CanoeHope
7ab128de89
Add SwSh Birthday blocks ( #2696 )
...
Because the Switch doesn't have a feature to internally store your B-day like the DS and 3DS does, you set it in-game by the "Fortune Girl" right in front of Wedgehurst's PokeCenter in month and day.
https://www.serebii.net/swordshield/birthdays.shtml
2020-02-10 18:14:20 -08:00
CanoeHope
acb9cc2a9d
Add Gender to Gen 8 Trainer Card ( #2694 )
2020-02-10 12:02:52 -08:00
Kurt
1bf22467de
Add Rental Team (gen8) reader
2020-02-07 17:23:26 -08:00
Kurt
d52366b0d5
Add download rules/comp block labels
...
https: //projectpokemon.org/home/forums/topic/56121-swsh-blocks-and-save-research/
Co-Authored-By: pp-theslayer <pp-theslayer@users.noreply.github.com>
2020-02-07 16:32:05 -08:00
Kurt
a73f14836d
Add HoF time block accessor object
...
Not gonna add it to the interface
Closes #2691
Co-Authored-By: canoehope <canoehope@users.noreply.github.com>
2020-02-07 15:59:36 -08:00
Kurt
c08cf9c95f
Add rental team hashes
...
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-02-07 15:33:53 -08:00
Kurt
7866958af8
Add dynamax crystal type, exclude from activation
...
Closes #2690
Co-Authored-By: slp32 <slp32@users.noreply.github.com>
2020-02-07 10:16:27 -08:00
Kurt
cc05a38548
Clear team slots on blank load
...
Closes #2688
2020-02-06 20:11:58 -08:00
Frank
e5286f3325
RaidSpawnList8 fix DenType and Flags ( #2686 )
...
* RaidSpawnList8 use enum RaidType for DenType
fix IsWishingPiece and add WattsHarvested
* Add check between RaidType.Event and IsEvent flag
2020-02-06 17:12:26 -08:00
Kurt
a004b301d0
Add record count incrementing for sav8
...
Closes #2685 ty @CanoeHope
2020-02-05 19:42:46 -08:00
Kurt
bc45660f99
Update legal raid clamp
...
https: //github.com/kwsch/PKHeX/issues/2681#issuecomment-582215498
Co-Authored-By: slp32 <slp32@users.noreply.github.com>
2020-02-04 19:06:33 -08:00
Kurt
2e1528b199
Merge branch 'master' of https://github.com/kwsch/PKHeX
2020-02-04 16:55:42 -08:00
Kurt
7e6cae4004
Clamp activating raids to available indexes
...
Closes #2681
2020-02-04 16:55:40 -08:00
CanoeHope
9b172d2666
Correct Day offset ( #2679 )
...
a1ae14325a (commitcomment-37103852)
2020-02-04 07:35:02 -08:00
Kurt
0e1fd49be1
Decrement runtime language if appropriate
...
Closes #2674
2020-02-03 19:16:30 -08:00
Kurt
a1ae14325a
Add more block documentation
...
Ty @CanoeHope !
Closes #2677
To edit these values, use the Block Data editor and select the *Object Trainer Card
Co-Authored-By: CanoeHope <canoehope@users.noreply.github.com>
2020-02-03 18:56:35 -08:00
Kurt
b31f0428cf
Add raidtype docs & wishing piece indication
2020-02-02 10:21:34 -08:00
Kurt
43036e7e94
Add team index recognition
...
lock by default until we find the location that locks team slots
2020-02-01 18:56:23 -08:00
Kurt
b35d53368f
Sort blocks by initial value
...
allows some lumping of similar-value blocks for easier analysis
2020-01-28 19:08:26 -08:00
Kurt
ee5c033b51
Add dlc block annotations
...
ty @pp-theslayer
https://projectpokemon.org/home/forums/topic/56121-swsh-blocks-and-save-research/
add another array detail
2020-01-28 16:21:11 -08:00
Kurt
c301ce88ab
Update Random to be a bit more thread safe
...
Random isn't thread safe; users of PKHeX.Core.dll might run multithreaded operations (see PKSM + ALM), so we need to have a thread-specific RNG available.
