mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 21:13:05 +00:00
Bitflag and usage fixes
This commit is contained in:
parent
809148ed54
commit
1879bdf4e3
1 changed files with 46 additions and 46 deletions
92
Misc/PK6.cs
92
Misc/PK6.cs
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@ -97,41 +97,41 @@ namespace PKHeX
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public int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
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public int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | (value << 4)); } }
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private byte ST1 { get { return Data[0x2C]; } set { Data[0x2C] = value; } }
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public bool ST1_0 { get { return (ST1 & (1 << 0)) == 1 << 0; } set { ST1 = (byte)(ST1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool ST1_1 { get { return (ST1 & (1 << 1)) == 1 << 1; } set { ST1 = (byte)(ST1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool ST1_2 { get { return (ST1 & (1 << 2)) == 1 << 2; } set { ST1 = (byte)(ST1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
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public bool ST1_3 { get { return (ST1 & (1 << 3)) == 1 << 3; } set { ST1 = (byte)(ST1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool ST1_4 { get { return (ST1 & (1 << 4)) == 1 << 4; } set { ST1 = (byte)(ST1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool ST1_5 { get { return (ST1 & (1 << 5)) == 1 << 5; } set { ST1 = (byte)(ST1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool ST1_6 { get { return (ST1 & (1 << 6)) == 1 << 6; } set { ST1 = (byte)(ST1 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool ST1_7 { get { return (ST1 & (1 << 7)) == 1 << 7; } set { ST1 = (byte)(ST1 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool Unused0 { get { return (ST1 & (1 << 0)) == 1 << 0; } set { ST1 = (byte)(ST1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool Unused1 { get { return (ST1 & (1 << 1)) == 1 << 1; } set { ST1 = (byte)(ST1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool ST1_SPA { get { return (ST1 & (1 << 2)) == 1 << 2; } set { ST1 = (byte)(ST1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
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public bool ST1_HP { get { return (ST1 & (1 << 3)) == 1 << 3; } set { ST1 = (byte)(ST1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool ST1_ATK { get { return (ST1 & (1 << 4)) == 1 << 4; } set { ST1 = (byte)(ST1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool ST1_SPD { get { return (ST1 & (1 << 5)) == 1 << 5; } set { ST1 = (byte)(ST1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool ST1_SPE { get { return (ST1 & (1 << 6)) == 1 << 6; } set { ST1 = (byte)(ST1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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public bool ST1_DEF { get { return (ST1 & (1 << 7)) == 1 << 7; } set { ST1 = (byte)(ST1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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private byte ST2 { get { return Data[0x2D]; } set { Data[0x2D] = value; } }
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public bool ST2_0 { get { return (ST2 & (1 << 0)) == 1 << 0; } set { ST2 = (byte)(ST2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool ST2_1 { get { return (ST2 & (1 << 1)) == 1 << 1; } set { ST2 = (byte)(ST2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool ST2_2 { get { return (ST2 & (1 << 2)) == 1 << 2; } set { ST2 = (byte)(ST2 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
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public bool ST2_3 { get { return (ST2 & (1 << 3)) == 1 << 3; } set { ST2 = (byte)(ST2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool ST2_4 { get { return (ST2 & (1 << 4)) == 1 << 4; } set { ST2 = (byte)(ST2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool ST2_5 { get { return (ST2 & (1 << 5)) == 1 << 5; } set { ST2 = (byte)(ST2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool ST2_6 { get { return (ST2 & (1 << 6)) == 1 << 6; } set { ST2 = (byte)(ST2 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool ST2_7 { get { return (ST2 & (1 << 7)) == 1 << 7; } set { ST2 = (byte)(ST2 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool ST2_SPA { get { return (ST2 & (1 << 0)) == 1 << 0; } set { ST2 = (byte)(ST2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool ST2_HP { get { return (ST2 & (1 << 1)) == 1 << 1; } set { ST2 = (byte)(ST2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool ST2_ATK { get { return (ST2 & (1 << 2)) == 1 << 2; } set { ST2 = (byte)(ST2 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
