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https://github.com/kwsch/PKHeX
synced 2024-11-15 00:37:11 +00:00
Remove duplicate PK6 class
Has been redefined elsewhere and this instance was never used.
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1 changed files with 0 additions and 139 deletions
139
Misc/PKX.cs
139
Misc/PKX.cs
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@ -3,7 +3,6 @@ using System.Data;
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using System.Drawing;
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using System.Drawing.Text;
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using System.Linq;
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using System.Text;
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namespace PKHeX
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{
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@ -557,144 +556,6 @@ namespace PKHeX
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public class Structures
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{
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public struct PK6
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{
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public uint EC;
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public ushort Checksum, Sanity;
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public uint PID, Experience;
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public ushort Species, HeldItem, TID, SID;
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public byte Ability, AbilityNumber, Nature, Gender, Form;
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public bool Fateful;
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public byte HP_EV, ATK_EV, DEF_EV, SPA_EV, SPD_EV, SPE_EV;
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public byte HP_IV, ATK_IV, DEF_IV, SPA_IV, SPD_IV, SPE_IV;
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public byte CNT_Cool, CNT_Beauty, CNT_Cute, CNT_Clever, CNT_Tough, CNT_Sheen;
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public bool MARK_Circle, MARK_Triangle, MARK_Square, MARK_Heart, MARK_Star, MARK_Diamond;
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public byte PKRS_Strain, PKRS_Duration;
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public string Nickname, OT, CT;
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public ushort Move1, Move2, Move3, Move4, Relearn1, Relearn2, Relearn3, Relearn4;
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public byte Move1_PP, Move2_PP, Move3_PP, Move4_PP, Move1_PPUps, Move2_PPUps, Move3_PPUps, Move4_PPUps;
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public bool isNicknamed, isEgg, notWithOT;
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public byte Ball, MetLevel, OTGender, CTGender, OTFriendship, OTAffection, CTFriendship, CTAffection;
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public ushort MetLocation, EggLocation;
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public byte MetYear, MetMonth, MetDay, EggYear, EggMonth, EggDay;
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public byte Gen4EncounterType, GameLanguage, GameVersion, ConsoleRegionID, CountryID, SubRegionID;
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// Misc
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public byte HitsRemaining, TrainingBag;
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public PK6(byte[] pk6)
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{
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// Encryption Constant
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EC = BitConverter.ToUInt32(pk6, 0);
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Sanity = BitConverter.ToUInt16(pk6, 4);
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Checksum = BitConverter.ToUInt16(pk6, 6);
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// Block A
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Species = BitConverter.ToUInt16(pk6, 0x08);
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HeldItem = BitConverter.ToUInt16(pk6, 0x0A);
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TID = BitConverter.ToUInt16(pk6, 0x0C);
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SID = BitConverter.ToUInt16(pk6, 0x0E);
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Experience = BitConverter.ToUInt32(pk6, 0x10);
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Ability = pk6[0x14];
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AbilityNumber = pk6[0x15];
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HitsRemaining = pk6[0x16];
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TrainingBag = pk6[0x17];
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PID = BitConverter.ToUInt32(pk6, 0x18);
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Nature = pk6[0x1C];
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Fateful = (pk6[0x1D] % 2 == 0);
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Gender = (byte)((pk6[0x1D] >> 1) & 0x3);
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Form = (byte)(pk6[0x1D] >> 3);
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HP_EV = pk6[0x1E];
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ATK_EV = pk6[0x1F];
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DEF_EV = pk6[0x20];
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SPA_EV = pk6[0x22];
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SPD_EV = pk6[0x23];
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SPE_EV = pk6[0x21];
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CNT_Cool = pk6[0x24];
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CNT_Beauty = pk6[0x25];
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CNT_Cute = pk6[0x26];
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CNT_Clever = pk6[0x27];
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CNT_Tough = pk6[0x28];
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CNT_Sheen = pk6[0x29];
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MARK_Circle = ((pk6[0x2A] >> 0) & 1) == 1;
