Commit graph

8923 commits

Author SHA1 Message Date
Kurt
c8bab4d01c Add Generation attributes 2015-10-10 10:11:22 -07:00
Kurt
0e194ec861 Allow subfolders to be accessed when loading 2015-10-10 10:02:32 -07:00
Kurt
32b1ba52e3 Simplify version calculation
24,25,26,27,28,29
2015-10-10 10:01:52 -07:00
Kurt
0b42980119 Reset last slot viewed on search 2015-10-09 06:34:26 -07:00
Kurt
07bf3b2312 Fix search -> scrollbar interaction
Setting the value doesn't trigger the fill update; manually update
regardless of scroll position.
2015-10-08 20:18:42 -07:00
Kurt
8ef03eaccd Database sanity checking before opening 2015-10-08 17:40:36 -07:00
Kurt
d9073cea98 Finish first iteration of Database & Search
Should surpass the search options of Pokécheck ;)

Quite easy to add extra search options too!
2015-10-07 20:19:34 -07:00
Kurt
ccb5f6e428 Add more flag setting logic
Checks the opposing checkbox when set.

Of course one could take this further but it should be left up to the
user for insane tweaks.
2015-10-06 17:19:15 -07:00
Kurt
f0faf76fc6 Fix Box Report errors
Thanks RustInPeace for initiating the conversation.

Getting EggLoc needs to call getLocation with eggMet set (for HGSS
mons).
Fixed 0 index for Box/Slot in the identifier; BOX 1 => B1
Should only add the pkm to the list if its checksum is valid.
2015-10-06 16:45:26 -07:00
Kurt
772cd08bae Fix (set from tabs) not setting the display flag 2015-10-05 21:58:08 -07:00
Kurt
42387f9eac Pokédex Update
Big thanks to Siobonbon for finally clearing up the muck that had been
sitting around for so long 👍

The mysterious dex flags are much clearer now, there is no 'via trade'
flag (it's the forms owned flag)
2015-10-05 21:56:51 -07:00
Kurt
c1bb9d5cec Add database view skeleton
future?
2015-10-05 18:51:52 -07:00
Kurt
7a77c9a0c0 Fix hidden power setting
Changed the accessing table
2015-10-04 02:11:19 -07:00
Kurt
4acfc8ed8b HPivs to 2d array 2015-10-04 17:20:18 -07:00
Kurt
d9dfda4df2 Replace ExpTable with uint array
Should simplify reading the code too.

#region to hide as it does not collapse normally in vs
2015-10-04 17:16:01 -07:00
Kurt
ded26dccb7 Remove unnecessary sub-classes
Structures was originally intended to be a big class but that'd be way
too messy.
2015-10-04 16:58:17 -07:00
Kurt
b9fdaf5109 Add save->bool (valid) & documentation 2015-10-04 16:56:47 -07:00
Kurt
3cf58aa010 Refactor (clean) shuffle method 2015-10-04 16:37:34 -07:00
Kurt
21b48389cc Fix Sav manip label alignment
Its text is changed by the language files; needs to be positioned
correctly.
2015-10-04 16:35:56 -07:00
Kurt
7b00e797d0 Invalidate init on program language change
Store the pk6 data in a separate byte array.
2015-10-04 09:58:47 -07:00
Kurt
df2bea4066 Update translation file reference to Main Window
Form1 was renamed to Main
2015-10-04 09:50:08 -07:00
Kurt
9f420473ad Update box sort query usage
Still don't know where I want to have the user access this.
2015-10-04 09:33:43 -07:00
Kurt
08969a979c Remove duplicate PK6 class
Has been redefined elsewhere and this instance was never used.
2015-10-03 08:01:48 -07:00
Kurt
28dd4b2903 Update label clicking
Addresses Issue #58
Check for null first (root issue)
2015-10-02 17:41:55 -07:00
Kurt
6954df5e28 Box sorting beginnings
gonna toy with this later.
2015-10-01 21:06:21 -07:00
Kurt
2f38ceabab Fix trash & writing too much
OT names can have trash (eggs)

clearing HT by writing 12 would add another (to 13), so down to 11.
2015-09-29 07:44:13 -07:00
Kurt
61cce45aa0 Update changelog 2015-09-28 21:31:31 -07:00
Kurt
d508e68057 Fix ToolTip = null
Thanks RustInPeace!
2015-09-28 21:13:23 -07:00
Kurt
076a8b369d Memory Editor uses pk6 object & bugfixes
Eggs cannot have memories, and have all edits disabled.
When a pk6 is saved, memories will be cleared if they should not be
present.