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public bool ST2_SPD { get { return (ST2 & (1 << 3)) == 1 << 3; } set { ST2 = (byte)(ST2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool ST2_SPE { get { return (ST2 & (1 << 4)) == 1 << 4; } set { ST2 = (byte)(ST2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool ST2_DEF { get { return (ST2 & (1 << 5)) == 1 << 5; } set { ST2 = (byte)(ST2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool ST3_SPA { get { return (ST2 & (1 << 6)) == 1 << 6; } set { ST2 = (byte)(ST2 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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public bool ST3_HP { get { return (ST2 & (1 << 7)) == 1 << 7; } set { ST2 = (byte)(ST2 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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private byte ST3 { get { return Data[0x2E]; } set { Data[0x2E] = value; } }
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public bool ST3_0 { get { return (ST3 & (1 << 0)) == 1 << 0; } set { ST3 = (byte)(ST3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool ST3_1 { get { return (ST3 & (1 << 1)) == 1 << 1; } set { ST3 = (byte)(ST3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool ST3_2 { get { return (ST3 & (1 << 2)) == 1 << 2; } set { ST3 = (byte)(ST3 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
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public bool ST3_3 { get { return (ST3 & (1 << 3)) == 1 << 3; } set { ST3 = (byte)(ST3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool ST3_4 { get { return (ST3 & (1 << 4)) == 1 << 4; } set { ST3 = (byte)(ST3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool ST3_5 { get { return (ST3 & (1 << 5)) == 1 << 5; } set { ST3 = (byte)(ST3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool ST3_6 { get { return (ST3 & (1 << 6)) == 1 << 6; } set { ST3 = (byte)(ST3 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool ST3_7 { get { return (ST3 & (1 << 7)) == 1 << 7; } set { ST3 = (byte)(ST3 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool ST3_ATK { get { return (ST3 & (1 << 0)) == 1 << 0; } set { ST3 = (byte)(ST3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool ST3_SPD { get { return (ST3 & (1 << 1)) == 1 << 1; } set { ST3 = (byte)(ST3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool ST3_SPE { get { return (ST3 & (1 << 2)) == 1 << 2; } set { ST3 = (byte)(ST3 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
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public bool ST3_DEF { get { return (ST3 & (1 << 3)) == 1 << 3; } set { ST3 = (byte)(ST3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool ST4_1 { get { return (ST3 & (1 << 4)) == 1 << 4; } set { ST3 = (byte)(ST3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool ST5_1 { get { return (ST3 & (1 << 5)) == 1 << 5; } set { ST3 = (byte)(ST3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool ST5_2 { get { return (ST3 & (1 << 6)) == 1 << 6; } set { ST3 = (byte)(ST3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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public bool ST5_3 { get { return (ST3 & (1 << 7)) == 1 << 7; } set { ST3 = (byte)(ST3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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private byte ST4 { get { return Data[0x2F]; } set { Data[0x2F] = value; } }
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public bool ST4_0 { get { return (ST4 & (1 << 0)) == 1 << 0; } set { ST4 = (byte)(ST4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool ST4_1 { get { return (ST4 & (1 << 1)) == 1 << 1; } set { ST4 = (byte)(ST4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool ST4_2 { get { return (ST4 & (1 << 2)) == 1 << 2; } set { ST4 = (byte)(ST4 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
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public bool ST4_3 { get { return (ST4 & (1 << 3)) == 1 << 3; } set { ST4 = (byte)(ST4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool ST4_4 { get { return (ST4 & (1 << 4)) == 1 << 4; } set { ST4 = (byte)(ST4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool ST4_5 { get { return (ST4 & (1 << 5)) == 1 << 5; } set { ST4 = (byte)(ST4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool ST4_6 { get { return (ST4 & (1 << 6)) == 1 << 6; } set { ST4 = (byte)(ST4 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool ST4_7 { get { return (ST4 & (1 << 7)) == 1 << 7; } set { ST4 = (byte)(ST4 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool ST5_4 { get { return (ST4 & (1 << 0)) == 1 << 0; } set { ST4 = (byte)(ST4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool ST6_1 { get { return (ST4 & (1 << 1)) == 1 << 1; } set { ST4 = (byte)(ST4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool ST6_2 { get { return (ST4 & (1 << 2)) == 1 << 2; } set { ST4 = (byte)(ST4 & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
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public bool ST6_3 { get { return (ST4 & (1 << 3)) == 1 << 3; } set { ST4 = (byte)(ST4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool ST7_1 { get { return (ST4 & (1 << 4)) == 1 << 4; } set { ST4 = (byte)(ST4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool ST7_2 { get { return (ST4 & (1 << 5)) == 1 << 5; } set { ST4 = (byte)(ST4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool ST7_3 { get { return (ST4 & (1 << 6)) == 1 << 6; } set { ST4 = (byte)(ST4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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public bool ST8_1 { get { return (ST4 & (1 << 7)) == 1 << 7; } set { ST4 = (byte)(ST4 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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private byte RIB0 { get { return Data[0x30]; } set { Data[0x30] = value; } }
