mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-14 16:27:21 +00:00
3ae6256459
Adds game selection subform for RSEFRLG/Memcard game selection Backs up entire memory card instead of just gci when loading from memcard Reduce string usage (easier dialog translation if that ever happens) Does the memory card store date last saved? Could be used to autodetect the last saved game and load directly instead of selecting.
635 lines
No EOL
27 KiB
XML
635 lines
No EOL
27 KiB
XML
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<DependentUpon>SAV_Inventory.cs</DependentUpon>
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</Compile>
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<Compile Include="Subforms\Save Editors\SAV_SimplePokedex.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\Save Editors\SAV_SimplePokedex.Designer.cs">
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<DependentUpon>SAV_SimplePokedex.cs</DependentUpon>
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</Compile>
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<Compile Include="Subforms\Save Editors\SAV_SimpleTrainer.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\Save Editors\SAV_SimpleTrainer.Designer.cs">
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<DependentUpon>SAV_SimpleTrainer.cs</DependentUpon>
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</Compile>
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<Compile Include="Subforms\Save Editors\SAV_Wondercard.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\Save Editors\SAV_Wondercard.Designer.cs">
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<DependentUpon>SAV_Wondercard.cs</DependentUpon>
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</Compile>
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<Compile Include="Subforms\SAV_Database.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\SAV_Database.Designer.cs">
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<DependentUpon>SAV_Database.cs</DependentUpon>
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</Compile>
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<Compile Include="Subforms\SAV_MysteryGiftDB.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\SAV_MysteryGiftDB.Designer.cs">
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<DependentUpon>SAV_MysteryGiftDB.cs</DependentUpon>
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</Compile>
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<Compile Include="Util\ConfigUtil.cs" />
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<Compile Include="Util\CyberGadgetUtil.cs" />
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<Compile Include="Util\FontUtil.cs" />
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<Compile Include="Util\ImageUtil.cs" />
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<Compile Include="Util\NetUtil.cs" />
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<Compile Include="Util\PKMUtil.cs" />
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<Compile Include="Util\QRCoder\AbstractQRCode.cs" />
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<Compile Include="Util\QRCoder\QRCode.cs" />
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<Compile Include="Util\QRCoder\QRCodeData.cs" />
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<Compile Include="Util\QRCoder\QRCodeGenerator.cs" />
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<Compile Include="Util\SAVUtil.cs" />
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<Compile Include="Util\WinFormsUtil.cs" />
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<EmbeddedResource Include="MainWindow\Main.resx">
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<DependentUpon>Main.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="Misc\About.resx">
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<DependentUpon>About.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="Misc\ErrorWindow.resx">
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<DependentUpon>ErrorWindow.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Misc\QR.resx">
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<DependentUpon>QR.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="Misc\SplashScreen.resx">
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<DependentUpon>SplashScreen.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<EmbeddedResource Include="Subforms\frmReport.resx">
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<DependentUpon>frmReport.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\KChart.resx">
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<DependentUpon>KChart.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\PKM Editors\BatchEditor.resx">
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|
<DependentUpon>BatchEditor.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\PKM Editors\MemoryAmie.resx">
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<DependentUpon>MemoryAmie.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\PKM Editors\RibbonEditor.resx">
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<DependentUpon>RibbonEditor.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\PKM Editors\SuperTrainingEditor.resx">
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<DependentUpon>SuperTrainingEditor.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\PKM Editors\Text.resx">
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<DependentUpon>Text.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\Save Editors\Gen3\SAV_Misc3.resx">
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|
<DependentUpon>SAV_Misc3.cs</DependentUpon>
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|
</EmbeddedResource>
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<EmbeddedResource Include="Subforms\Save Editors\Gen4\SAV_Pokedex4.resx">
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|
<DependentUpon>SAV_Pokedex4.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\Save Editors\Gen5\SAV_CGearSkin.resx">
