Commit graph

273 commits

Author SHA1 Message Date
Kurt
efede346a5 Rearrangement of save loading logic +SDF
Deleted the last bracket of the form and re-added it, guess it fixed
some syntax.
2015-01-01 11:38:37 -08:00
Kurt
3ca644c977 Encounter Type fix
Should now load all.
2014-12-31 14:44:54 -08:00
Kurt
8b9d55b8ce Finish implementing powersaves xorpads
Just rename the file to include xorpad and it'll check to decrypt.
Toss it in the same folder as PKHeX or have the xorpad in the same
folder as the loaded file.
2014-12-30 22:18:41 -08:00
Kurt
0a37458c0a Copy identification bytes from the correct offset
directly after the AESMAC not well after ;)
2014-12-29 22:53:09 -08:00
Kurt
f73b6a668c XORpad detection for powersave files.
No current solution for the easy creation of xorpads; thankfully SciresM
has that covered with another mini-tool!
2014-12-29 22:24:16 -08:00
Kurt
5c345848e1 Prompt Daycare switching & minor neatness 2014-12-29 21:43:38 -08:00
Kurt
664fc1cf60 SaveDataFiler folder path sorting first
Reported by Slashmolder that sometime windows glitch causes screwy
loading (date related) so we now just sort again just in case - still
backwards iterating.
2014-12-29 21:40:21 -08:00
Kurt
4337bf0379 Switching daycare and finish ORAS PS
Powersaves will now load properly if the save is readable.
2014-12-28 13:56:59 -08:00
Kurt
d03307985d add some ORAS detection for powersaves 2014-12-28 11:28:13 -08:00
Kurt
4ab9988bed populateFields prep work
Eventually going to add the PK6 struct to clean up the code, eliminating
some trycatches too.
2014-12-27 09:43:38 -08:00
Kurt
bc1776f8a2 Added verbosity to export and internal arrays
Also finished implementation of PKRS strain/days hiding depending on
infected/cured status.
2014-12-26 10:46:18 -08:00
Kurt
12a022cd38 Relearn moves now show text instead of num 2014-12-25 00:48:03 -08:00
Kurt
db273e0489 Fix for pumpkaboo form size text 2014-12-25 00:47:34 -08:00
Kurt
a2dd748762 PKX.Structures improving
Added a better defined PK6 struct too.
2014-12-24 16:20:39 -08:00
Kurt
4d53c00668 Code cleanup
Removing the majority of Public usage of methods within the main cs form
2014-12-23 23:29:57 -08:00
Kurt
60b264d9b0 Misc changes
Nonsensical, really.
2014-12-22 22:39:22 -08:00
Kurt
85696a9210 Fix invalid checksum detection when populating 2014-12-21 20:07:04 -08:00
Kurt
a2f21e129f Fixing box internal dragdrop logic after rewrite 2014-12-20 14:44:17 -08:00
Kurt
3a70ba6ce5 Speed up slot filling, reduced redundancy 2014-12-20 11:27:29 -08:00
Kurt
0aa0101573 Improved clarity on EXP calculation loop 2014-12-20 11:27:06 -08:00
Kurt
67aa8d1134 Prevent multiple instances of Special Characters
Many other changes to display logic; can't be bothered to have multiple
commits on this one... :(
2014-12-19 20:22:15 -08:00
Kurt
e44cac062b Translation method input update 2014-12-19 20:19:41 -08:00
Kurt
7d02b4065e Simplification of Translation Method
Removing redundant input.
2014-12-19 20:18:12 -08:00
Kaphotics
c141dd6d0a Merge pull request #18 from SoujiSeta/master
Thank you!
2014-12-19 20:15:52 -08:00
SoujiSeta
c4da0ce2f7 Changed path to Trainer Sprites Resource images to match the case of the actual file structure.
This is fixes a build issue on case sensitive systems (i.e. unix-like) where the resource build could not find a path to the Trainer Sprites folder.
2014-12-19 21:50:20 -06:00
Kurt
b2100bcd00 Translation fixes 2014-12-18 18:59:30 -08:00
Kurt
0a7fc1b708 PKX lib Code Cleanup 2014-12-17 20:09:14 -08:00
Kurt
f091fa5ca9 Simplifying Code and fixing ball population 2014-12-17 17:04:57 -08:00
Kurt
90dffe42ca Add some PSS stats 2014-12-17 16:31:44 -08:00
Kaphotics
6342487720 Merge pull request #17 from SciresM/master
Thank you!
2014-12-17 16:29:04 -08:00
SciresM
e3f607f686 Fix ability population, dragout image not updating bugs 2014-12-17 11:29:26 -08:00
SciresM
3289ec640b Actually detect level instead of always returning 100 2014-12-17 11:27:34 -08:00
Kurt
e1c75a9c8a Swap Chinese & Korean locale around. 2014-12-16 19:12:16 -08:00
Kurt
3a251d6b47 12-17-14 release fixes
Items, translations and some bug fixes.
2014-12-16 18:56:08 -08:00
Kurt
baf989ba0c Secret Base Tab Renaming 2014-12-15 20:13:17 -08:00
Kurt
567c4100a3 Cleanup for release 2014-12-15 20:08:43 -08:00
Kurt
c6a84cc1bf DexNav fix 2014-12-15 20:08:36 -08:00
Kurt
9daa73adf3 Disallow species = 0 2014-12-15 18:13:46 -08:00
Kurt
4349a06898 Adding Vivillon Form ingame-encountering
Thank you mapaler (枫谷剑仙)!
2014-12-15 18:13:29 -08:00
Kurt
686fa9c02d Adding Secret Base to translatables 2014-12-15 18:12:58 -08:00
Kurt
7b3580dddc Gender Label Swapping takes effect instantly 2014-12-15 18:12:48 -08:00
Kurt
d3d7b33d8a Multilanguage Upgrades
Nuked Box IO, it was inferior relative to the functions that were added
afterwards.
2014-12-14 16:50:15 -08:00
Kurt
f2883845a4 Fix Secret Base Flags
Should be 100% now.
2014-12-14 12:36:44 -08:00
Kurt
0e82b39e58 Repurposed Dragout to be more user friendly
Other fixes mingling too.
2014-12-14 12:15:53 -08:00
Kurt
203271fa80 Continued cleanup 2014-12-14 11:06:17 -08:00
Kurt
17f1b6ee68 Further code cleanup 2014-12-14 10:31:53 -08:00
Kurt
12929baa44 Assigning order is important! 2014-12-13 23:22:07 -08:00
Kurt
64ada71f84 Multilang + Cleanup
Converted the EncounterType and Games to translatable resources, and
created a method for dynamic combo lists. Still more to clean up!
2014-12-13 23:18:27 -08:00
Kurt
4febe29c21 Drag&Drop folder onto slot fix & add abort option 2014-12-13 20:39:31 -08:00
Kurt
6584a10254 Shiny Fix 2014-12-13 20:32:11 -08:00