Commit graph

1137 commits

Author SHA1 Message Date
Kurt
010134f6ff Add references for GG tutoring
Only pikachu/eevee forms so far, probably none else
2018-11-10 21:04:48 -08:00
Kurt
94c8b348c8 Add legal tables for gg
field_pocket.dat ez pouch indexes
2018-11-10 20:58:41 -08:00
Kurt
453f43edd8 Allow shiny xd duking gifts
https://projectpokemon.org/home/forums/topic/48279-issue-with-ribbon-legality-shiny-dukings-and-japanese-text/
2018-11-08 18:58:52 -08:00
Evan Dixon
9c87ad2977 Port tests to .Net Core (#2156)
* Rewrite tests with XUnit and .Net Core
* Add better "because" message
* Skipping test that was not ready & convert the fact to a theory
* Tweak casing
* Convert select date tests to theories
* Make the GetStringList load lock safer
2018-11-06 15:25:35 -08:00
Kurt
d5c22b1e51 Add gen3 wc3 fixed OT egg length case
unhatched egg:
https://projectpokemon.org/home/forums/topic/48226-pichu-event-ilegal/
2018-11-03 12:44:03 -07:00
Kurt
daf41da91b Add more pokewalker moves
Thanks theSlayer!
2018-11-03 12:42:11 -07:00
Admiral-Fish
69b6ea57a3 More nature lock data (#2154)
* Fix lock data

Don't have data on Speal phenac, Spheal post, and Ursaring from colo so can't verify that.

* Fix e-reader data
2018-11-01 22:38:33 -07:00
Kurt
fe989d48fe Misc prep updates
Update comments / xmldoc
Add a savefile storage compressor (ie array[] with empty interstitials
-> list); return true if the compression moved anything (repopulate
views), and the count of occupied slots in the list.
Add saveblock base class; I haven't really liked how SAV6/7 do all the
logic; I'll still expose properties that will then point to a saveblock.
Cuts down clutter.
Add template Dex manipulator, with gen6/7 implementations
Speculate sequential gp/ge gameversion IDs
2018-11-01 15:38:09 -07:00
Admiral-Fish
6a5ee7bf6d Fix Electabuzz data (#2151) 2018-10-31 23:16:13 -07:00
Kurt
8f9cc6cd7e Fix xmldoc ampersands 2018-10-31 13:52:09 -07:00
Kurt
7a021781e0 Add xmldoc, misc fixes
Fix compile error (lol github editing)
Add XD check CPU-PSV for nonshiny.
rename l->current for clearer intent
2018-10-30 17:45:21 -07:00
Kurt
bc788beef0
Fix spelling mistake in var name
Unused after assignment, but if I rework the validation check to return the teamlock result instead of a bool I can spit out the Species-PID generated list as extra info. Helps identify the as-generated conditions if there are multiple teamlocks possible for an encounter (multiple shadow mons, seen vs unseen).
2018-10-30 09:21:32 -07:00
Kurt
908c98b876 Switch lock checks to newer more complete check obj
Now accounts for the shiny locks & associated restrictions, abusing the
recursion by setting & unsetting the required CPU Trainer's shiny value.

Repoint all test methods to use the new obj methods
2018-10-29 22:49:04 -07:00
Kurt
ef16e7037a Add lock check result object
A lot of internal information is nice to have saved; create a copy of
the static class's logic and pepper in some state variables (Required
CPU Shiny Value) to account for the weird edge cases.

Code is essentially the same as the static methods, except for more
fleshed out logic in the AllLock interrupt checking and the eventual
Trainer checks.
2018-10-29 21:28:22 -07:00
Kurt
b124a6e70d Extract seedframe to separate file
soon tm
2018-10-29 21:03:29 -07:00
Kurt
afffaaa43c Enable full shadow lock checks
If you find any edge cases (the code does not account for shiny locks
yet) pls lmk, would be nice to have confirmed tests :) :)
2018-10-29 19:44:30 -07:00
Kurt
35143630a0 Add ereader locks 2018-10-29 19:43:32 -07:00
Kurt
1b57acc6a7 Check all locks for legality checking
Single->All
2018-10-28 20:28:56 -07:00
Kurt
a728e97d40 Fix Butterfree lock
Ninetales is female
2018-10-28 20:28:02 -07:00
Kurt
7c0a74337e Update shadow lock checks
Passes all 3 lock3 cases in addition to some bulk checks
(VerifyPIDResults).
Lock4 has an issue on one; will have to investigate why.
2018-10-28 20:10:35 -07:00
Kurt
4268239c12 Continue work on shadow lock checks
Now gets count=2 tests working

yield return new SeedFrame { FrameID = ctr + (l.Seen ? 5 : 7), PID = pid
};
used to be ctr + 6, needs to alternate even-odd
all 2 lock cases pass, but didn't make lock3's pass. Something else is
still amiss :)

break out some classes for the solidified lock objects
2018-10-28 11:15:40 -07:00
Kurt
39f98a4a94 Misc qol updates
Check max case for level first, then iterate upwards (eliminates inner
if)
change wc* nature to sbyte (update comparisons, 0xFF too magic-y)
use Rand.Next(x) instead of (0, x)
2018-10-27 21:59:31 -07:00
Kurt
ed3699fbb4 Update Ho-Oh mattle check
More languages than Italian have a rule-breaking name. Rework checks a
bit
Flag eggs more accurately
Update force hatch to move Link Trade met location to Egg Location

fix Ho-oh -> Ho-Oh text strings (correctness is key!)
2018-10-27 16:06:06 -07:00
Kurt
a3e7c4837e Rewrite trade OT/Nick verification, g4 shuckie
Shuckie in HG is not the same as Shuckie in SS.
Use the relatively-recent Nick/OT properties instead of digging through
the encounter table & strings. Ends up being slightly faster.

Thanks theSlayer!

https://projectpokemon.org/home/files/file/3048-kirks-shuckie/?tab=comments#comment-1424
2018-10-27 13:37:03 -07:00
Kurt
ed180f1b5f Allow traded eggs when checking g6+ receivability
As noted in the EncounterEgg generator, Gen6+ update the origin game to
the OT's when hatched.
Thanks Zaskarel!
2018-10-27 09:44:47 -07:00
Kurt
f91a1c1d31 Add gg species / maximum placeholder
Will eventually have to fill these in during gg update
pretty sure they've revealed all the new species; total move/item count
still unknown
2018-10-27 09:08:39 -07:00
Kurt
359a529870 Misc updates
Move some logic around, fix style warnings
2018-10-27 08:53:09 -07:00
Kurt
e8ad1e227f Update shadow lock table
Thanks @ijuintekka ! Closes #2148
Will check later for commented out tests that should pass.