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public bool RIB0_0 { get { return (RIB0 & (1 << 0)) == 1 << 0; } set { RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool RIB0_1 { get { return (RIB0 & (1 << 1)) == 1 << 1; } set { RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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@ -139,8 +139,8 @@ namespace PKHeX
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public bool RIB0_3 { get { return (RIB0 & (1 << 3)) == 1 << 3; } set { RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool RIB0_4 { get { return (RIB0 & (1 << 4)) == 1 << 4; } set { RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool RIB0_5 { get { return (RIB0 & (1 << 5)) == 1 << 5; } set { RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool RIB0_6 { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool RIB0_7 { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool RIB0_6 { get { return (RIB0 & (1 << 6)) == 1 << 6; } set { RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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public bool RIB0_7 { get { return (RIB0 & (1 << 7)) == 1 << 7; } set { RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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private byte RIB1 { get { return Data[0x31]; } set { Data[0x31] = value; } }
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public bool RIB1_0 { get { return (RIB1 & (1 << 0)) == 1 << 0; } set { RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool RIB1_1 { get { return (RIB1 & (1 << 1)) == 1 << 1; } set { RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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@ -148,8 +148,8 @@ namespace PKHeX
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public bool RIB1_3 { get { return (RIB1 & (1 << 3)) == 1 << 3; } set { RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool RIB1_4 { get { return (RIB1 & (1 << 4)) == 1 << 4; } set { RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool RIB1_5 { get { return (RIB1 & (1 << 5)) == 1 << 5; } set { RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool RIB1_6 { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool RIB1_7 { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool RIB1_6 { get { return (RIB1 & (1 << 6)) == 1 << 6; } set { RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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public bool RIB1_7 { get { return (RIB1 & (1 << 7)) == 1 << 7; } set { RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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private byte RIB2 { get { return Data[0x32]; } set { Data[0x32] = value; } }
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public bool RIB2_0 { get { return (RIB2 & (1 << 0)) == 1 << 0; } set { RIB2 = (byte)(RIB2 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool RIB2_1 { get { return (RIB2 & (1 << 1)) == 1 << 1; } set { RIB2 = (byte)(RIB2 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool RIB2_3 { get { return (RIB2 & (1 << 3)) == 1 << 3; } set { RIB2 = (byte)(RIB2 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool RIB2_4 { get { return (RIB2 & (1 << 4)) == 1 << 4; } set { RIB2 = (byte)(RIB2 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool RIB2_5 { get { return (RIB2 & (1 << 5)) == 1 << 5; } set { RIB2 = (byte)(RIB2 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool RIB2_6 { get { return (RIB2 & (1 << 6)) == 1 << 6; } set { RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool RIB2_7 { get { return (RIB2 & (1 << 7)) == 1 << 7; } set { RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool RIB2_6 { get { return (RIB2 & (1 << 6)) == 1 << 6; } set { RIB2 = (byte)(RIB2 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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public bool RIB2_7 { get { return (RIB2 & (1 << 7)) == 1 << 7; } set { RIB2 = (byte)(RIB2 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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private byte RIB3 { get { return Data[0x33]; } set { Data[0x33] = value; } }
