Kaphotics
f728608216
Add Clear All for Memory Country/Region
2016-03-26 19:40:02 -07:00
Kaphotics
f55c2df910
Remove old ramsav cases
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Unnecessary, program can't handle them anymore.
2016-03-25 00:10:57 -07:00
Kaphotics
a2c42a2293
RelearnMove suggestion instead of copyMoves
2016-03-25 00:10:11 -07:00
Kaphotics
ebb6349ceb
Less cryptic encountertype choices
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Resolves #91
2016-03-24 17:04:28 -07:00
Kaphotics
ea3fabe8e9
Drop past gen pkm -> slot img refresh
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Fixes #89
Thanks poutros
2016-03-24 16:44:57 -07:00
Kaphotics
2b91145612
Clear bad egg background when slot is overwritten
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PKHeX will never write a sanity=0 or bad chk, so no need to check.
(anyone can make the program do that though!)
2016-03-23 21:35:36 -07:00
Kaphotics
eec754256a
Lambda
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Slick.
2016-03-22 20:30:48 -07:00
Kaphotics
c89e3a84c1
Allow menu strip to stay open on chk click
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Allows the user to click multiple options in Set to SAV and Database
filters without having the options disappear on click.
2016-03-22 20:14:11 -07:00
Kaphotics
17109093bd
Update legality display before alert
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Instead of updating after displaying why it's (not) legal.
2016-03-20 21:57:50 -07:00
Kaphotics
7269c97699
Minor tweaks
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Update legality on showdown export
Update all legality on legality analysis triggered (PB_Legal or
contextmenu)
2016-03-17 18:58:30 -07:00
Kaphotics
76b3031263
Invalidate legality on bad moveset
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Make the legality pictureboxes global for the Main form.
2016-03-14 23:26:29 -07:00
Kaphotics
945d0187ee
Lowercase hax detection
2016-03-14 17:55:42 -07:00
Kaphotics
9cf6753a36
Lowercase Update
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Addresses #82
2016-03-14 17:54:30 -07:00
Kaphotics
c08e8a75c5
Safe accessing
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2 gender chars at most -> any fuzz/bad pk6 won't throw here.
2016-03-13 23:20:45 -07:00
Kaphotics
b357a00fe3
calendar at current date on load
2016-03-13 18:38:11 -07:00
Kaphotics
c6439aa03c
Add legality indication on loading to tabs
2016-03-13 18:09:12 -07:00
Kaphotics
2e0a06034c
Add Full Size WC6 importing
2016-03-13 10:54:33 -07:00
Kaphotics
0ebbcbccb4
Move Legality check rewrite
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Moved to checks
Returns why it's invalid
Added base egg move checks -- all eggs need level1 moves, can only be
pushed out. The move table acts as a sliding window; grab a list of
level1 moves, tack on relearn moves, then observe window view (last 4).
Added egg met level check
2016-03-12 09:16:41 -08:00
Kaphotics
019d074f0d
Speed up startup time
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SelectionLength takes a lot of time when loading fields, so only start
doing it when the form is totally loaded.
2016-03-11 20:57:55 -08:00
Kaphotics
9210ef06c6
Add Move checking
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Tweaked some inner logic to validate moves on creation of new
legalityanalysis for use in display, with refresh methods.
2016-03-11 20:56:40 -08:00
Kaphotics
0e1599e9d5
Farewell QR! label
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Moved into the contextmenu.
shortcuts available:
shift click picturebox -> out QR (to window)
alt click picturebox -> in QR (from clipboard)
2016-03-11 18:40:08 -08:00
Kaphotics
9729e5a30e
Merge pull request #79 from chenzw95/unown-pid
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Generate legal PID for Gen III Unown
2016-03-09 00:38:05 -08:00
chenzw95
f405840ba5
Generate legal PID for Gen III Unown
2016-03-09 16:29:18 +08:00
Kaphotics
97a8825406
Add legality text exporting
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WIP -- no text is returned from the called method.
Fixes the Control Click preview box not exporting ek6 (was right click
previously).