May end up turning on the first-shadow-lock check feature prior to
release.
2018-10-26 11:14:42 -05:00
Kurt
3d0d8fa649 Add first shadow lock check
Currently toggled off, can be optionally toggled on (I'm not sure that
it's perfect? Random save files have stuff flagged since they don't
match the lock; will have to investigate later)
2018-10-21 21:07:33 -05:00
Kurt
8c4a17335f Add first shadow lock test method
Everything should always pass the first lock check; will add shortly to
any cxd encounter checks
2018-10-21 20:55:02 -05:00
Kurt
c0aae6ab78 Add cxd lock check info & begin troubleshooting
commented out test calls = not working
will have to debug in more detail later; the first lock is always
working at least.

data sourced from
https://github.com/ijuintekka/Eligor/blob/master/Eligor/Spread.cs , not
sure if it's perfect.

can't cleanly condense deviating team appearances as double-shadow leads
can't be selectively encountered. didn't feel like modding lockfinder's
recursive algo to be smarter.
2018-10-20 21:03:04 -05:00
Kurt
06cca185e4 Add edge case for pidiv kor g4 pichu
Closes #2144
미케나 pichu 12179/20300
2018-10-19 22:27:18 -05:00
Kurt
93af3e61b7 Add handling for Mt Battle Ho-Oh (italian) edgecase
https://projectpokemon.org/home/forums/topic/47917-colosseum-italian-ho-oh/

there's no shadow ID, so it can have both the short (transferred back)
or full name (never transferred) as CK3 without side effects.

allow 10chars in pkmeditor
2018-10-13 08:07:15 -07:00
Kurt
f7f5d78beb Misc perf tweaks
hopefully resolves the image corruption issue (dont use unsafe?)
remove some linq
2018-10-13 08:02:55 -07:00
Kurt
b7acb7fa1d Add memory rarity table 2018-10-12 17:45:52 -07:00
Kurt
e8552affca More gb restriction relocations 2018-10-10 16:32:02 -07:00
Kurt
2db8daa07b Add specified ability no-hidden check
ability=0 allowed abil1/2 but not 4; catch that scenario
2018-10-10 16:31:40 -07:00
Kurt
2ad103dd46 Extract gb specific core logic to separate class 2018-10-09 21:07:13 -07:00
Kurt
0a62506e11 Micro optimization
wow such use
length eq to max will always pass
2018-10-09 19:28:18 -07:00
Kurt
b481358e92 Add number count check for OT/nick
https://projectpokemon.org/home/forums/topic/47850-legality-issue-names-with-multiple-numbers/
let me know if there's any implications for transferred content (name
reset on 1-3=>n?)
2018-10-08 17:57:34 -07:00
Kurt
47f20b8c0e Update fixed ability comparison for 6+
4aa44c90c1 only updated it for gens 3-5
Closes #2136
2018-10-08 15:26:43 -07:00
Kurt
f65bc2e984 Reduce allocations for gen1 move parse
use shared interfaces
2018-10-07 15:36:32 -07:00
Kurt
4aa44c90c1 Update fixed ability comparison
ignores <= 0 now
2018-10-07 15:36:04 -07:00
Kurt
fd1009476e Minor logic simplifications
reduce size of encountermoves, split into separate object
only execute gb movedata adjustments for gb
2018-10-06 19:44:50 -07:00
Kurt
4deb5080d1 Misc tweaks
rearrange getmove with respect to tutors; verifycurrentmoves was getting
tutor moves in levelup
extract not-found hint fetch
Expose gen5 block objects (so I can play with saves in linqpad)
2018-10-06 18:45:15 -07:00
Kurt
dc839333b7 Add more parse settings
allows consumers to tweak debatable settings
2018-10-06 13:43:05 -07:00
Kurt
66faa43e03 Add gen6+ fixed ability hot path
Closes #2135
2018-10-06 11:24:46 -07:00
Kurt
f507ab7081 Misc parse settings reorg
makes it more centralized for defining parsing settings, maybe can have
flags to change severity of certain preferential checks
2018-10-05 19:58:30 -07:00
Kurt
59af7fef35 Remove unnecessary properties 2018-10-05 19:57:45 -07:00
Kurt
ce9d3abbe4 Misc reorganization
Move logical checks using encounter data out of Core.cs

might be possible to excise legality checking objects from
Legal/PKHeX.Core so that a 'slimmer' core can be made
2018-10-04 18:52:00 -07:00
Kurt
03a05364ab Update colo suicune ++
location ID was originally added by:

afde4514e2 (diff-83a32d69355a64376bc77bd07e338a33R446)

I
have another save file that uses met location 110 (like this one) so I
assume it was originally a copypaste error from Sudowoodo.

Change Trade strings to not allocate separate empty arrays.
2018-10-04 08:14:53 -07:00
Kurt
4bbb1f54b9 Change burned tower suicune encounter type
was initially set by this commit

0e3815b048

field test resulted in Cave/HoO type
https://projectpokemon.org/home/files/file/2953-burned-tower-suicune/
2018-10-03 16:46:55 -07:00
Kurt
5d6c932353 Spit out move learn generation on verbose
helps indicate any restrictions on learn source outside of the current
format
2018-09-30 11:50:08 -07:00
Kurt
db30fea38c Remove gsc dodrio trade OT trailing space
Closes #2126
Rewrite trade OT validation by using the trade's OTs property
2018-09-19 19:09:29 -07:00
Kurt
d5816795bf Remove split gsc trade levels for tradeevo species
#2126
Receiving a lower leveled species from GSC will evolve it away from the
required species, ruling it unavailable.
Receiving a Machoke will evolve it, so can't reuse for Haunter trade
2018-09-19 19:08:10 -07:00
Kurt
65272d460a stricter mysterygift references
results in:
- precomputed GetTable() reference
- no casting when iterating for matches
- no db null checks, as they are initally Array.Empty<T>();

reduces noise a little & slightly faster
2018-09-15 16:22:07 -07:00
Kurt
df321d14b5 Reorder checks
most common path is now first
2018-09-15 16:13:17 -07:00
Kurt
b280ffcfef style updates
should be pretty much it
2018-09-14 22:37:47 -07:00
Matt
165757d590 Fix Meteorite/Mega Cuff mixup (#2120)
Meteorite (2) is legal, Mega Cuff is not.
2018-09-12 22:10:13 -07:00
Kurt
ff25e3cbd0 Remove illegal items from legal key items 2018-09-12 21:52:09 -07:00
Kurt
d511fccdb4 Move basement key item ID to illegal group
no functional change, item is unobtainable but still can be 'give all'
and in permitted list
2018-09-12 21:30:24 -07:00
Matt
fc91819410 Add XY Magikarp trade IVs (#2117)
* Add XY Magikarp trade IVs