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MARK_Triangle = ((pk6[0x2A] >> 1) & 1) == 1;
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MARK_Square = ((pk6[0x2A] >> 2) & 1) == 1;
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MARK_Heart = ((pk6[0x2A] >> 3) & 1) == 1;
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MARK_Star = ((pk6[0x2A] >> 4) & 1) == 1;
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MARK_Diamond = ((pk6[0x2A] >> 5) & 1) == 1;
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PKRS_Strain = (byte)(pk6[0x2B] >> 4);
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PKRS_Duration = (byte)(pk6[0x2B] % 0x10);
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// Block B
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Nickname = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x40, 24));
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// 0x58, 0x59 - Null Terminator
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Move1 = BitConverter.ToUInt16(pk6, 0x5A);
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Move2 = BitConverter.ToUInt16(pk6, 0x5C);
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Move3 = BitConverter.ToUInt16(pk6, 0x5E);
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Move4 = BitConverter.ToUInt16(pk6, 0x60);
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Move1_PP = pk6[0x62];
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Move2_PP = pk6[0x63];
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Move3_PP = pk6[0x64];
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Move4_PP = pk6[0x65];
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Move1_PPUps = pk6[0x66];
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Move2_PPUps = pk6[0x67];
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Move3_PPUps = pk6[0x68];
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Move4_PPUps = pk6[0x69];
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Relearn1 = BitConverter.ToUInt16(pk6, 0x6A);
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Relearn2 = BitConverter.ToUInt16(pk6, 0x6C);
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Relearn3 = BitConverter.ToUInt16(pk6, 0x6E);
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Relearn4 = BitConverter.ToUInt16(pk6, 0x70);
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// 0x72 - Super Training Flag - Passed with buff to new form
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// 0x73 - unused/unknown
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uint IV32 = BitConverter.ToUInt32(pk6, 0x74);
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HP_IV = (byte)(IV32 & 0x1F);
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ATK_IV = (byte)((IV32 >> 5) & 0x1F);
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DEF_IV = (byte)((IV32 >> 10) & 0x1F);
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SPE_IV = (byte)((IV32 >> 15) & 0x1F);
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SPA_IV = (byte)((IV32 >> 20) & 0x1F);
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SPD_IV = (byte)((IV32 >> 25) & 0x1F);
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isEgg = ((IV32 >> 30) & 1) == 1;
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isNicknamed = (IV32 >> 31) == 1;
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// Block C
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CT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x78, 24));
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CTGender = pk6[0x92];
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notWithOT = pk6[0x93] == 1;
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CTFriendship = pk6[0xA2];
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CTAffection = pk6[0xA3];
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// Memory Editor edits everything else with buff in a new form
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// Block D
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OT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0xB0, 24));
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// 0xC8, 0xC9 - unused
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OTFriendship = pk6[0xCA];
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OTAffection = pk6[0xCB];
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// 0xCC, 0xCD, 0xCE, 0xCF, 0xD0 unused
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EggYear = pk6[0xD1];
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EggMonth = pk6[0xD2];
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EggDay = pk6[0xD3];
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MetYear = pk6[0xD4];
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MetMonth = pk6[0xD5];
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MetDay = pk6[0xD6];
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// 0xD7 - unused
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EggLocation = BitConverter.ToUInt16(pk6, 0xD8);
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MetLocation = BitConverter.ToUInt16(pk6, 0xDA);
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Ball = pk6[0xDC];
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MetLevel = (byte)(pk6[0xDD] & 0x7F);
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OTGender = (byte)(pk6[0xDD] >> 7);
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Gen4EncounterType = pk6[0xDE];
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GameVersion = pk6[0xDF];
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CountryID = pk6[0xE0];
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SubRegionID = pk6[0xE1];
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ConsoleRegionID = pk6[0xE2];
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GameLanguage = pk6[0xE3];
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}
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}
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public struct SaveGame
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{
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public class Inventory
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