Thread Local get; to improve performance, save the random object locally whenever it is used more than once in the method.
https://docs.microsoft.com/en-us/dotnet/api/system.threading.threadlocal-1?redirectedfrom=MSDN&view=netframework-4.8
https://stackoverflow.com/questions/18333885/threadstatic-v-s-threadlocalt-is-generic-better-than-attribute/18337158#18337158
2020-01-25 21:49:52 -08:00
Kurt
527442bb49
Only fetch strings when required for compat check
...
if item == 0, don't bother checking. Fetch strings only if there's an issue with the item.
2020-01-25 12:16:45 -08:00
Kurt
9b6a10df46
Extract metadata-reflection class to PKHeX.Core
...
separate GUI logic from non-gui logic :)
2020-01-24 17:57:47 -08:00
Kurt
92d1ccf3d9
Fix Pokewalker course unlock all
...
write to correct location
https://projectpokemon.org/home/forums/topic/56084-pokewalker-courses/
2020-01-24 17:10:53 -08:00
Kurt
46156b48c6
Add missing generation to accessor type name
...
Now matches Interface declaration style (iAccessorGenGame), and is consistently named with the other accessors already using the same naming style
plus they are now ordered in the file tree :)
no functional change
2020-01-23 23:22:54 -08:00
Kurt
fb02295c70
Use object block names in diff
2020-01-23 23:19:38 -08:00
Kurt
12244909ba
Split off SCBlock-logic from SWSH accessor
...
In case a future game uses this same setup.
2020-01-23 23:16:09 -08:00
Kurt
2adbca628b
Add raw value edits
...
Not done for Array types or Object types
muh reflection, such spooky
mark Offset as non-browsable so it doesn't show up in propertygrid if the block is being edited by a grid :)
I imagine a struct-type-sensitive array property grid edit could be done via Buffer.BlockCopy to a dest array, but there's so few Array blocks... so meh
2020-01-23 21:30:39 -08:00
Kurt
a88c7c4800
Add more trainer card/status fields & stats
...
Closes #2658 ty @CanoeHope !
Mostly just serves as documentation; with the amount of fields being editable increasing, hard-coded GUI might not be optimal here. I'm thinking something like a PropertyGrid based on the selected block which will pull up the Block object if the key matches... for fields, something like a dynamically populated list or something.
2020-01-23 18:31:10 -08:00
Egzon
a5985536e2
Miscelanous fix on Underground Scores ( #2657 )
...
* UG scores are uint32, with max value up to 999999.
* fixing label position
* another positioning fix!
2020-01-23 16:37:39 -08:00
Kurt
ba5cc26e83
Add indication to which blocks changed
...
Use reflection to grab all const declarations (private and public), and grab the name of that const. Whenever that block is mentioned in our diff, use the name instead of the key.
Helps identify what changed / remove noise if you don't care about that block.
2020-01-22 17:06:23 -08:00
Kurt
4ea2be250f
Add TitleScreen8 and Trainer Card team structs
...
Closes #2653 , ty @CanoeHope !
Editable from the Trainer Info button, comes with a Copy From Party button for each.
2020-01-21 23:23:27 -08:00
Egzon
9cce65e937
Fix Subway Super checks ( #2652 )
...
Oops, it's actually a byte...
2020-01-21 11:00:09 -08:00
Kurt
b84cae9ff5
Fix box name write for sav8swsh
...
only used via the view-all-boxes popup when switching boxes
ty anubis!
2020-01-20 22:04:52 -08:00
Kurt
6fdc71b2e4
Update tower record set
...
Record ID const declaration for reuse
Change 255->300 for streak max
Set record as well (ignore currently set value if modified via dropdown)
Closes #2649
Not sure if Money and BP can get a similar record-set treatment.
2020-01-20 18:16:46 -08:00
Kurt
40e5cd66da
Add block diff for swsh, add bool type toggle
...
Apparently my copypaste of the class didn't delete all the old unused controls. Ha!
Move non-gui logic to core as separate classes, in case ppl wanted to reuse them in their own projects.