* Add Cosplay Pikachu IVs
2018-09-12 11:02:11 -07:00
Kurt
0c02a0cbbc Add splitbreed mantine to pastgen alolanoffspring
thanks kr, beast ball now recognized as legal
2018-09-09 17:19:50 -07:00
Kurt
f444c41ee3 Remove nick req on g5 gigalith trade
Closes #2114
2018-09-08 10:45:30 -07:00
Kurt
d02b87a7b2 Expose checkresult properties
can now check individual strings / identifiers in a LegalityAnalysis
object by:

var la = new LegalityAnalysis(pkm);
var parse = la.Info.Parse;
if (parse.Any(z => ReferenceEquals(z.Comment, LegalityCheckStrings.X))
...
should be faster than doing string.Contains
2018-09-05 21:27:52 -07:00
Kurt
1750c69b01 Update pcd version distro check
some events have fixed version IDs in the gift data

https://projectpokemon.org/home/forums/topic/47365-vgc-shiny-milotic-usa-pkhex/
2018-09-05 16:09:30 -07:00
Kurt
cc20bb38d7 misc updates
use arrays instead of list when capacity known
use enums for const decoration
remove unnecessary aliases
2018-09-01 19:55:08 -07:00
Kurt
91c37ab573 Update legality check message string style
V### names weren't enjoyable to work with; use similar verbose style as
the program message strings.

updating the translation files with the remapped variable names shortly

remap list: https://pastebin.com/jybkVDAK
2018-09-01 14:11:12 -07:00
Kurt
1fe304e78f Rework mg nick/lang checks
add common interface

https://projectpokemon.org/home/forums/topic/47295-bug-event-golduck-name-not-matching-species/
2018-08-30 18:09:52 -07:00
Kurt
c6e4c39bc5 Fix gen1 single chain for gen2 tradeback scenario
invalid mon -> make sure array is big enough for later move parsing

https://projectpokemon.org/home/forums/topic/47283-unhandled-exception-when-importing-set-from-clipboard-after-opening-gen-i-save-file/
2018-08-29 21:58:44 -07:00
Kurt
ebae14e6ad Add unnicknamed forced languageID wc7 handling
https://projectpokemon.org/home/forums/topic/47295-bug-event-golduck-name-not-matching-species/
another edge case
2018-08-29 20:36:32 -07:00
Kurt
f89d9ca323 Split apart headbutt tree logic
precompute Index & make readonly when initializing as we use Index at
least once when initializing the treesarea
2018-08-28 15:10:08 -07:00
Kurt
f74c1e321a no mo go to yo
pull goto default into 'when' so other cases continue to default

this is a goto free codebase ( ͡° ͜ʖ ͡°)
2018-08-27 20:48:57 -07:00
Kurt
4dc04cb4b9 Add pelago status value check + etc
0, [9,19] are set (didn't see 15), but there's also a switch case which
references all values 0-19.

these values are used by a 80 sbyte array (4*20) in the Resort.cro

remove usages of "goto case"
2018-08-27 20:44:26 -07:00
Kurt
102430ebf5 Update trade nickname check
reorder for simplicity, add test
Thanks ThePunish3D!
2018-08-26 18:32:39 -07:00
Kurt
4656909d98 Misc reorg
use shared class for pk1/2 setnotnicknamed
fix extendedeurope values (copypaste from extendedAmericas)
move ball out of verifiers, move nature/movetype with ball
2018-08-26 16:29:52 -07:00
Kurt
f7b5a5579d sync missing content
yay rename
2018-08-26 11:29:47 -07:00
Kurt
7f87d43c41 Add enum for ball; use in checks
Increases readability instead of using hex IDs
2018-08-26 11:15:32 -07:00
Kurt
6a225ad091 Add mr mime to usum additions for egg balls 2018-08-26 09:43:11 -07:00
Kurt
a9f65a4617 add lock for cross thread dictionary manip
could use concurrentdictionary but after reading some perf drawbacks vs
manual locks, just do it manually. regex checking is the real slow part,
whatever
add some comments to describe
2018-08-25 10:48:37 -07:00
Kurt
5fe9226c62 Ignore fixed language trades for gen4 korean check
Closes #2103
Thanks @Narithegreat !
2018-08-22 22:36:56 -07:00
Kurt
7ccaf8783b Unban bred HA sableye
yeah totally genderless

https://projectpokemon.org/home/forums/topic/47101-gen-v-hidden-ability-sableye/
2018-08-20 20:08:42 -07:00
Kurt
d7f39ea343 Extract pkm searching to separate classes
search logic can now be reused by core projects

adds option to provide extra filters run at the end (prior to clone
check)
2018-08-16 20:06:40 -07:00
Kurt
eec14645ef Lessen string length severity on egg encounters
Hatched eggs can have mismatched languages<->OT/Nick restrictions
2018-08-15 15:26:42 -07:00
Kurt
5514530dfb update OT name edge case
traded ENG->KOR egg was getting flagged
#2094
2018-08-15 15:19:54 -07:00
Kurt
b6de41bfa7 Add OT name max length checks
Closes #2094
2018-08-15 14:58:55 -07:00
Kurt
bc262a7cdf Remove Plasma Fists from unsketchable
Closes #2095
split out unsketchable moves (struggle/chatter) to separate array
remove trailing spaces (auto fixed by my visual studio plugin), add
space before comment //
2018-08-15 14:52:25 -07:00
Kurt
57c6de2825 Add nickname length check for gen>2
Closes #2091
2018-08-14 20:13:15 -07:00
Kurt
6edc828cc3 misc style updates 2018-08-12 19:27:11 -07:00
Kurt
6b62dd29ee Update xy fashion edits
different for each gender
2018-08-08 21:27:14 -07:00
Kurt
7403c0f91a Add more pokewalker moves
igglybuff wish, happiny heal bell, and the elemental punches to round
things out even though they can be tutored

https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?do=findComment&comment=234991
2018-08-08 17:35:06 -07:00
Kurt
279c9d4665 Fix tradeback detect for gen2->1->2 evolve case
https://projectpokemon.org/home/forums/topic/46909-certain-gen-i-moves-are-showing-invalid/

