Commit graph

101 commits

Author SHA1 Message Date
Kurt
dd17ba0d3a Add master settings window
#1864
need to hook into main window & delete old logic; when the logic flow
returns after closing the form, all the propagated settings will need to
be copied (ie where the setting is actually used).
translateinterface will translate the control text to a longform
descriptor per the current language.
2018-03-22 23:04:04 -07:00
Kurt
aedc0092b4 Rework translations
instead of:
controls on form->dict of names, look up line to find control
now:
dict of names->look up control to find name

faster overall, simpler, and updates the dictionary with new control
entries. browse thru forms that call translateinterface with one
language (english), then updateall(en) and dump to get the updated
translation files.

#1864
2018-03-20 22:34:44 -07:00
Kurt
1411933e27 Relocate pkm stat controls to separate usercontrol
splits the logic up
change hypertrain from ctrl (prevents 30/31 setting) to shift (allows)
2018-02-26 21:22:35 -08:00
Kurt
e472bfe278 Refactoring
move slotchange to core
2018-01-29 17:52:21 -08:00
Kurt
3935311988 Add rockruff-1 shiny sprite
could just add it to the 'sprites don't differ' list instead but
whatever

https://projectpokemon.org/home/forums/topic/43617-usum-bug-report-rockruff-shiny-dusk-form-sprite/
2018-01-27 18:24:44 -08:00
Kurt
f073585592 Add all-boxes viewer
removed ability to have multiple single box popups
double click the Box tab when holding shift to bring it up
resize to preferences: https://i.imgur.com/XB2978R.png
2018-01-22 21:38:42 -08:00
Kurt
c118dc4dae Add SlotList control
unused, i dont like the saveditor indexing slots from a fixed list
2018-01-16 19:32:54 -08:00
Kurt
06733d6e34 Refactoring
Split up c-gear skin bitmap, move generic handling to core
2018-01-13 21:31:02 -08:00
Kurt
853f5f3ce9 Add shiny sprites
Thanks @msikma (dada)!
Update readme with asset attribution
#1735
2018-01-02 17:14:22 -08:00
Kurt
9263856845 Add apricorn pouch editing 2017-12-18 09:36:53 -08:00
pokecal
c4ca3aba75 add MailBox Editor
I just wanted to fix PK3 heldMailID.
2017-12-03 07:21:07 +09:00
Kurt
2970348de6 fix vc transfer location suggesting
also fix linux builds case sensitivity
2017-11-19 20:35:36 -08:00
Kurt
70ec1fda5e cleanup
wasn't able to view the designer layout so I removed & readded to
project -- works fine now.
uppercase method names
2017-11-19 16:16:44 -08:00
pokecal
3c85b0ead3 add G7 FestivalPlaza Editor
There are too many phrases,
I have no plan to complete all list of phrases.
But I think user can edit phrases of each facility
 by using their phrase settings.
2017-11-20 06:50:39 +09:00
Kurt
c5cd6728fe Add usum fashion cheats
Thanks Holla!
2017-11-13 22:07:41 -08:00
Kurt
80bedb97c4 Misc tweaks
Adds game names for languages other than english
adds z crystal sprites for held items
temp-fixes chinese pkm names (need manual translation for the new
species)
remove newline at eof
toggle back on legal item lists, add assumed Key Item list
differentiate duplicate item name strings (-arizers)
2017-11-08 13:06:20 -08:00
Michael Scire
78acb8e13b Fix save resigning for USUM, add resources for new pokemon 2017-11-08 11:31:09 -08:00
Kurt
c3c4336d43 Add gen3 roamer editor
Thanks BlackShark!
2017-10-10 18:48:14 -07:00
Kurt
a9892203c7 Refactoring
extract pkm loading routines to smaller methods
reduce code duplication (rely on empty setters to ignore some calls)

should be much easier to understand the load/save process; the original
setup (pk6) was following the structure from 0x00-end, no point still
doing that as everything is now abstracted.
2017-10-02 23:13:40 -07:00
Kurt
532cee406a Add gen1 overworld respawner 2017-09-25 23:06:16 -07:00
Kurt
b26c670985 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	PKHeX.Core/Saves/SAV4.cs
2017-08-27 12:36:56 -07:00
Egzon Qukovci Jusufi
d0b5ceb8ff Underground Score Editor (help needed) (#1416)
* Underground Score Editor first commit

* not needed space

* changed anchor points

* added dp offsets, ug scores to underground, underground button click code
2017-08-27 12:32:43 -07:00
Kurt
bf6ef284b1 Move contest stat to separate usercontrol
#1272
Smart label now appears for gen 3-5
2017-06-25 10:57:35 -07:00
Evan Dixon
560f4eab0b Target netstanard1.3 and net46
I recently learned about targetting multiple frameworks in .Net Standard libraries. The main benefit here si taht PKHeX.WinForms and PKHeX.Tests no longer need to carry around the .Net Core DLLs. While it's now an option, I encourage PKHeX.Core to avoid framework-specific compiler directives.
2017-06-24 08:12:35 -05:00
Kurt
8cc3a36708 Add manaphy egg sprite
Closes #1256
2017-06-20 22:19:04 -07:00
Kurt
da6f880c16 Add Shiny Leaf editing
Closes #1236
pk4/bk4 only, obviously

side note, using static events is no-no, designer auto-removed them.
just manually reapply (as well to others that used it)
2017-06-17 21:49:14 -07:00
Kurt
3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00
pokecal
0cae317770 add EventFlags resources BW
I recently noticed that some activation use TID/SID,
I will re-check past resources that have abnormal value(e.g.AzureFlute),
after researching BW2,Pt.
2017-05-26 19:17:28 +09:00
Kurt
11b2dc35d7 Refactor main form into smaller pieces
pkm editor, sav editor, menus, and a manager to glue the storage slots
together
decouples the pkm/sav editors from a static savefile reference.