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public bool RIB3_0 { get { return (RIB3 & (1 << 0)) == 1 << 0; } set { RIB3 = (byte)(RIB3 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool RIB3_1 { get { return (RIB3 & (1 << 1)) == 1 << 1; } set { RIB3 = (byte)(RIB3 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool RIB3_3 { get { return (RIB3 & (1 << 3)) == 1 << 3; } set { RIB3 = (byte)(RIB3 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool RIB3_4 { get { return (RIB3 & (1 << 4)) == 1 << 4; } set { RIB3 = (byte)(RIB3 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool RIB3_5 { get { return (RIB3 & (1 << 5)) == 1 << 5; } set { RIB3 = (byte)(RIB3 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool RIB3_6 { get { return (RIB3 & (1 << 6)) == 1 << 6; } set { RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool RIB3_7 { get { return (RIB3 & (1 << 7)) == 1 << 7; } set { RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool RIB3_6 { get { return (RIB3 & (1 << 6)) == 1 << 6; } set { RIB3 = (byte)(RIB3 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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public bool RIB3_7 { get { return (RIB3 & (1 << 7)) == 1 << 7; } set { RIB3 = (byte)(RIB3 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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private byte RIB4 { get { return Data[0x34]; } set { Data[0x34] = value; } }
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public bool RIB4_0 { get { return (RIB4 & (1 << 0)) == 1 << 0; } set { RIB4 = (byte)(RIB4 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool RIB4_1 { get { return (RIB4 & (1 << 1)) == 1 << 1; } set { RIB4 = (byte)(RIB4 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool RIB4_3 { get { return (RIB4 & (1 << 3)) == 1 << 3; } set { RIB4 = (byte)(RIB4 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool RIB4_4 { get { return (RIB4 & (1 << 4)) == 1 << 4; } set { RIB4 = (byte)(RIB4 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool RIB4_5 { get { return (RIB4 & (1 << 5)) == 1 << 5; } set { RIB4 = (byte)(RIB4 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool RIB4_6 { get { return (RIB4 & (1 << 6)) == 1 << 6; } set { RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool RIB4_7 { get { return (RIB4 & (1 << 7)) == 1 << 7; } set { RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool RIB4_6 { get { return (RIB4 & (1 << 6)) == 1 << 6; } set { RIB4 = (byte)(RIB4 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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public bool RIB4_7 { get { return (RIB4 & (1 << 7)) == 1 << 7; } set { RIB4 = (byte)(RIB4 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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private byte RIB5 { get { return Data[0x35]; } set { Data[0x35] = value; } }
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public bool RIB5_0 { get { return (RIB5 & (1 << 0)) == 1 << 0; } set { RIB5 = (byte)(RIB5 & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool RIB5_1 { get { return (RIB5 & (1 << 1)) == 1 << 1; } set { RIB5 = (byte)(RIB5 & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool RIB5_3 { get { return (RIB5 & (1 << 3)) == 1 << 3; } set { RIB5 = (byte)(RIB5 & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public bool RIB5_4 { get { return (RIB5 & (1 << 4)) == 1 << 4; } set { RIB5 = (byte)(RIB5 & ~(1 << 4) | (value ? 1 << 4 : 0)); } }
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public bool RIB5_5 { get { return (RIB5 & (1 << 5)) == 1 << 5; } set { RIB5 = (byte)(RIB5 & ~(1 << 5) | (value ? 1 << 5 : 0)); } }
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public bool RIB5_6 { get { return (RIB5 & (1 << 6)) == 1 << 6; } set { RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 7 : 0)); } }
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public bool RIB5_7 { get { return (RIB5 & (1 << 7)) == 1 << 7; } set { RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 6 : 0)); } }
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public bool RIB5_6 { get { return (RIB5 & (1 << 6)) == 1 << 6; } set { RIB5 = (byte)(RIB5 & ~(1 << 6) | (value ? 1 << 6 : 0)); } }
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||||
public bool RIB5_7 { get { return (RIB5 & (1 << 7)) == 1 << 7; } set { RIB5 = (byte)(RIB5 & ~(1 << 7) | (value ? 1 << 7 : 0)); } }
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public byte _0x36 { get { return Data[0x36]; } set { Data[0x36] = value; } }
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||||
public byte _0x37 { get { return Data[0x37]; } set { Data[0x37] = value; } }
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||||
public byte Memory_ContestCount { get { return Data[0x38]; } set { Data[0x38] = value; } }
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||||
public byte Memory_BattleCount { get { return Data[0x39]; } set { Data[0x39] = value; } }
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||||
public int Memory_ContestCount { get { return Data[0x38]; } set { Data[0x38] = (byte)value; } }
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||||
public int Memory_BattleCount { get { return Data[0x39]; } set { Data[0x39] = (byte)value; } }
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private byte DistByte { get { return Data[0x3A]; } set { Data[0x3A] = value; } }
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public bool Dist1 { get { return (DistByte & (1 << 0)) == 1 << 0; } set { DistByte = (byte)(DistByte & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool Dist2 { get { return (DistByte & (1 << 1)) == 1 << 1; } set { DistByte = (byte)(DistByte & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
|
||||
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Loading…
Reference in a new issue