Thanks Raptor385!
2018-08-04 13:36:05 -07:00
Kurt
53857df647 Copy addmoves special case to individual fetch
see prior commits
2018-08-04 10:05:47 -07:00
Kurt
0f63b0a0ee Allow bw movepool except for kyurem
workaround provided for kyurem movepool (which is same bw-b2w2) but the
AddMoves logic with form != 0 points to the form == 0 data
Closes #2085
2018-08-03 07:46:53 -07:00
Kurt
30a614484e Update STADIUM ot checks again
jp: 1999 if stadium1, 2000 if stadium2
en: 2000

jp: always same OT
en: lowercase if stadium2, uppercase if stadium1

https://projectpokemon.org/home/forums/topic/46893-pkhex-bug-stadium-ot-issue/
2018-08-03 07:38:29 -07:00
Kurt
1486b7f14a Misc style & minor tweaks
Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes

no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
19a897923d Reference original encounter for sensitive checks
https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?do=findComment&comment=234360
thanks paf!
2018-08-01 20:39:20 -07:00
Kurt
f4bfdb8311 Remove unnecessary empty array allocations
yay net 4.6
read more: http://justinvp.com/2015/07/20/array-empty/
2018-08-01 18:30:51 -07:00
Kurt
007ec93d85 Update trade nick check for non-nicknamed
Closes #2084
2018-07-31 17:27:28 -07:00
Kurt
cfa3479a4b Add egg experience check
Closes #2083
2018-07-28 18:09:29 -07:00
Kurt
c46924d220 Use wcxfull version/language restriction data
some cards may permit being recieved on incorrect games

some wcxfulls permit games they shouldn't (tapu koko flags permit USUM
but games released after the distribution window)
lots of wcx lacking restrictions completely

tested flagging USUM rockruff & zeraora

might be worth discarding MysteryGiftVerifier and instead just using
unused fields for prior formats to supply the data.
2018-07-27 22:26:27 -07:00
Kurt
3d0a2946eb Allow only one movepool for BW-B2W2 source
they're both the same, but bw's pool does not have b2w2 formes
Closes #2078
2018-07-26 21:51:11 -07:00
Kurt
c8563a3737 Respacening
Style guidelines, handle a bunch of files
no functional change
2018-07-26 19:34:27 -07:00
Kurt
75801e22e0 Update egg location -> encounter generating checks
WasEgg only checks for EncounterEgg valid locations; check for any value
instead.
2018-07-26 14:55:49 -07:00
Kurt
711157f3ea Refactoring
Extract trainer pkm origin check to interface extension
2018-07-25 20:40:57 -07:00
Kurt
f0fc4b0693 remove alias'd properties 2018-07-25 19:43:02 -07:00
Kurt
f0090669bb Update catch rate related logic
#2071
2018-07-24 19:33:42 -07:00
Kurt
3c4ba0d52b Misc cleanup 2018-07-22 17:26:19 -07:00
Kurt
b97e967304 Misc cleanup 2018-07-22 17:14:22 -07:00
Kurt
c9408e6af4 Misc clean 2018-07-22 12:00:03 -07:00
Kurt
abe6ef1be3 Move ribbon verifiers to appropriate folder
no functional change
2018-07-22 11:50:11 -07:00
Kurt
4b0a2d90b9 Add xmldoc 2018-07-20 20:22:46 -07:00
Kurt
c9abeda508 Update stadium check again
#2065
2018-07-20 05:57:57 -07:00
Kurt
1ff8ebf777 Misc overload add/use
Some values are already computed; pass them in to overloads for quicker
execution
2018-07-19 19:38:44 -07:00
Kurt
614d2629ce Remove unnecessary ref passing
object is already passed byref, don't need to repoint the reference
2018-07-19 18:09:37 -07:00
Kurt
9a91619580 Update vc1 invalid transfer pruning
Closes #2065 Thanks @WEERSOQUEER !

Single evo species weren't getting flagged in the evolution verification
as they early returned (species matched), just move the sanity check
before that
2018-07-19 16:42:45 -07:00
Kurt
69e7d49d03 Simplify Stadium OT Check
TID is always 2000 : #2065
2018-07-19 15:54:34 -07:00
Kurt
ff4ca47ebe Remove GBEncounterData boxing
Interfaces implement enough detail, so can simplify
extract local methods (likely will be inlined)

less obj allocations = faster!
2018-07-18 16:37:21 -07:00
Kurt
1c75093e27 Specify altform for ranch shellos
1 not 0

https://projectpokemon.org/home/files/file/336-shellos/?do=findComment&comment=1290&tab=comments
2018-07-18 07:15:46 -07:00
Kurt
a100488142 add gen12 generator kadabra catch rate case
https://projectpokemon.org/home/forums/topic/46259-yellow-kadabra/

Thanks Cloud AC !

update misc verifier for catchrate to better indicate for
any->nontradeback scenarios
2018-07-17 16:54:23 -07:00
Kurt
fe7fea877b Replace boolean OrderBy with DeferBy
orderby consumes the entire input enumerable in 'sorting' the list;
since we don't care about the order besides a yes/no, just manage the
yield order ourselves.

don't bother using this method more than the spot it's in; was a fun
exercise but other spots are set up for easier debugging
(overall flow is where->deferby->yield), could make things easier to
read but meh
2018-07-17 16:28:42 -07:00
Kurt
e4aa16f396 Fill out gen5 hidden ability banlist
now flags gen5 contrary serperior ;)
2018-07-16 21:53:46 -07:00
Kurt
bdb5aaee36 Ignore mismatch if explicitly permitted by prior check
Closes #2062
2018-07-16 16:12:19 -07:00
Kurt
7ec1cab9a7 Update gen1/2 trade generator to emit gen1 if match
Closes #2060
2018-07-16 15:22:40 -07:00
Kurt
0f17445ef4 Update gen3 event pidiv method check for eggs
closes #2057
Thanks @kamronbatman !