2020-01-19 22:29:50 -08:00
Kurt
a98ca2351d
Don't SetValue to block if not exportable
...
blank saves do not have the type metadata for the blocks that are spoofed, nor do they have all blocks spoofed.
I suspect things might get more difficult as more value-blocks are identified, which would throw a wrench into things. We'll figure that out at that time :)
Add a test to ensure that the blank save can be created correctly
Closes #2644
2020-01-19 10:25:40 -08:00
Kurt
4567bba03f
More elegant block read/write
...
Removes TONS of unnecessary allocations, and is more simple
2020-01-19 00:55:10 -08:00
Kurt
0244cc7489
Add more info to exception message
...
Closes #2644
2020-01-18 19:44:34 -08:00
Egzon Qukovci Jusufi
ab5016bf7d
Add Subway Scores edition ( #2643 )
...
* Add Subway Scores edition
* Changing the offsets handling
Simply use the block offset as the base and add them to it. Also allow edition on B2W2.
2020-01-18 19:31:36 -08:00
Kurt
643c0c1cc7
null/empty check -> check both
2020-01-18 17:33:19 -08:00
Kurt
843330a375
Remove unnecessary null checks
...
this is a null free project /s
dont provide null, else u deserve to get an exception
2020-01-18 16:57:25 -08:00
Kurt
40c2c483fb
Common1-3 => Bool1-3
...
Blocks that use Bool1/2 toggle to the other state; evident when comparing between two different saves. The key doesn't change, only the Type is toggled.
2020-01-18 14:19:01 -08:00
Kurt
9b0b0cb1a6
Add misc value r/w for trainer8
...
Closes #2639
casting object to generic T : struct isn't valid, so just cast the get/set appropriately
2020-01-17 23:25:02 -08:00
Kurt
2a7d475b5b
Rearrange key list, add syntax sugar methods
2020-01-17 21:53:51 -08:00
Kurt
e4e1681e1c
Clamp roto rally score to 99_999
...
https://github.com/kwsch/PKHeX/issues/2639#issuecomment-575863541
2020-01-17 21:09:54 -08:00
Kurt
e3cafe5cd6
Relocate getsize to extension method
...
use sizeof for clarity, add test to ensure bool size is 1 byte (which is always true)
https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/operators/sizeof
2020-01-17 21:09:26 -08:00
Kurt
a590d3713b
Refine enum with TypeCode names
...
Add GetValue/SetValue/GetType extension methods
2020-01-17 18:59:45 -08:00
Kurt
41f909c08a
Add Roto Rally score, copy Jersey # to other block
...
Closes #2635
2020-01-15 20:48:19 -08:00
Kurt
a6aabcdc96
Split out a method before crypto step
...
Allows for capturing the obtaining the raw decrypted data via the PKHeX.Core api
2020-01-13 19:03:27 -08:00
Kurt
7e6edbaded
Remove unnecessary constructor
...
Make key readonly
2020-01-11 14:18:11 -08:00
Kurt
62c35194c3
Remove unnecessary form duration code
...
probably misinterpreted the furfrou/hoopa stuff; probably is "SetMaxFormDuration"
d3f6d5935f (commitcomment-36754955)
ty @CanoeHope
2020-01-10 22:16:30 -08:00
Kurt
2915692daa
Use more performant block lookup strategy
...
Rather than storing a dictionary of keys, we can abuse the fact that the SCBlock[] is stored in order of ascending block key.
Binary Search doesn't require extra memory like a Dictionary would; also, we only need to find a few blocks.
2020-01-09 19:00:49 -08:00
Kurt
3fa44361e6
Update block fetch & blank init
...
blanks: {key,size}
fetch: get block by key (index isnt the same between patches, as blocks with different keys get added). The savefile stores them as a SortedDictionary (by key), hence the shifting.
2020-01-09 08:59:26 -08:00
Kurt
bbd1aff5fe
Add new lengths
...
new format still crashes as block absolute index is now different
should do a different way of loading blocks (key instead of index)
2020-01-09 08:17:41 -08:00
Kurt
3d581283c2
Minor clean
...
move Text.cs manual Courier new() to the designer, have it dispose when form is disposed. Set it as the numericupdown's font and just reuse that :)
2020-01-05 18:46:30 -08:00
Kurt
e21d108fb2
Split PokeCrypto from PKX
...