improves dragdrop/click view/set/delete indication, hides unavailable
contextmenuitems, and fixes a few incorrect references. Box Subviewer
slots now have all the indication/events that the main save editor slots
have.

pls report behavior bugs 👍
2017-05-22 21:55:12 -07:00
Kurt
1659405dc4 Add quick folder open menu item
Closes #1137
allows loading of tab separated value text file "savpaths.txt" which can
also be used to 'favorite' locations (ie, the program checks for
duplicate paths and only adds the first).
folder availability checked on form creation

shortcut: press ctrl-F on main window

Thanks @sora10pls !
2017-05-16 16:27:43 -07:00
Kurt
2bfa98db09 Refactor dragdrop managing logic
Relocate class out of main form for reusability/less lines in main.cs
refactored to be a bit more oop
2017-05-16 08:56:13 -07:00
Evan Dixon
23f2c9dcaa Add missing package for MemeCrypto in .Net Framework
Closes #1123
2017-05-12 12:16:11 -05:00
Evan Dixon
916c352fba Added packages required by .Net Standard 2017-05-11 23:41:18 -05:00
Evan Dixon
52c4fbbe97 Converted PKHeX.Core to .Net Standard
Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00
Kurt
bbc6915114 Add RTC Editor for Gen3
FRLG doesn't have an RTC, so only permit the editor on RS & E.
2017-04-13 19:11:01 -07:00
pokecal
7d430387f8 add Gen4 MiscEditForm
there is now only a tab Poketch.
2017-04-08 18:20:16 +09:00
suloku
1dc5831921 Added Honey Tree Editor for DP and Pt savegames. (#1029) 2017-04-06 17:39:36 -07:00
Kurt
3ae6256459 Refactoring
Adds game selection subform for RSEFRLG/Memcard game selection
Backs up entire memory card instead of just gci when loading from
memcard
Reduce string usage (easier dialog translation if that ever happens)

Does the memory card store date last saved? Could be used to autodetect
the last saved game and load directly instead of selecting.
2017-04-02 13:42:42 -07:00
Kurt
0715f133d2 Add misc info editor for gen3
Closes #193
If there's more offsets found, this would be the place to edit oddball
stats.

Also threw in BP/Coin (& Rival Name FRLG only) editing.
2017-03-09 19:38:57 -08:00
Kurt
4874c174d8 Add gen4 pokedex editor
Fixes the setDex implementation for gen4
why u have to be so weird gen4
hgss has 0x1C extra form flags in the first form array... unused?
2017-03-06 22:43:46 -08:00
Kurt
5ecf01e481 Add gen5 pokedex editor
Cloned and modified from XY's editor

might as well simplify the dex setting for gen5. / -> >>, % -> &
2017-03-05 17:34:30 -08:00
Evan Dixon
91459f66a7 Made clickonce less intrusive to normal builds 2017-03-01 14:50:38 -06:00
Kurt
c930b7eb7e Relocate box load/dump/verify to extensions
now with shiny new documentation
2017-02-04 14:58:30 -08:00
Evan Dixon
da4df453de Added "Any CPU" build configurations
Prefer 32-bit is enabled, so there will be no functional difference from before, except that any of the assemblies can be referenced by a 64-bit process.
2017-02-02 23:41:58 -06:00
Kurt
2fb56a99bf Bump .NET to 4.6
Farewell XP support. :godmode:
2017-01-30 20:45:34 -08:00
Kurt
469e0940c2 Add gen7 hall of fame editor 2017-01-16 22:40:28 -08:00
Kurt
db5e084ef9 Further refactoring
Move System.Drawing usage out of Core to WinForms, as System.Drawing is
not in .NET Core/Standard. Simple methods to return resource name
strings have been added instead.
2017-01-11 17:55:42 -08:00
Kurt
c9e721fc5b Update settings load
bad settings files cause exceptions, silently delete them
move language init out of loadconfig (want it to happen regardless of
config errors, so load config value instead)
2017-01-09 19:15:46 -08:00
Evan Dixon
87dffcfe57 Updated build paths
to be more consistent with PKHeX.Core
2017-01-08 08:35:23 -06:00
Evan Dixon
1acfdf8f92 Removed "Any CPU" build configuration
Since the solution level one didn't build the dependencies and the project level one built as x86 anyway
2017-01-08 08:28:28 -06:00
Kurt
595c7eb4c5 Split winforms to separate project
resources still are associated with winforms, eh
program still runs fine and I've replicated the mono build options. lmk
if this breaks stuff
2017-01-07 23:54:09 -08:00