(nothing currently implemented uses BACD_U_S)
2018-07-14 20:19:13 -07:00
Kurt
625a77589b Extract geolocation logic to interface
mixins would be nice but I guess extensions cover this
2018-07-14 10:34:34 -07:00
Kurt
83e61923f7 Add bw/2 jellicent deferral case
https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?tab=comments#comment-233860

Thanks paf!
2018-07-13 13:48:27 -07:00
Kurt
e4e5018aa7 Extract some methods 2018-07-11 19:13:09 -07:00
Kurt
6816c2de43 Update OT affection check for 3-5 memories
https://projectpokemon.org/home/forums/topic/46180-oras-transfered-pokemon-invalid-ribbon/
Thanks piplupwater!

(there's no other usages of V129)
2018-07-11 17:43:48 -07:00
Kurt
8a83b9bde8 Update manaphy ability check again
57250823a8
covered it for format>=6, in 4/5 the abilitynumber is derived from
PIDAbility
Closes #2052
2018-07-10 21:30:13 -07:00
Kurt
f8c43d4a06 Rework gen1 trade OT handling
convert all dictionaries to char-byte instead of string (saves 50KB on
compressed dll, lul)
update OT string comparison for pre/post transfer specimens

Showing "TRAINER" for all languages isn't correct, just show a mapped
character

Closes #2049 , thanks @egzonqj & @WEERSOQUEER !
2018-07-10 16:45:24 -07:00
Kurt
027d898f3d Update Yancy Curtis trade OT checks
Thanks paf!
https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/
2018-07-10 12:37:40 -07:00
Kurt
c8897161b7 Fix gen6 evo tree resize miss
https://projectpokemon.org/home/forums/topic/46144-a-couple-of-new-problems-in-the-pkhex-version/

Thanks CreamatedReptile2018 !
2018-07-09 22:51:01 -07:00
Kurt
93876d98eb Fix CanInhabitGen1 comparison
extracted and forgot to double check the boolean comparison when
inverting the return value

https://projectpokemon.org/home/forums/topic/46148-bug-gen-1-moves-and-legendaries-incorrectly-flagged-in-gen-2-game/

Thanks Raptor385!
2018-07-09 21:59:38 -07:00
Kurt
d45a8afef2 Remove erroneous chain trim logic
latter half of the method seems to do everything that is required

Closes #2048
2018-07-09 21:26:45 -07:00
Kurt
9a57469ec3 Update shedinja chain handling
Closes #2045

4ac92b9418
had added it; assuming to undo lvl-1 => lvl for gen3/4.

Level Up, Learn Nincada Move, Evolve to Ninjask & spawn Shedinja, then
learn any Ninjask Moves. Gen3 reverses the spawn&learnNinjask steps,
which is handled separately

Thanks @XxPhoenix1996xX !
2018-07-09 20:18:31 -07:00
Kurt
57250823a8 Add ranger manaphy ability check
PCD != PGT

Closes #2044
2018-07-09 17:33:31 -07:00
Kurt
6bb076aecf Fix mysterygift hidden ability comparison
Closes #2047
2018-07-09 17:08:26 -07:00
Kurt
d70990f9cc Fix SOS hidden ability <-> flawless IV count
3->2
https://projectpokemon.org/home/forums/topic/46142-two-illegal-pokemon/
2018-07-09 17:02:18 -07:00
Kurt
8b1ec36242 fix volbeat/illumise sport comparison
#2047
2018-07-09 06:28:29 -07:00
Kamron Batman
5ecd3b1875 Adds distribution for Negai Boshi Jirachi (#2043)
* Adds distribution for Negai Boshi Jirachi

* Updates negai boshi to have the proper game origins
2018-07-08 16:21:49 -07:00
Kurt
fe82fe8eab Show language name instead of index
prefer to keep the '0' case as zero
2018-07-06 17:22:56 -07:00
Kurt
397de97f3c Remove excessive references to Util.Rand32()
all usages besides fetching a 32bit random value should use rand.next
remove unnecessary do-while loop for calculating random EVs (always
returns 510 in total)
2018-07-04 11:30:43 -07:00
Kurt
326522c76f Misc simplifications
cache splitbreed species as another class
reduce linq usage in evolution validity check
reuse egg hatch method
2018-07-04 09:15:20 -07:00
Kurt
fdc4dd2811 Fix encounter ability comparison
-1 is the 'no fixed ability parameters defined'

Closes #2041
(optimize abilitynumber check for early return)
2018-07-03 18:43:11 -07:00
Kurt
8e950e83b3 Rewrite ability verification
Closes #2040 , adds test cases:

invalid bulbasaur.wc3: hidden ability
invalid charmander.pcd: hidden ability
valid camerupt: gen3->4 unevolved mismatch
valid leafeon: pcd mismatch -> evolved now matching

should be much easier to maintain; methods are reused with less overall
nesting
2018-07-02 20:34:41 -07:00
Kurt
d11a89d52d Move relearn required flag to checkmoveresult
reduce usage for non gen6+ relearn move cases
save contains result for later usage instead of recomputing the inverse
2018-07-01 21:34:17 -07:00
Kurt
7f6f7a7bad Misc simplifications
reduce nesting (evo.RequiresLevelUp is checked twice, only check once
and handle path)
compact some methods
seal some classes
add a little xmldoc to exposed members
2018-07-01 19:55:23 -07:00
Kurt
c40a284174 Misc simplifications / xmldoc 2018-07-01 19:17:37 -07:00
Kurt
3674a11cfe Misc simplifications
absorb verifier calls into the parsing methods
2018-07-01 17:07:29 -07:00
Kurt
bc6c361746 Reduce linq usage
reuse variables instead of re-fetching (pkm.Species)
add overload for HashSet<int> contains vs ICollection
merge BattleOnly to one hashset
2018-07-01 10:49:11 -07:00
Kurt
e5ac193e8e Remove unused field
Encounter used to be used to determine if the original encounter was
valid; we now store the encounter object and checking is fast enough --
we don't really care to short-circuit individual verification steps
anymore.
2018-07-01 10:15:10 -07:00
Kurt
d477e19cf0 Simplify ball/catchrate lineage checks
should speed up egg ball checking a bit since we've already computed the
original species
gen1 catch rate, just move the chain fetch there.
2018-07-01 10:15:10 -07:00
Kurt
177604e2cb Refactoring
Simplify some verifier logic
2018-06-30 15:01:16 -07:00
Kurt
aa3b64dc6d Simplify ball check logic
fetch a single result and add it to the analysis