2016-03-08 19:20:29 -08:00
Kaphotics
d284256088
Update EC for pre Gen6 randomPID/shiny
2016-03-06 22:21:54 -08:00
chenzw95
f731dd9248
For Gen III & IV Pokemon, generate PIDs to ensure legal nature
2016-03-07 11:24:34 +08:00
Kaphotics
bc71969277
Reduce legality checking footprint
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No need to have recursion; profiler now indicates a >10x reduction in
processing power for this feature
2016-03-06 14:42:20 -08:00
Kaphotics
ff64a875fc
ComboBox empty text => index 0
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Easier clearing of values; instead of saying "stuff is wrong", it's
obvious the user deleted the text so just set it to the 0th item.
2016-03-05 16:59:16 -08:00
Kaphotics
6ece2a5f1e
Relocate JPEG code
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-14 lines
2016-03-04 22:09:54 -08:00
Kaphotics
aa40e9af5a
Minor Fix (interpolation)
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Line 2552 wasn't interpolated, leading to {BackupPath} getting spat out
literally.
With that I split up the nesting to make the logic more clear.
2016-03-04 20:48:27 -08:00
Kaphotics
5ea193819e
Add WC6 move checking
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Using PPorg's wc6 database.
2016-02-28 17:05:38 -08:00
Kaphotics
4cfa9e322f
Cleanup
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Nothing.
2016-02-28 13:49:58 -08:00
Kaphotics
e024d7824b
Modifying Met Locations update Legality analysis
2016-02-27 18:10:02 -08:00
Kaphotics
c6796a09f0
Fix Location bugginess with Legal checking
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Thanks Odaxis.
2016-02-26 20:33:18 -08:00
Kaphotics
cb6a3394d5
Add encounter tables
2016-02-25 16:19:59 -08:00
Kaphotics
264ae85509
Simplify references to local copy
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Not going to reference main form besides open/close r/w.
2016-02-24 15:29:24 -08:00
Kaphotics
643b2afb52
Cleanup
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Safe casts aren't needed for Array.IndexOf
Initial Ribbon images are already set up, no need to rereference
Slicker way of inverting checkboxes.
2016-02-24 14:59:03 -08:00
Kaphotics
b3a4cc858e
Move Relearn checks to Analysis.cs
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Keeping logic out of Main.cs
2016-02-23 19:19:25 -08:00
Kaphotics
968eabd053
Reorganization for future changes
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Moving legality stuff into separate class
2016-02-22 22:52:48 -08:00
Kaphotics
7a3b0699d0
Add battle resort = egg, add smeargle bypass
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I still should move this to a legality checking core, will do after this
weekend's VGC.
2016-02-20 22:21:03 -08:00
Kaphotics
c426089c07
Add Move Legality Checker
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Note that this is a first iteration feature; there are known edge cases.
This feature is merely to assist the user by highlighting moves that are
outside of the typical moveset.
Levelup/Eggmove/Tutor/TMHM are used in the logic.
2016-02-17 07:54:59 -08:00
Kaphotics
4eab4c2434
Fix box import filecount msg
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ctr is not initialized to 0 (instead to 30*CB_BoxSelect.SelectedIndex),
so we need to undo that to get the actual count of files imported.
Fixes #74
2016-02-12 00:01:15 -08:00
Kaphotics
7b380cd0aa
Refactoring
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Minor fixes to coding style
PGT fixed default OT name from pk4HeX to PKHeX. Yay for replace all
"pk"-"pk4" case insensitivity.
2016-02-11 23:42:42 -08:00
Kaphotics
e8c1fb662d
Add automatic save backup
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Create "bak" file, or export a backup successfully anywhere to receive
the "create bak folder" prompt. When saves are loaded (with a new
timestamp), they will be backed up. Repeat loads of the same file will
not be backed up, as a backup of that file already exists
(OT/Game/SavedAt is the hash used).
2016-02-11 21:41:31 -08:00
Kaphotics
cab1959aa7
Add Version Name to backup name
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Seems ok.
2016-02-11 20:53:11 -08:00
Kaphotics
1b4975f6c5
SAV remember import name&dir
2016-02-11 00:56:10 -08:00
Kaphotics
d2214f4fa1
Refactoring
2016-02-10 00:33:42 -08:00
Kaphotics
62bb9350ba
Improve 1MB error messages
2016-02-09 15:44:59 -08:00
Kaphotics
9f6e31f6eb
Fix 1MB importing opposite
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Yes => 0
No => 1
Nobody uses 1MB imports anyway...
2016-02-09 15:37:12 -08:00
Kaphotics
da862c2ae5
Remove "Cancel" option where not necessary
2016-02-09 15:35:56 -08:00