Commit graph

135 commits

Author SHA1 Message Date
abcboy101
b0da14b71e
Add Geonet/Unity Tower editor (#3909)
Adds a basic editor for recorded Geonet/Unity Tower locations for the Gen 4/5 games, building on this [post by Danius88](https://projectpokemon.org/home/forums/topic/62055-bw-b2w2-unity-tower-geonet-and-passerby-research/).
So far, I've implemented buttons that set all locations (including unused ones), set all legal locations, and clear all recorded locations; and checkboxes to toggle whether the whole globe is visible (used in Japanese games) and whether the ferry to Unity Tower is unlocked.

Haven't implemented any UI for editing the status of individual locations, since I'm not sure how to lay it out.
Also haven't implemented anything related to how the data of the other players in Unity Tower is stored.
2023-06-11 09:38:24 -07:00
Pasquale Nardiello
3ca16b435c
[SV] Give All Clothing button (#3876)
* Mapped Fashion items for S/V and added injection logic
* Added 'Unlock Clothes' button in Trainer Editor's misc section alongside ComboBox to select type to add all.
2023-05-26 10:24:27 -07:00
Pasquale Nardiello
d915bb6039
Img visualizer (#3875)
* Added Boxes to view Current Trainer photo and Trainer Icons

* Adjusted Images Visualization

* Updated Pictures decompression to final DXT1 version
2023-05-10 23:50:50 -07:00
sora10pls
6eb82e3847 Add unlock all fashion cheat for LGPE 2023-04-30 12:01:08 -04:00
sora10pls
f433d02052 Label profile picture/trainer icon save blocks 2023-04-15 11:59:55 -04:00
Kurt
c73264d4f3 Minor minor perf
Small changes to reduce some allocations
2023-04-15 01:58:37 -07:00
Jonathan Herbert
5cb31d660d
Add Enrollment Date To SaveBlockAccessor9SV and SAV9SV (#3851)
Add Epoch1900Value based on Epoch1970Value's API and the method @Lusamine described in #3800 to access the Enrollment Date From Scarlet and Violet Save
2023-03-29 20:44:04 -07:00
sora10pls
bd05da2b94 Revise SV stake collection cheat
Chains in front of the ruins are now removed when activating the cheat
Also reorder and label more blocks
2023-03-28 18:25:56 -04:00
sora10pls
6b5d4ec3ea Add, label, and reorder more SV save blocks
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-03-28 16:01:21 -04:00
Lusamine
0e16b08482 Label step counters in SWSH for egg cycle and party friendship 2023-03-26 16:10:26 -05:00
Manu
f9c55320f4
Label Active Outbreaks Number Save Block (#3844) 2023-03-20 06:07:30 -07:00
notzyro
df481c9b25
Label SV GO Vivillon Save Blocks (#3838)
- Rename FSYS_Vivillon for uniformity
- Labels bool for GOVivillon form is enabled
- Labels unix time stamp for GOVivillon postcard expiration
2023-03-18 16:38:11 -07:00
Kurt
0f1fba86f7
S/V 1.2.0 Support (#3819) 2023-02-27 19:12:27 -08:00
Kurt
88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00
sora10pls
854a8d1f5a SV block key label updates 2022-12-29 18:51:45 -05:00
Kurt
41930dd2bd Handle crossover flying dragonite
Update pkl from pkNX
2022-12-16 22:34:01 -08:00
Lusamine
46d96f2822 Document blocks for Gimmighoul, fixed symbols, and records 2022-12-15 13:14:26 -06:00
sora10pls
40701ced73 Add Mass Outbreak save blocks 2022-12-04 20:14:43 -05:00
sora10pls
fcff2925f1 Add 7 Star Raid record editor 2022-12-02 22:20:43 -05:00
sora10pls
1ffd6872a8 Unban Lansat Berry 2022-11-29 21:47:42 -05:00
sora10pls
d64fdb68ad Label event raid identifier save block
0 for no event active
20221125 for Eevee
2022-11-27 21:31:04 -05:00
Kurt
cee97ada26 Minor clean 2022-11-26 14:22:57 -08:00
Kurt
184c206910 Set form seen on SAV pk9 dex set
Set seen gender too
private unused flag names
2022-11-25 19:11:25 -08:00
Kurt
721159b0db Add rental teams block label 2022-11-24 22:44:59 -08:00
Kurt
7d7d7e91c0 Add gen9 flyto unlock button 2022-11-24 21:25:52 -08:00
Kurt
b6ac0de3f7 Fix changing sav language setter block set 2022-11-24 19:13:19 -08:00
Kurt
03182ebd3d Update 22.11.24
Adds support for Scarlet & Violet.