can probably remove the GetLineage call since the encountermatch stores
the original species
2018-06-30 10:34:09 -07:00
Kurt
77aed3ea14 Adjust levelmin on single evochain
Early return wasn't adjusting the minimum level; closes #2035
2018-06-27 17:41:53 -07:00
Kurt
3cf78ff3a2 Permit metronome for Pokewalker Cleffa
Closes #2033
2018-06-25 19:15:37 -07:00
Kurt
fba8adb32f Add XY wild undiscovered egg group IV check
Closes #2025
add misc updates/simplifications (personal stuff used in pkNX)
2018-06-24 21:55:00 -07:00
Kurt
09c96558ea Disable gen2 chain clamp
not sure of the implications, but fixes #2031
might have to rework this method to clean up the optional params if
things are misbehaving
2018-06-24 08:02:22 -07:00
Kurt
e29cf2a903 Rework secondary check flow
Checks.cs initially started out small, but over the years it has grown
to handle multiple types of checks. With all these checks next to
eachother, it's hard to see the overall groups. Splitting them up
(potentially further?) allows for more focused maintenance &
understanding.

Not sure if I'm happy with the overall bandaids used (checks no longer
done within LegalityAnalysis so variable repointing is excessively
used), but I'm happier the way it is now compared to the huge Checks.cs
2018-06-23 22:00:01 -07:00
Kurt
ea6842e5eb Refactoring
improve readability
2018-06-23 12:37:01 -07:00
Kurt
0d3c6eef74 Refactoring
Relocate fixed OTs to core (iencounterable & checks now reference same
values)
2018-06-23 09:49:04 -07:00
Kurt
7a0b65e74f Add low bound range check for species not in chain
Closes #2028

Thanks @iiippppk !
2018-06-23 08:23:05 -07:00
Kurt
173c9f7904 Update evo chain trim for transfer
Now trims correctly for g3 sneasel -> weavile (gen4 having both) at
level = met level
2018-06-22 23:18:52 -07:00
Kurt
5dd58c7197 Update gen1 evo chain detect
Closes #2017
2018-06-22 22:48:10 -07:00
Kurt
b502d11428 Replace evolution check
already have evolution obj from parsing moves, use it instead
2018-06-22 21:40:41 -07:00
Kurt
76e52fa2cd Simplifications
Rearrange some logic, track decrement, remove unnecessary checks
2018-06-22 20:16:31 -07:00
Kurt
3000a8d007 Reduce linq usage
No longer recreates collections with ToArray/ToList by instead altering
the original chain
2018-06-22 19:40:17 -07:00
Kurt
346c401727 Rework initial evochain trim
push unsaved IVTotal/EVTotal stuff from prior commit
rework exposed types for evo chain
initial trim now uses much less linq

can probably redo the get initial chain to provide a species to break
on...
2018-06-22 17:59:02 -07:00
Kurt
7591f54de3 Misc updates
Add safari min flawless IVs to reroll (can expand if #2025 is required
for egg group15)
Use EV/IVTotal (faster, not linq array based)
Fix missing pumpkaboo form regression, Closes #2026
Relocate swapbits to appropriate class, unneeded in PKM.cs
2018-06-22 06:24:33 -07:00
Kurt
eb35d71fcc Flag East Gastrodon from Friend Safari... correctly
Closes #2023
2018-06-21 20:26:21 -07:00
Kurt
8387da64fb Disallow East Gastrodon friendsafari
Closes #2023
2018-06-21 20:22:14 -07:00
Kurt
c1f4e2a9ff Refactoring
Relocate & simplify some logic
2018-06-21 20:13:41 -07:00
Kurt
1db41c8b21 Add vc2 evo chain check
queue should be checking against none left rather than any left.
Add test cases
2018-06-20 21:43:54 -07:00
Kurt
ce667729f3 More simplifications
Can't have species == 0 or invalid gameversion; check for
EncounterInvalid instead.
Egg chain is always valid (since it is not EncounterInvalid) thus always
provide the chain.
Since these 2 are the same, simplify the logic to be shared.

rearrange some parameters for easier flow
2018-06-20 21:38:56 -07:00
Kurt
47d8220915 Evo chain Simplifications
Rename "Flag" to "Method"; isn't used besides for indicating the evo
Method.
Remove some unnecessary duplicate checks
- always >=1 in chain at start
- mostEvolved already checked for > maxspeciesgen
2018-06-20 19:42:45 -07:00
Kurt
bfdd7247ba Rewrite most evolved species check loop
Use queue collection rather than rebuilding with .Skip(1).ToArray()
move size checks to dequeue location
2018-06-20 18:25:23 -07:00
Kurt
2ef12f635f Continued refactoring
move sylveon check to requireslevelup
need to make this generic for transfer species gaps
2018-06-20 15:59:57 -07:00
Kurt
c5ea35a1a1 Continued refactoring
Move chain prune from Analysis to evochain spawn
2018-06-19 17:50:10 -07:00
Kurt
f10cc183a7 Refactoring
Relocate Evolution Chain logic
minor reorg of check arguments for nesting / grouping
2018-06-19 17:14:22 -07:00
Kurt
f3ef122214 Refactoring
continued simplification

core.cs is pretty much the following:
misc one-off junk
moveset fetch
encounter table fetch
evo chain fetch

might eventually move things around a bit further for cleanliness so
that misc meta junk is the only thing that remains in core.
2018-06-18 21:56:30 -07:00
Kurt
c6e968c77d Only generate encounter moves if species unmodified
Closes #2020
2018-06-18 21:54:32 -07:00
Kurt
0c06506a8d Refactoring
remove some unneeded logic
moves in gen1/2 can be reordered, sequence match should be intersect
(full) contains match.
2018-06-18 19:57:32 -07:00
Kurt
2e1081086d Refactoring
Split evolution data specific DexLevel properties from DexLevel

use IReadOnlyList instead of IList for covariant collection
2018-06-18 19:10:21 -07:00
Kurt
bff5a3cd9a Add altform permissive checks for gen1/2
Should always be zero, but necessary for regional variant evolutions
needing to be excluded
#2018 (not fixed yet)
2018-06-17 21:54:04 -07:00
Kurt
7791020cb4 Check format before trim
Closes #2016
2018-06-17 21:01:07 -07:00
Kurt
33eded08d1 Add missing learn/personal references for pairs
Closes #2019
2018-06-17 20:49:03 -07:00
Kurt
e91cfeb707 Handle pre-VC2 era tradeback status for suggestions
#2015

