location tooltip fix for PLA + miscellaneous comment fixes (#3920)
* Fix Pokemon tooltip for LA incorrectly referring to SwSh location table

* Fixes to comments referring to incorrect generation/version/game

---------

Co-authored-by: James Park <5295838+pencilethics@users.noreply.github.com>
2023-06-20 10:36:28 -07:00
Zazsona
38c7e755db
Correct SAV4Ranch's SetChecksums() passing the wrong pkEnd offset argument to UpdateMetadata() (#3918) 2023-06-16 15:45:09 -04:00
Kurt
6964d48adb Move location/capture to Encount
Shared for both roamers
https://projectpokemon.org/home/forums/topic/63405-suggestionbug-gen-5-roamers-block-data-only-shows-info-on-roaming-thundurus/?do=findComment&comment=283912
2023-06-11 11:12:34 -07:00
Kurt
8cc1220056 Minor clean 2023-06-11 10:38:51 -07:00
abcboy101
b0da14b71e
Add Geonet/Unity Tower editor (#3909)
Adds a basic editor for recorded Geonet/Unity Tower locations for the Gen 4/5 games, building on this [post by Danius88](https://projectpokemon.org/home/forums/topic/62055-bw-b2w2-unity-tower-geonet-and-passerby-research/).
So far, I've implemented buttons that set all locations (including unused ones), set all legal locations, and clear all recorded locations; and checkboxes to toggle whether the whole globe is visible (used in Japanese games) and whether the ferry to Unity Tower is unlocked.

Haven't implemented any UI for editing the status of individual locations, since I'm not sure how to lay it out.
Also haven't implemented anything related to how the data of the other players in Unity Tower is stored.
2023-06-11 09:38:24 -07:00
Kurt
1174e354b1
Initial support for Pokémon HOME 3.0.0 (#3899)
* Heavily rewrites the `PKH` abstractions.
* Uses HOME's core-side classes as the transfer middlemen instead of direct A->B transfers.
* Revises logic to account for most of HOME's quirks (scale/height copying, safe refuge PLA)

Future revisions hinge on better handling of evotree (need better metadata about existing as specific evolutions in each game).

---------

Co-authored-by: sora10pls <17801814+sora10pls@users.noreply.github.com>
Co-authored-by: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-06-03 18:19:16 -07:00
Pasquale Nardiello
3ca16b435c
[SV] Give All Clothing button (#3876)
* Mapped Fashion items for S/V and added injection logic
* Added 'Unlock Clothes' button in Trainer Editor's misc section alongside ComboBox to select type to add all.
2023-05-26 10:24:27 -07:00
Kurt
34f4df3d4b Misc tweaks
Closes #3878

Pictures are Zoom instead of AutoSize so there's no need to downscale or dynamically position the smaller 2.
Fix my oopsie on docked tabs (hid the Cancel/Save button!), change sizing.
2023-05-11 20:56:45 -07:00
Pasquale Nardiello
d915bb6039
Img visualizer (#3875)
* Added Boxes to view Current Trainer photo and Trainer Icons

* Adjusted Images Visualization

* Updated Pictures decompression to final DXT1 version
2023-05-10 23:50:50 -07:00
Kurt
3bde807bf2 Gen5: Add second roamer slot 2023-05-09 11:45:19 -07:00
Kurt
a09a6263c7 Extend filename species 000's to 4 digits
Now that we're past the 999 count...
2023-05-07 15:29:40 -07:00
Kurt
3219e03dc6 XK3: Load Purified state from savefile
Closes #3872
2023-05-01 17:09:45 -07:00
Kurt
3285ecada9 Add MemoryCard detection as latest sav, pkmdb 2023-05-01 16:51:17 -07:00
sora10pls
e5cc0ffd6b SAV5: expose number of unlocked boxes 2023-04-30 18:59:51 -04:00
sora10pls
d55bf21466 Minor fix to LGPE fashion cheat
oops
2023-04-30 12:14:05 -04:00
sora10pls
6eb82e3847 Add unlock all fashion cheat for LGPE 2023-04-30 12:01:08 -04:00
sora10pls
7e2552d918 Expose LGPE current fashion/appearance 2023-04-28 21:14:24 -04:00
Kurt
b417964193 Condense some expressions for move fetch 2023-04-23 15:51:48 -07:00
Jonathan Herbert
599387e7aa
Fix ORAS Held Items Using XY Held Items By Mistake (#3866)
- Add HeldItems_XY
- Fix that HeldItem_AO pointed to what should have been HeldItems_XY
- Fix HeldItem_AO being inconsistent with the rest of the HeldItems
- Correct HeldItems_AO only having XY  held items and not ones added in ORAS
2023-04-23 01:35:26 -07:00
Kurt
998b8f1ce0 Minor tweaks
Add unit test for VC kata/hiragana edge case
De-duplicate some slot change notifications
Span in more spots
2023-04-22 17:51:32 -07:00
Kurt
5bdc6b9ef8
Privatize some static fields, more robust legal helper classes. (#3865)
* Uses LearnSource more throughout the codebase when appropriate, rather than loosely coupled pivot methods.
* Hides Learnset/EggMove data inside the LearnSource classes.
* Extracts functionality from the large Legal class & partial Table*.cs files into better performing helper classes.
* Cleans up some code from prior LearnSource commits.
2023-04-20 21:23:15 -07:00
Kurt
fa9a809751
Encapsulate item pouch arrays/etc for finer control (#3860)
* Extract/encapsulate inventory legal arrays to interface+class

Hiding them behind methods allows these to be left as ReadOnlySpan<ushort> and thus never allocate on the heap.
Also refactors out some logic for checking if an item is legal.

