Kurt
36dd5ece21
Initial Isle of Armor support
...
Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
2cdb5d26db
Clean up some method signatures
...
rename things to be a little more consistent in naming conventions
2020-06-16 21:46:22 -05:00
Kurt
97d8bcebfe
Only check Korean if game isn't recognized as Crystal
...
https://projectpokemon.org/home/forums/topic/57203-pkhex-error-crystal-save-dont-load/
2020-05-31 09:18:45 -07:00
Kurt
51a4001ce6
Update RaidSpawnList8.cs
2020-05-29 11:20:28 -07:00
Kurt
7f1039d155
Update RaidSpawnList8.cs
2020-05-29 11:19:49 -07:00
Matt
4d47e4ab83
Pretty up GP1 summary/filename ( #2846 )
2020-05-29 11:13:49 -07:00
Kurt
afa368823e
Minor clean
...
handle some compiler messages
2020-05-26 16:59:47 -07:00
Kurt
043ba3b6f0
Add ability to sideload key names
2020-05-26 15:58:48 -07:00
Kurt
46b443903d
Fix SM dex form fetch for spewpa
...
Closes #2826
It doesn't find it in the SM table, but didn't return -1
rework logic flow to return when found, rather than after loop finishes.
Also fix display off-by-1 since we're not using zero indexing for our entry numbers.
Thanks @Ammako !
2020-05-24 20:42:45 -07:00
Kurt
9619306a8f
Update BattleTree7.cs
2020-05-24 18:42:08 -07:00
Kurt
09cbe47240
Add battle tree scout edits
...
Closes #2833
2020-05-24 18:31:52 -07:00
Kurt
053eef2767
Add encount block
...
Closes #2840 -- access via Block Editor "Encount"
Tons of undecipherable junk in the roamer struct; looks like a mishmash of past gen code repurposed for their pseudo-stationary|roamer encounter.
ORAS has the same structure (same size/block), but the roamer portion isn't used
2020-05-24 17:31:10 -07:00
Kurt
8ce4f64239
Move files to their correct location
2020-05-24 17:11:39 -07:00
Kurt
bbe1cf3ee1
Fix gen6 gamesync ID read
2020-05-24 17:10:55 -07:00
Kurt
64428539bd
Fix sav4 active block detect
...
Closes #2697 ty @Ammako !
lazy slice check has flaws; just compare the major/minor counters in the save footer and check the uninitialized cases
nobody is gonna save the game 2^32 times, but check for the overflow case too!
first ff'd is preferred when the second is ff'd-1!
2020-05-23 22:17:03 -07:00
Kurt
460062a07c
add generic sav block editor
2020-04-26 16:23:06 -07:00
Kurt
6cce57d505
Add configsave to accessor
...
xy battle background makes up the other 5 bits; good to know!
reorder enum to match comments in properties (switch=0)
2020-04-26 15:17:58 -07:00
Kurt
ca48b4e617
Fix nick set
...
Closes #2817
2020-04-25 17:18:04 -07:00
Kurt
cc3681c41d
Update SAV6AO.cs
2020-04-16 16:38:01 -07:00
Kurt
d6171669e4
Add swsh box wallpapers
...
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 14:50:41 -07:00
Kurt
47819a87c4
Update SaveBlockAccessor8SWSH.cs
2020-04-16 14:21:11 -07:00
Kurt
70e7c01896
Add more block-key settings
...
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 13:37:48 -07:00
Kurt
3100471299
Strip out some unnecessary logic
...
notnull => no need to check for null manually
2020-04-16 12:58:48 -07:00
Kurt
66dddc9101
Clean up some method parameters
2020-04-14 10:59:36 -07:00
Kurt
546412e410
Rename class/method name
2020-04-14 10:59:16 -07:00
Kurt
ee1cfa8912
Hanle some compiler messages
2020-04-14 10:52:19 -07:00
Kurt
8936c58417
Skip setdex/modify on box sort
2020-04-14 10:46:21 -07:00
Kurt
33bdacebe8
Minor tweaks
...