Can't get a shiny female 1:7 f:m gender ratio transfer after the VC2
bank update; need to respect that when generating random moves for the
pkm by removing any gen2 evo chain data.
2018-06-17 09:55:07 -07:00
Kurt
dd57558e98 Update moveset suggestion for vc origin
Closes #2014
2018-06-17 09:39:01 -07:00
Kurt
c3cbb0fc44 Fix gen2 vc1 evo prune
https://github.com/kwsch/PKHeX/issues/1999#issuecomment-397818377

evo chain had already pruned tyrogue due to level 20 transfer level
(lvl19 tyrogue not possible), can't just remove last entry. Remove any
entry after the g1 species.
2018-06-16 09:06:12 -07:00
Kurt
f8a1d26694 Fill empty ability values with ability1
update handling that checked for this case to instead check for
equivalence to ability1 instead of 0

was generating a PGF with ability[1] = 0, which is not correct. Just fix
the binaries to behave and get rid of all the workarounds since future
tables don't have missing values.
2018-06-15 23:41:07 -07:00
Kurt
49c36e2173 Misc legality gen tweaks
bypass savefile language checks if no language set
fix gen2 static gift egg that is really a wild encounter -- egg flag was
set & not cleared -> no wild pkm, bad! Adds test case for this.
(probably isn't a better place to clear, enforces only once per
generation rather than on every yield/end of every static yield)
2018-06-15 18:47:17 -07:00
Kurt
6fc33f4b19 Fix level fetch arg order 2018-06-15 16:53:28 -07:00
Kurt
cb5e1239ae Refactoring
Extract game value limits
Rearrange GameVersion util logic extensions
add better gameversion fetch for generator (equivalent to pkmeditor)
2018-06-15 16:00:28 -07:00
Kurt
e8d5252b8c Reject moves introduced by gsc in pk1/vc1 cases
Closes #2005
(no tutor moves are new moves, just beam moves)
2018-06-14 18:52:43 -07:00
Kurt
f54f90bd4b Add egg Rotom/Furfrou form check
Closes #2002
Thanks @iiippppk !
2018-06-13 22:10:01 -07:00
Kurt
5579c4c80d Tidy up MoveLevelUp
use the Learn objects from prior commits for adding a range of moves
2018-06-13 22:03:58 -07:00
Kurt
39daa6c65d Split GetIsLevelUp to individual versions
static the GameVersion reference as we're excessively using it in the
switch cases, for clearer reading
2018-06-12 22:15:06 -07:00
Kurt
b9652a835d Weaken gen2 egg species checks for pre-evos in gen1
VC can inhabit both gens

Add Tradeback setting setter for legality tests
Add GBCartEra setting setter for legality tests

Thanks @iiippppk !
2018-06-12 18:46:31 -07:00
Kurt
64a64b8ce1 Add special handling for gen1 encounter move fetch
Begin splitting of GetMovesLevelUp per-gen into per-version
2018-06-12 18:35:56 -07:00
Kurt
c3314f1b8e Remove Mirage Island met location from valid gen3
Although Pokémon Ruby, Sapphire, and Emerald include a location pointer
for "Mirage Island", any Wynaut caught here will simply display "Met on
Route 130" in their summary. This is because the player is technically
still on Route 130's map.

Can't get anything with that location ID as an egg or as wild
2018-06-12 16:41:44 -07:00
Kurt
5ad8a4e5a4 Return version-sensitive moves for nonspecial fetch
Closes #1998 , GetValidMoves returns moves without sensitivity for
current version for pre gen6 moves... can resolve that later.
2018-06-11 20:23:28 -07:00
Kurt
32a83c16f1 Add egg relearn/move sequence match check
#1994
2018-06-11 08:13:50 -07:00
Kurt
e5a2e12fa5 Check held items for pk2 eggs
Closes #1993
Thanks @iiippppk !
2018-06-11 08:05:15 -07:00
Kurt
242fc295b4 Handle smeargle egg case
#1993
Just use precomputed array since it can only know sketch
2018-06-11 08:03:10 -07:00
Kurt
9faba26e90 Add egg base move branch
Closes #1991
Thanks @iiippppk  !

Improve pk2 version detect to better provide gs vs c egg base moves
2018-06-11 07:23:48 -07:00
Kurt
ca9f21fa49 Fix base move count vs inherit check
Closes #1990
Thanks @iiippppk !
2018-06-10 20:26:59 -07:00
Kurt
c9d0811281 Handle evolutions-in-eggs case for past gen (2/3)
Closes #1989
Thanks @iiippppk !

(eggs don't always come at level 1, past gen has level 5)
2018-06-10 19:38:06 -07:00
Kurt
c9181963f2 handle pichu array->interface when adding egg list
egg fetch returns array, need to add to the collection
force everything as readonly to prevent adds outside of the constructor

Closes #1988
Thanks @iiippppk !
2018-06-10 19:07:55 -07:00
Kurt
e105f2b589 Refactoring
fix b2w2 egg base levelup reference (not bw, b2w2!), doesn't really
matter much except for better indication (possibly?)
remove some unnecessary linq ToArray() calls
continue relocating code out of Core
2018-06-10 17:55:03 -07:00
Kurt
d94fc65367 Refactoring
continued reduction in Core size, simplify/clean up usages
2018-06-10 14:45:25 -07:00
Kurt
3f1195a2d4 Refactoring
Remove duplication of levelup fetch
relocate some stuff to a more appropriate area
2018-06-10 10:44:05 -07:00
Kurt
3b84f33776 Misc changes
Revert linq chain
Closes #1987

change encountermatch comparison (never null), add comparison for vc
output
remove unused strings (will get removed from translation files in later
update)
2018-06-10 00:26:33 -07:00
Kurt
021ac7c54f Refactoring
where!contains -> except
relocate special tutor
2018-06-09 16:04:06 -07:00
Kurt
79f0b3665f Differentiate C/XD cologne IDs
https://projectpokemon.org/home/forums/topic/45685-pokémon-xd-and-scent-bag/
Thanks Asia81!
2018-06-09 12:44:30 -07:00
Kurt
f351e9550f Add contest stat check for VC
https://projectpokemon.org/home/forums/topic/45681-virtual-console-pkm-with-beauty-stats-marked-as-legal/