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<DependentUpon>SAV_CGearSkin.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\Save Editors\Gen5\SAV_Pokedex5.resx">
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<DependentUpon>SAV_Pokedex5.cs</DependentUpon>
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|
</EmbeddedResource>
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<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_BerryFieldXY.resx">
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|
<DependentUpon>SAV_BerryFieldXY.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_BoxLayout.resx">
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|
<DependentUpon>SAV_BoxLayout.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_HallOfFame.resx">
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|
<DependentUpon>SAV_HallOfFame.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_Link6.resx">
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|
<DependentUpon>SAV_Link6.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_OPower.resx">
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|
<DependentUpon>SAV_OPower.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_PokeBlockORAS.resx">
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|
<DependentUpon>SAV_PokeBlockORAS.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_PokedexORAS.resx">
|
|
<DependentUpon>SAV_PokedexORAS.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_PokedexXY.resx">
|
|
<DependentUpon>SAV_PokedexXY.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_Pokepuff.resx">
|
|
<DependentUpon>SAV_Pokepuff.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_SecretBase.resx">
|
|
<DependentUpon>SAV_SecretBase.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_SuperTrain.resx">
|
|
<DependentUpon>SAV_SuperTrain.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\Gen6\SAV_Trainer.resx">
|
|
<DependentUpon>SAV_Trainer.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\Gen7\SAV_HallOfFame7.resx">
|
|
<DependentUpon>SAV_HallOfFame7.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\Gen7\SAV_Pokebean.resx">
|
|
<DependentUpon>SAV_Pokebean.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\Gen7\SAV_PokedexSM.resx">
|
|
<DependentUpon>SAV_PokedexSM.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\Gen7\SAV_Trainer7.resx">
|
|
<DependentUpon>SAV_Trainer7.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\Gen7\SAV_ZygardeCell.resx">
|
|
<DependentUpon>SAV_ZygardeCell.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\SAV_BoxViewer.resx">
|
|
<DependentUpon>SAV_BoxViewer.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\SAV_EventFlags.resx">
|
|
<DependentUpon>SAV_EventFlags.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\SAV_GameSelect.resx">
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|
<DependentUpon>SAV_GameSelect.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\SAV_Inventory.resx">
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|
<DependentUpon>SAV_Inventory.cs</DependentUpon>
|
|
</EmbeddedResource>
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|
<EmbeddedResource Include="Subforms\Save Editors\SAV_SimplePokedex.resx">
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|
<DependentUpon>SAV_SimplePokedex.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\SAV_SimpleTrainer.resx">
|
|
<DependentUpon>SAV_SimpleTrainer.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\Save Editors\SAV_Wondercard.resx">
|
|
<DependentUpon>SAV_Wondercard.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\SAV_Database.resx">
|
|
<DependentUpon>SAV_Database.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Subforms\SAV_MysteryGiftDB.resx">
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|
<DependentUpon>SAV_MysteryGiftDB.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<None Include="App.config" />
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|
<None Include="Properties\Settings.settings">
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|
<Generator>SettingsSingleFileGenerator</Generator>
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|
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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|
</None>
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<Compile Include="Properties\Settings.Designer.cs">
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|
<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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|
<DesignTimeSharedInput>True</DesignTimeSharedInput>
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|
</Compile>
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|
</ItemGroup>
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<ItemGroup>
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<Content Include="icon.ico" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.0">
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<Visible>False</Visible>
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<ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.4.5">
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<Visible>False</Visible>
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<ProductName>Windows Installer 4.5</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\PKHeX\PKHeX.Core.csproj">
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<Project>{b4eff030-c75a-49f9-a4bc-738d1b61c4af}</Project>
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<Name>PKHeX.Core</Name>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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<Private>True</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
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|
<Target Name="BeforeBuild">
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|
</Target>
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|
<Target Name="AfterBuild">
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|
</Target>
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|
-->
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|
</Project> |