Fixed empty regions showing up with data
Fixed not being able to edit the first georegion for an untraded Pokemon

All lock-outs for editing should be correct now.
2015-09-28 21:11:03 -07:00
Kurt
30811c03e0 Initialize Move1 to bypass movecount check on load 2015-09-28 19:36:28 -07:00
Kurt
f84f630a0d Fixed Party Stat writing and move cascade
'pkx' array was dummied out, resulting in the pk6 data not receiving the
party stats for writing.

Old bug: Having a Moveset with 1--4 (gap of two) would only remove one
of the blank move slots. Added method in the PK6 class for the (now
correct) fix-code; other fixes that are done when saving are now done in
separate methods as well.
2015-09-27 19:56:17 -07:00
Kurt
8e0d367ddf Cleanup & Adding MaskedTextBox click events (IV/EV)
Same functionality as the previous commit's adding of Max/Min stats for
IV/EV; this one should be easier to do (Control click the textbox to
max, alt to minimize/zero).

Removed SavePKX / OpenPKX; they are only used inside one method and
don't need to be persistent.
2015-09-27 10:00:45 -07:00
Kurt
26e6aa3d81 Fix Volcanic Ash overwrite
Thanks MilesPikachu!
2015-09-27 06:42:02 -07:00
Kurt
fb059193c7 Fix daycare data not reloading on box refresh 2015-09-26 23:51:26 -07:00
Kurt
27492e1600 Add IV/EV click modification
Control to modify IVs, Alt to modify EVs
Left click to set to 31 (or max remaining EVs)
Right click to set to 0.

Feels much better with the Key being the IV/EV switch, not the
left/right click (for left/right column editing).

Think of it as L(oad)/R(eset) 👍
2015-09-25 21:56:15 -07:00
Kurt
87073e639c Slimming, reverting, and fixing
Can't find any more problems; found an existing bug when opening the
Memory editor where it did not fetch the current Friendship or set the
final Friendship back.
2015-09-24 19:54:50 -07:00
Kurt
714dcf0489 Bitflag fixes 2015-09-24 19:48:55 -07:00
Kurt
4651781d87 Refresh current HP 2015-09-24 00:01:33 -07:00
Kurt
cced16dff4 Tidy up splash screen code
Clearer to just have a spinning thread instead of a timer.
2015-09-24 00:01:15 -07:00
Kurt
578aeb66b0 Fix stackoverflow
Yay recursion
2015-09-23 23:12:30 -07:00
Kurt
f331fb95c9 Minor refactoring
Moved QR text generation and tweaked a few property generations.
2015-09-23 23:02:26 -07:00
Kurt
43b2601dc6 Update to use pk6 object
Should be much easier to read; less silly shorthand methods.
2015-09-23 22:46:22 -07:00
Kurt
67aa4753d6 Remove 1MB native support
Finally rid of this monster.

There still exists a bug when loading the pk6 data to tabs; still need
to fix that before it's stable.
2015-09-23 22:45:44 -07:00
Kurt
5b3623caa5 Remove use of Regex 2015-09-23 22:44:15 -07:00
Kurt
1879bdf4e3 Bitflag and usage fixes 2015-09-23 22:21:53 -07:00
Kurt
809148ed54 Refactoring round two
Introduced the fully editable PK6 class object, which is now used by
PKHeX's pk6 editor, as well as updated the Box Data Report. Readability
should be increased as no

Includes bug fixes:
Odaxis' report regarding Event Flag Editor
Showdown sets using "Trait" instead of "Ability" (old old style) now can
be read.
Imported showdown sets will not use the imported gender label (instead
uses the current style, same 'value')
2015-09-23 20:29:31 -07:00
Kurt
c6c12228a9 Fix Party not updating properly with <6
If the user were to set to the last slot, the setParty method would
trickle the data down, but the getQuickFiller would then make a sprite
appear in the slot it was trickled from.

Since setParty refreshes the party sprites, there's no need to do it for
anything but a party slot.
2015-09-20 23:05:54 -07:00
Kurt
f6d1bd93d9 Remove double subscribed event 2015-09-20 23:03:42 -07:00
Kurt
d4ea56cfd6 Heavy refactoring
Remove numerous inter-form dependencies, remove hard-coded offsets,
update a few spots to use better programming practices.

Should increase the readability of PKHeX's source code.
2015-09-20 20:34:09 -07:00
Kurt
d6bbb57d7b Constrain entry of values 2015-09-20 12:05:03 -07:00