Thanks yologgebolo!
2018-06-09 08:39:16 -07:00
Kurt
ee3fda46f2 fix method name typo 2018-06-09 08:04:40 -07:00
Kurt
3239305ce5 Refactoring
GetMoves logic can now be expressed concisely with the prior refactoring
2018-06-08 20:37:35 -07:00
Kurt
a494a6b37a Don't generate move check order for an invalid ver 2018-06-08 20:36:52 -07:00
Kurt
9b43677bb9 Refactoring
pull out some move data fetching to separate class
add methods to quickly fetch if the move is learnable via that method

eventual plan is this:
replace
'fetch all possible moves then look within' move validation
with:
'peek if learnable, and get info how' move validation

advantages:
- returns game the move was learned in and the level (if appropriate)
- infinitely less object creation (garbage collection)
- only looks for a given move, doesn't have to fetch everything before
checking
- faster than full fetch, can be made even faster by optimizing lookups.

subject to change :)
2018-06-08 20:10:41 -07:00
Kurt
b1cd68e3f3 Convert GetLevelLearnMove to use lazy dictionary
faster move lookup
2018-06-07 19:05:28 -07:00
Kurt
1202474cd5 Defer & flag VC korean unobtainable encounters
Closes #1985
2018-06-06 21:49:30 -07:00
Kurt
dcdeb361f0 Handle meowstic formes
Closes #1984
2018-06-06 16:22:14 -07:00
Kurt
e52ae06721 Add version check
16 bits for version flags, should be more than enough.

should probably rework it from a packed ushort to a class...
2018-06-05 22:20:30 -07:00
Kurt
323db29374 Handle volt tackle special egg move
edge case turns the [] into an ienumerable, better than calling another
to-list.
2018-06-05 21:38:38 -07:00
Kurt
450d40535d Relocate hypertraining properties to interface
lessen temp array creation, speed++
2018-06-05 21:31:42 -07:00
Kurt
75ff28925c Dummy out pokespot validation
needs more research, nobody cares, just mark as todo and anyone can dig
deeper at any time in the future
Closes #1359
2018-06-05 19:08:31 -07:00
Kurt
e7fc30ac7a Add mysterygift region/language restriction code
Closes #1317
Needs the events crew to produce serialized binaries with hash-flag data
for each generation before proceeding any further. I'm not really
interested in doing all the work for events since it doesn't impact
battle legality.
2018-06-05 18:27:08 -07:00
Kurt
ae3b6a7fa1 Simplify IContestStats usage
remove new[] creating for checking if any contest stats exist
(HasContestStats)
2018-06-02 21:19:03 -07:00
Kurt
ab393e1f99 Rework set PID-ability checks
Closes #1979, adds test cases.
2018-06-02 13:22:52 -07:00
Kurt
15b5de11c0 Handle hatched wc3 metlevel oddballs
Closes #1978

Met Level at 5, when hatched ingame is reset to 0.
2018-06-02 07:50:48 -07:00
Kurt
f237476ccc Add nickname reset modify
nickname reset clears except for encountertrades (some have fixed
nicknames).

remove untraded check for HT memory verification, has to be traded if it
has a HT memory.
2018-05-31 19:49:47 -07:00
Kurt
e82dcdb124 update memory captured check
gen5 landorus witnessing another species should use gen6

https://projectpokemon.org/home/forums/topic/45424-landorus-memory-flagged-as-illegal/
2018-05-30 21:50:11 -07:00
Kurt
4b8cb9b8fb Add entree forest editor & randomizer
ezpz

(clear trailing spaces from entree forest comments)
2018-05-28 08:26:52 -07:00
Kurt
2061f23e26 Misc simplifications
fixes suggestion requests for invalid gameversion pkms
2018-05-27 17:57:45 -07:00
Kurt
c31ab63a1a Initialize mgdb for tests that need it initialized
don't initialize multiple times
2018-05-27 15:57:28 -07:00
Kurt
a57cdb5f48 Update fateful handling
#1970
add files as test cases
2018-05-27 14:38:03 -07:00
Kurt
4c1e014a53 Fix mgdb viewing cxd gifts
Closes #1972
2018-05-27 14:16:56 -07:00
Kurt
ae27c10dc2 Misc cxd fixes
#1970
2018-05-27 12:18:27 -07:00
Kurt
6a3b422a14 Fix xd fateful gift pkm
stored as wc3's, make "Version" from IVersion rather than int so that
"WasXD" recognizes it.

Update handling for fateful encounter trade-away cases.

#1970
2018-05-27 10:11:01 -07:00
Kurt
ec2816379e Restore unk mystery gift message
no match & fateful -> 'hey maybe pkhex doesn't know about this one yet'
2018-05-27 07:01:46 -07:00
Kurt
98895bd365 Ignore fateful as xk3 if not a shadow
Duking etc trades
Closes #1970
2018-05-27 07:00:07 -07:00
Kurt
f7a61cf72c Flag version exclusive trades with incorrect ver
Closes #1969
2018-05-27 06:59:27 -07:00
Kurt
e6765d3691 Flag langid=0 when appropriate
only jpn bw ingame trades can lack a languageID.

skip language checks for pk1/pk2 as they have no language stored.
2018-05-26 14:40:02 -07:00
Kurt
05e10860ed Flag gen5 origin footprint ribbon if Δlvl<30
Closes #1965

Also fix vc transfers ignoring some restrictions (ie footprint ribbon on
lvl 16 magneton, was incorrectly allowed as gen < 6).
2018-05-26 09:58:01 -07:00
Kurt
565a96db2a Flag maison banned species having maison ribbons
https://projectpokemon.org/home/forums/topic/45410-skillfulexpert-battler-ribbon/
Thanks Davil!
2018-05-25 19:54:25 -07:00
wwwwwwzx
a25c6a4e00 Fix Colo Starter PID Method Check (#1961)
If SIDf >> 16 != SID then temp won't be assigned.
2018-05-24 06:00:29 -07:00
Kurt
3b635be77f Flag nonparsed
removed parsedvalid/invalid, unnecessary I guess
2018-05-22 18:57:39 -07:00
Kurt
c103220e0c Handle gen3->4->5 levelup evochain pruning
Gen7 weavile can exist in gen4 as sneasel; existing code had pruned it
from gen4. Skip pruning for this case
probably overdid the checks but whatever. works.

Thanks /u/ThrowawayReddNinja for pointing out this false flagged case
with an example!
2018-05-20 10:35:58 -07:00
Kurt
407cca38dd Update generator to handle link celebi
Had relearnmoves defined but no current moves; better for generator to
spit out all moves rather than the special move (hold back)

store current moves for all link gifts
2018-05-20 09:06:32 -07:00