End result feels more maintainable and is less bloaty (no more passing in a nullable func)

Batch editing
* Add HasType filter

```
=HasType=11
.HeldItem=Meadow Plate
```

slaps a meadow plate on any pkm with grass type
Use `=PersonalType1=11` for only primary grass types; only-secondary-type grass will not match it.
2023-04-16 12:58:07 -07:00
Jonathan Herbert
52a24a7bb0
Expose FashionUnlock8 From SAV8SWSH (#3859)
Also document what the relevant regions are as constants.
2023-04-16 12:32:25 -07:00
Kurt
5b484f5712 Use byte[] instead of int[] for tile sel 2023-04-15 11:28:35 -07:00
sora10pls
f433d02052 Label profile picture/trainer icon save blocks 2023-04-15 11:59:55 -04:00
Kurt
c73264d4f3 Minor minor perf
Small changes to reduce some allocations
2023-04-15 01:58:37 -07:00
Kurt
ecef31f167 Minor clean 2023-04-13 00:05:10 -07:00
Kurt
4caf749064 Misc tweaks
do things a little more directly

blank ctor: we already have the ctor, just invoke it ourselves instead of having to rediscover it
2023-04-10 01:26:54 -07:00
Kurt
6d0c2d9520 Add more overload methods
Learnset: slightly quicker check.
SCBlock: assists when you have Key separate from the encoded data.
2023-04-10 00:49:39 -07:00
Kurt
0dfb012e5c Add Ditto distribution raids 👛
Adds a helper method for SCBlock to measure a size from header.
2023-04-06 19:28:10 -07:00
Kurt
4384cadefc Add more xmldoc 2023-03-31 13:00:34 -07:00
Jonathan Herbert
5cb31d660d
Add Enrollment Date To SaveBlockAccessor9SV and SAV9SV (#3851)
Add Epoch1900Value based on Epoch1970Value's API and the method @Lusamine described in #3800 to access the Enrollment Date From Scarlet and Violet Save
2023-03-29 20:44:04 -07:00
sora10pls
bd05da2b94 Revise SV stake collection cheat
Chains in front of the ruins are now removed when activating the cheat
Also reorder and label more blocks
2023-03-28 18:25:56 -04:00
sora10pls
6b5d4ec3ea Add, label, and reorder more SV save blocks
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-03-28 16:01:21 -04:00
sora10pls
dd157813c4 Misc changes
Re-order tables according to National Dex ID instead of Dev ID
Label unknown fields for SV player appearance/fashion
2023-03-28 16:00:44 -04:00
Kurt
e6ebd20d83 Minor tweaks
Fix boxbin load being ignored
2023-03-28 11:29:29 -07:00
Kurt
5c13183d02 Less allocation, minor tweaks
NET 8 will have a Shuffle method, which can get rid of the overload in Util.
Batch Editor no longer crashes the program when selecting OT_Trash/HT_Trash/Nickname_Trash via dropdown.
2023-03-27 00:11:42 -07:00
Kurt
82309cf99d Use Memory<byte> for Gen4 saves
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span.
2023-03-26 15:16:12 -07:00
Lusamine
0e16b08482 Label step counters in SWSH for egg cycle and party friendship 2023-03-26 16:10:26 -05:00
Kurt
aa13c93e65 Add misc generic constraints
Resolves some allocation analyzer issues
2023-03-25 23:28:28 -07:00
Kurt
0087ccb44f Use span for savefile slot API
No more offset fetch
2023-03-25 23:14:50 -07:00
Kurt
5ce3e734b8
Skip initial cctor alloc on non-byte primitives (#3850)
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before).

Eliminates quite a few static constructors, so even faster startup. Items later.
2023-03-25 17:55:55 -07:00
BlackShark
6247a61bd3
Fixed offset for MysteryEvent3RS checksum (#3847)
* Fixed offset for ME3RS checksum

* Added Subtitle for WonderCard3
2023-03-21 16:45:37 -07:00
BlackShark
a31217ef6a
Various changes to Gen 3 Mystery Data (#3842)
* Various changes to Gen 3 Mystery Data

* Update Gen3MysteryData.cs
2023-03-20 16:26:23 -07:00
Manu
8ab36f70fd
fix SetValue for SByte blocks (#3843) 2023-03-20 15:54:47 -07:00
Manu
f9c55320f4
Label Active Outbreaks Number Save Block (#3844) 2023-03-20 06:07:30 -07:00
notzyro
df481c9b25
Label SV GO Vivillon Save Blocks (#3838)
- Rename FSYS_Vivillon for uniformity
- Labels bool for GOVivillon form is enabled
- Labels unix time stamp for GOVivillon postcard expiration
2023-03-18 16:38:11 -07:00