All logic in PokeCrypto is separate from the rest of the PKHeX.Core
library; makes it easy to just rip this portion out and reuse in other
projects without needing the entirety of PKHeX.Core logic
optimize out the CheckEncrypted to the actual path, separate methods.
Only usages of this method were with hardcoded Format values, so no
impact
2020-01-04 14:48:39 -08:00
Kurt
f4bafe0809
Add extension methods for gym team get/set for all
...
Closes #2607
SAV6XY/AO had GymTeams get/set, this now makes similar logic accessible
for even SAV5BW/B2W2.
2019-12-28 22:32:45 -08:00
Kurt
be50abcc44
Add SubEventLog block object, etc
...
Adds gym team records, remove from savefile properties
update block list documentation
2019-12-28 21:53:58 -08:00
Kurt
0ce6254cee
Add GymTeam records for Gen5 saves
2019-12-28 21:51:10 -08:00
Kurt
f65e0a96a7
repoint sav4 event constant reads
...
should work fine now
2019-12-27 18:30:39 -08:00
Kurt
9ee2b08ce5
Update rare flag logic
...
Closes #2601
Add ComponentModel attributes for properties, add u64 typeconverter for
propertygrid
2019-12-26 13:39:07 -08:00
Kurt
06348096aa
Fix block de-referencing issue
...
SCBlock is an input to the individual save blocks; changing the SCBlock
byte[] reference won't change the individual save block reference. Just
copy the data and keep the original reference instead.
Repro: trainer data editor, save-close window, then delete a slot.
Export save; reload. Changes to box data were using old byte[]
reference, and didn't get repointed. Works fine with latest commit now.
I think I wanted to avoid copyto since it's slower than just a reference
change; but that didn't work out perfectly :)
2019-12-25 23:24:40 -08:00
Kurt
0a8c791e10
Pad with null terminators rather than 0
...
Can have a single digit (not forced to 3), so null terminate I assume.
2019-12-25 21:31:49 -08:00
Kurt
97c3c6b610
Add raid/den detail browser
...
Hold alt when hitting activate all to dump instead
I've seen DenType=5 Event=2 for at least one raid so far... not sure if
the event/rare properties are accurate.
2019-12-23 23:30:21 -08:00
Kurt
ce463d057a
Add Pikachu Beach Score editing for YW saves
...
Closes #2585
2019-12-21 15:17:05 -08:00
Kurt
4bf71de621
Minor clean
...
automatically update total_watt if insufficient
SAV8 is not SAV8SWSH
#2583
2019-12-12 22:58:18 -08:00
Atzgi
d9c59666e0
Add watt in trainer data editor ( #2583 )
2019-12-12 16:27:01 -08:00
Kurt
8acb336d51
Use enum for species comparisons
...
slightly easier to read with named values
2019-12-08 17:39:19 -08:00
Kurt
7b6d2bfa48
Fix trainerID trainer card write
2019-12-06 16:59:54 -08:00
Kurt
f07aed904d
add missing pokedex offset spoof for gen3 saves
...
https://projectpokemon.org/home/forums/topic/55704-drag-drop-to-boxes-not-working-in-blank-gen-3-save/
ty ICanSnake
2019-12-05 23:08:01 -08:00
Kurt
65b921f806
Only apply 3DS geoloc data for 3DS blank saves
...
Closes #2560
Different logic in SimpleTrainerInfo applies it to <=Gen5, but that's fine... 414cb2d39e/PKHeX.Core/Legality/Structures/SimpleTrainerInfo.cs
2019-12-04 14:00:53 -08:00
Kurt
f45d730faf
Add TrainerID for trainer card
...
Closes #2556
2019-12-03 19:54:34 -08:00
Kurt
e9b9141eda
Fix property name typo
...
efec331741 (r36246093)
ty @AnalogMan151
2019-12-03 10:39:57 -08:00
Frank
efec331741
add some customization options in MyStatus8 ( #2552 )
2019-12-02 13:40:09 -08:00
Kurt
89b4bc81b9
Update raid structure unknowns
2019-11-29 18:48:12 -08:00
Kurt
3c4e668d9a
Add alcremie formArg gui
...