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-11-24 17:42:17 -08:00
Kurt
fc754b346b
File scoped namespaces (#3529)
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces)

Updates all the files, one less level of indentation.

Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
2022-06-18 11:04:24 -07:00
Kurt
436588eb10 Replace é->e for code symbols
Closes #3519
Usages weren't consistent; since `é` isn't accessible on usual english keyboards, just use regular `e` instead of alt-223 entry.

Not sure why VS preferred to save the text files without an encoding prefix; oh well.
2022-06-11 15:32:12 -07:00
Lusamine
0b50d6d4ac Label SWSH Poke Job Storage Block 2022-05-18 00:03:59 -05:00
Lusamine
4e703b7c9e Correct ordering of SWSH rental team blocks 2022-05-13 20:02:41 -05:00
Kurt
a681783f1a Extract interface for SaveBlock, allow strict
External users shouldn't be using SaveBlock
2022-04-15 11:45:04 -07:00
Kurt
ac7947fd66 Misc tweaks - static namespace using 2022-04-15 09:54:12 -07:00
Kurt
54f1e341f9 Spanify spawner object get 2022-03-20 01:46:24 -07:00
Kurt
bb8dee1e6c Return block value
oops, refactoring forgot to add return
Closes #3458
2022-03-08 08:36:17 -08:00
Kurt
47f7efab2c Update SCBlockAccessor.cs 2022-03-06 00:46:10 -08:00
Kurt
3c567c0c97 Rearrange some scblock logic
No functional change. just increasing robustness
Decouples exportable state from get/set values
2022-03-05 17:46:03 -08:00
Kurt
1370d9ab0f Merge SAV8 into SAV8SWSH
Was originally expected that gen8 was going to be a pair+revision generation, but with BDSP and PLA being totally different games, there's no need to have inheritance complicating a single SWSH class.
2022-03-05 17:34:09 -08:00
Kurt
90b075947d Move some get/set operations into Accessor class
Adds exception-free get/set for revised saves.
2022-03-05 17:33:08 -08:00
Kurt
7cfdb8a466 Move hashing to SCBlockAccessor, fix #3455
Fixes #3455 by adding bool for insular sea, and adjusting overall progress values as listed.
Closes #3456 (supersedes)

Updates SCBlockAccessor to eliminate bounds check (integer overflow, which isn't possible with our array size), adds some overloads, and xmldoc.

Co-Authored-By: Jonathan Herbert <3344332+foohyfooh@users.noreply.github.com>
2022-03-02 18:05:13 -08:00
CanoeHope
e507d4ab91
Update SaveBlockAccessor8LA.cs (#3453) 2022-03-01 21:34:37 -08:00
CanoeHope
e792c038b8
Label a new L:A update block (#3452) 2022-02-28 22:47:30 -08:00
Kurt
b3cd4dea25 Initial support for PLA-v1.1 2022-02-27 07:56:47 -08:00
Kurt
5a71ecc8bb Minor clean 2022-02-24 23:17:16 -08:00
Kurt
a276975847 Don't throw exception in safe block search
Just duplicate the method to return fake default instead of trycatch overhead.
2022-02-24 21:02:08 -08:00
CanoeHope
61821c7986
Add L:A blocks and BDSP event constants (#3444)
* Update SaveBlockAccessor8LA.cs

* Update work_bdsp_en.txt
2022-02-20 22:46:20 -08:00
Kurt
d5be6254f3
Add logic for PLA wild RNG correlation (#3443)
Adds structures to read/write saved spawner data such as seeds, counts.
Adds generator and validator to emulate the FixInitSpec builder used by the game logic

Similar to SW/SH raids, validating these in-process is not feasible due to the number crunching required.

This does not handle the encounter slot call or the follow-up level range call. Just the inner FixInitSpec ctor & fill.

level is calc'd:
randFloat(sum) -> slot float
rand.Next() -> gen_seed (for all the details)
rand.NextInt(delta) +min -> level

Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-20 17:59:48 -08:00
CanoeHope
08f8b6e3d4
Add Legends: Arceus blocks (#3403)
* Update SaveBlockAccessor8LA.cs
2022-02-08 18:50:52 -08:00
sora10pls
9023b302c8 Label individual clothing item unlock save blocks 2022-02-05 13:38:39 -05:00
Kurt
0b32cbf132 Update PKHeX.Core abstractions with latest logic
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-04 17:35:15 -08:00