Kurt
9f249ef4d6
Add bounds check for API purposes
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chris doing things funkily, might as well range check ourselves before blindly accessing the array
Use a const value for vivillon max wild form value
2021-08-19 18:59:24 -07:00
sora10pls
5379bad7ff
Add new distribution raids 👻
2021-08-19 21:20:56 -04:00
Kurt
c0d748a975
Add Dream World upload slot indicator
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Tested & works on bw & b2w2
Thanks Brokemia for the request!
2021-08-16 11:54:03 -07:00
Kurt
a926923a6b
Remove Fullness/Enjoyment from ExtraBytes
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They show up in the memory editor
2021-08-15 19:32:50 -07:00
Kurt
05d745afe5
Fix inverted format search
2021-08-15 19:32:33 -07:00
Kurt
d4ce28ed12
Fix exception when opening trashbytes
2021-08-15 19:32:22 -07:00
Kurt
934628b077
Pre-filter memory mismatch on moves
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All over the place with prior commits; everything should be correct (and more robust) now.
2021-08-15 14:23:15 -07:00
Kurt
31ddaf2bc4
Don't defer on ability mismatch
2021-08-15 11:07:59 -07:00
Kurt
42330eb771
Memories and special moves, bite the bullet
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Allocate a list :(
We need to keep all the secondary deferred around, since they have special movepools.
2021-08-15 09:47:31 -07:00
Kurt
7c60363b38
Rework match ranking to have multi levels of deferral
2021-08-15 09:28:47 -07:00
DOTTEL Gaël
ff309fc9c5
fix french translation for form ( #3243 )
2021-08-15 07:43:28 -07:00
Kurt
24e77e7382
Handle form changing for move memories
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Doesn't invalidate any of the statements made today.
ty @Lusamine for identifying these cases.
2021-08-14 20:20:13 -07:00
Kurt
db1cbf8cce
Handle raids with specific TR moves tripping memory checks
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Defer the ones that have the memory and don't have the move; we'll likely find another match else settle for this one.
2021-08-14 19:47:52 -07:00
Kurt
2f9b175cd2
Show gmax for encounters in encdb
2021-08-14 17:16:53 -07:00
Kurt
c5919dbec4
Show gmax X like pkm atop a mystery gift sprite
2021-08-14 17:07:23 -07:00
Kurt
e1c8ab8d96
Fix remapped glyph
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Future updates to glyph remapping to come later
2021-08-13 17:25:20 -07:00
Kurt
44e360f7c7
Add Wolfe coal gift ahead of actual release
2021-08-13 17:24:49 -07:00
Kurt
44589e6fbb
Minor tweaks
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use switch expr for auto-backup load
trycatch plugin activator (just in case)
extract dialog prompt for easier reading
remove dead method
2021-08-13 15:37:21 -07:00
Kurt
9793e9f1a0
Minor clean
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Slap on interface for EntreeSlot
De-magic some 💯 numbers to indicate what they're doing
Improve perf of move-match-relearn check
Add an "else" as valid is never both values (history verifier)
2021-08-13 15:36:30 -07:00
Kurt
a0bdb1a40e
Fix OT->HT memory string output for HT verifier
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Use the `memory.Handler string` value rather than recomputing. (lines 51, 64 pf memverify)
2021-08-12 17:33:31 -07:00
Kurt
cad09e68bb
Fix source string returns
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I blame the goofy "move egg" names confusing me
Reorder some so that the switch case is sequential and can be optimized by jit as a jumptable
2021-08-12 17:32:25 -07:00
Kurt
4719ee7816
Trigger combobox event for event work values if value is 0
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Closes #3240
Initial value is zero, so the "changed" event doesn't trigger, leaving the first combo item selected.
Co-Authored-By: CanoeHope <43196464+CanoeHope@users.noreply.github.com>
2021-08-08 12:08:14 -07:00
Kurt
76df80719a
Fix inverted check
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Closes #3239
Thanks @SunakazeKun !