Closes #2538
Standardize nomenclature as FormArgument, add interface for those
exposing the property.
2019-11-29 10:44:52 -08:00
Kurt
48a87397ec
Split daycare8 to its own file
...
Add method to fetch daycare seeds from metadata
2019-11-28 21:13:53 -08:00
Kurt
f25b36a306
Minor tweaks
...
Remove unused stuff
add some comments/xmldoc
Move Trainer1 to classes that use it
2019-11-28 14:00:55 -08:00
Kurt
c81edac9e5
Fix CGB import
...
Trainer1 now unused for this class
Closes #2533
2019-11-27 18:33:30 -08:00
Kurt
d3bd37a950
tweak last saved string format
...
ty @sora10pls for testing
2019-11-26 23:10:28 -08:00
Kurt
bac6032152
Update last saved parsing
...
year is years-since-1900
month is months-since-jan (jan=0)
2019-11-26 19:15:05 -08:00
Kurt
6627d7e2f4
Minor clean
2019-11-26 10:45:36 -08:00
Kurt
6987edd7a3
Simplify expression
...
no allocations
2019-11-25 23:34:49 -08:00
Kurt
c0270b18e4
Add trainer card number editing
2019-11-25 23:26:01 -08:00
Kurt
87a498ac05
Add flag api
2019-11-25 22:50:53 -08:00
Kurt
67565aa71d
Update structure note comment
2019-11-23 07:12:20 -08:00
Kurt
5a38e118e8
Add raid spawn initial docs
...
linq dump code I used for ez vis:
var sav = new SAV8SWSH(File.ReadAllBytes(@"D:\Kurt\Downloads\main
(7)"));
var blocks = sav.Blocks;
var raid = blocks.Raid;
raid.GetAllRaids().Dump();
2019-11-21 22:55:21 -08:00
Kurt
1ffee3de02
Add raid/fashion block accessors
...
set breakpoint at end of ctor... immediate window dump:
System.IO.File.WriteAllBytes(@"E:\raid.bin", Raid.Data);
2019-11-21 22:26:24 -08:00
Ammako
ee9c91e893
Add G4 Box Flags ( #2478 )
2019-11-20 11:39:31 -08:00
Kurt
1538f04dce
Remove unnecessary logic
...
rip return frustration, don't need to consider this
2019-11-19 08:15:58 -08:00
Kurt
86796cd67a
Add accessor for TrainerCard block
2019-11-18 17:57:33 -08:00
Kurt
adf33404b3
Add Trainer Card block
2019-11-18 17:57:18 -08:00
Kurt
fac5182d4b
Add a ChangeAllCount to current value dropdown
2019-11-18 16:25:27 -08:00
Kurt
5cf58dbb5f
Fix dex clearing on setting altform/gender
2019-11-18 16:21:11 -08:00
Ammako
acf5df07be
Box Layout fixes ( #2449 )
...
* Enforce box name length in Box Layout
* Fix G4 box renaming
* Fix G7 box renaming
2019-11-18 16:01:36 -08:00
Kurt
2c11632a3c
gen6 Un-truncate box names
...
Closes #2445 ty @Ammako
2019-11-17 20:41:40 -08:00
Kurt
fa169ff61c
Fix box binary / pcbin export
...
19784aaa41 (diff-37bd5b548e2b340e5c38fd0961a3eb04L880)
Was just exporting blank data, lol
https://projectpokemon.org/home/forums/topic/55436-issue-with-box-data-binary/
2019-11-17 14:04:04 -08:00
Kurt
d077d8549e
Add alcremie form display for dex edit
...
Nothing for the PKM Editor; not sure how I want to handle the reused
FormDuration work value.
For the meantime, just use the Batch Editor for a targeted write.
Closes #2441
2019-11-17 09:34:04 -08:00
Kurt
08c1534cee
Lock sha256 for multithreaded use
...
Opening the database can result in multiple threads trying to hash at
the same time with the same sha256 object, so just gate it behind a lock
2019-11-16 15:46:45 -08:00