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Correct ordering of SWSH rental team blocks
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1 changed files with 4 additions and 4 deletions
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@ -96,13 +96,13 @@ namespace PKHeX.Core
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private const uint KTrainer3EndlessRecordData = 0x7BD78AF1; // Trainer 3's Data of Best Endless Dynamax Adventure Record
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private const uint KTrainer4EndlessRecordData = 0x7AD7895E; // Trainer 4's Data of Best Endless Dynamax Adventure Record
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// Rental Teams - Objects (Blocks) (Incrementing internal names?)
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// Rental Teams - Objects (Blocks)
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private const uint KRentalTeam1 = 0x149A1DD0;
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//private const uint KRentalTeam2 = 0x159A1F63; // does not exist
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private const uint KRentalTeam2 = 0x179A2289;
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private const uint KRentalTeam3 = 0x169A20F6;
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private const uint KRentalTeam4 = 0x179A2289;
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private const uint KRentalTeam4 = 0x199A25AF;
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private const uint KRentalTeam5 = 0x189A241C;
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private const uint KRentalTeam6 = 0x199A25AF;
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//private const uint KRentalTeamUnused = 0x159A1F63; // does not exist
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// Download Rules
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private const uint KDownloadRules1 = 0xEEF1B186;
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