2021-08-08 10:21:39 -07:00
sora10pls
803fe84f04
Add form strings for Eiscue, Morpeko, and Zacian/Zamazenta
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Ice Face, Full Belly Mode, and Hero of Many Battles (strings trimmed where appropriate)
2021-08-07 13:22:14 -04:00
Kurt
c77543584e
Widen pkm form dropdowns
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Removes the hax form ID specifying; just use batch commands to mod the slot for out of bounds values.
2021-08-06 22:04:11 -07:00
Kurt
ad8d622443
Rearrange text resources
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Put legality stuff with legality
2021-08-06 20:20:12 -07:00
Kurt
89372145b7
Extract legality report (invalids) methods
2021-08-06 16:12:11 -07:00
Kurt
b8e203bdef
Remove invalidmatch tracking
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The Encounter verifier method rarely rejects as our inner encounter matching methods are all-or-nothing. Don't bother keeping references for this bloat.
Ran the unit tests and nothing hit this logic.
2021-08-06 15:38:39 -07:00
Kurt
9f8642f7d2
Hide Generation/Game setters behind mutation method
2021-08-06 15:35:49 -07:00
Kurt
391c6d4af6
Use Generation property when available
2021-08-06 15:34:28 -07:00
Kurt
69a907c5e7
Pass encounter object to innermost ability verifier
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Fixes stuff for format3 CXD encounters as the side-games applied ability bits regardless of a second ability existing.
2021-08-06 15:26:21 -07:00
Kurt
70e10478dd
Extract fog boost location check
2021-08-06 14:54:32 -07:00
Kurt
e3c28156bf
Split legality tests into subtests by folder
2021-08-06 14:33:34 -07:00
Kurt
feb2eab7e5
Subfolder private unit test files
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Allows differentiation of certain check types
2021-08-06 13:45:32 -07:00
Kurt
754e7ab821
Add private files legality test method
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Dump your legality files into the legality\private folder, and they'll be checked to ensure they're valid.
2021-08-06 13:19:27 -07:00
Kurt
d2d10b445b
Update translatable strings
2021-08-06 10:11:55 -07:00
Kurt
a939a2dbd6
Add pkmdb sorting rules for loaded database set
2021-08-06 10:09:16 -07:00
Kurt
c126cd968a
Only boost templates to 60 in wild area
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No functional change for legality checks, so should be fine unless you're trying to get tiny edge case stuff.
2021-08-06 09:42:27 -07:00
Kurt
5ec2b12ae5
Handle some warnings for release build
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Unused usings; just make PIDType stuff visible.
2021-08-06 09:41:39 -07:00
sora10pls
56907ae002
Update staged screenshots for all READMEs
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Language-specific now!
2021-08-06 05:46:34 -04:00
Kurt
0094492bd2
Update 21.08.06
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Update mgdb with latest
2021-08-06 00:34:31 -07:00
Kurt
0f3e5095c5
Replace more linq usage
2021-08-05 22:39:38 -07:00
Kurt
e18c2d8fa4
Replace linq with similar but faster logic
2021-08-05 20:47:32 -07:00
Kurt
5c472a400d
Expand shorthand parameters
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int i => int index, or whatever the value is representing.
2021-08-05 20:33:25 -07:00
Kurt
a1f5c76790
Fix pgl jpeg save
2021-08-05 19:38:47 -07:00
Kurt
9f910120f9
Use filtered sources if available
2021-08-05 19:12:47 -07:00
Kurt
6fe918c7e2
Use filtered sources
2021-08-05 18:59:21 -07:00
Kurt
c2f6b08418
Use explicit generation for sprite fetches
2021-08-05 18:55:05 -07:00
Kurt
8d7f56a7db
Remove box bar, inline sprite height calc
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Skip empty slots since the input data no longer guarantees no empty slots
2021-08-05 18:54:47 -07:00
Kurt
edcf3a9bd6
Remove duplicate no-item for gen6 held item list
2021-08-05 18:54:08 -07:00