Handle some compiler/extension suggestions
2020-04-12 16:07:59 -07:00
Kurt
0ada4cbd77
Remove some unnecessary null checks
2020-04-12 13:20:40 -07:00
Kurt
270d984130
Minor clean
...
Remove unnecessary null checks
Mark some methods with nullable type
2020-04-04 19:30:50 -07:00
Kurt
d65338557e
Add hp stat
2020-03-24 11:44:54 -07:00
CanoeHope
df09868470
Add another SWSH block ( #2793 )
...
Nothing special. Just found it and figured why not add it.
2020-03-19 11:38:17 -07:00
Kurt
287a2ac5c5
Rework handling of bk4 constructor
...
Can't really detect if it's shuffled or not; just assume it's always unshuffled unless it originates from a save file read. Probably not a perfect solution, but achieves better results.
https://projectpokemon.org/home/forums/topic/56217-error-in-archive-bk4/
2020-03-18 23:34:53 -07:00
Kermalis
face69d469
Fix Emerald decorations ( #2788 )
2020-03-18 00:25:02 -07:00
Kurt
429a3b1a08
Expose decoration list for editing
...
Closes #2785 , not making a GUI for this (someone else can do it)
Moves RTC3 to the appropriate folder
2020-03-17 12:14:01 -07:00
Kurt
1c6b99185d
Ignore bits above the first 3
...
Some save files use bits 3-7?
2020-03-15 11:11:55 -07:00
pi1024e
8a1e73e5b3
Change OT_Class to have an expression body ( #2759 )
2020-03-13 10:28:50 -07:00
Kurt
b68e9472cb
Break apart value fetch -> compare
...
easier to debug
2020-03-12 15:05:59 -07:00
Kurt
fbd533092d
Fix misspelling of the word "Received"
...
Closes #2757
Co-Authored-By: pi1024e <pi1024e@users.noreply.github.com>
2020-03-12 15:05:34 -07:00
Kurt
eb01591861
Remove duplicate method
...
Extract magic number 0x40000
2020-03-11 21:09:36 -07:00
Kurt
0aa6282d73
Sanity check value types via generic method
2020-03-11 16:31:53 -07:00
Kurt
f9bbeba3ad
Add get/set for swsh current box
...
Closes #2742
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-03-10 23:18:51 -07:00
CanoeHope
e51df9855d
Add blocks for NPC and Friend League Cards ( #2741 )
...
* Add blocks for NPC and Friend League Cards
* Update SaveBlockAccessor8SWSH.cs
2020-03-01 00:47:56 -08:00
Kurt
4fb33413e3
Only set display shiny of not owned
...
Closes #2740 ; we don't want to set display shiny if it's not shiny
we only want to set display-shiny if (!owned && shiny)
Co-Authored-By: canoehope <canoehope@users.noreply.github.com>
2020-02-28 17:35:50 -08:00
Kurt
d80d1598dc
Only set displayed form if not previously owned
...
Closes #2739
2020-02-28 15:31:26 -08:00
Kurt
e378821101
Remove duplicate key item list for pc items
...
Closes #2733
Co-Authored-By: kermalis <kermalis@users.noreply.github.com>
2020-02-22 19:47:25 -08:00
Kurt
4116fb5b9b
Fix sprite format for gen3
...
Closes #2725
Fix crash if canceling the FRLG version select
Co-Authored-By: Kermalis <kermalis@users.noreply.github.com>
2020-02-20 19:36:06 -08:00
Kurt
0d4cff81c6
Clean
2020-02-15 14:29:23 -08:00
Kurt
3ce590aca8
Don't clear FormArgument on set to box slot
...
Closes #2706
removal of isParty prevents the erroneous force-0 behavior
Co-Authored-By: Russell Jones <questiondesk@gmail.com>
2020-02-13 16:35:37 -08:00
Kurt
9f6d234c53
Fix hgss box wallpaper read
...
lol oops
Closes #2698
Co-Authored-By: ammako <ammako@users.noreply.github.com>
2020-02-11 23:24:03 -08:00