Kurt
3c4ba0d52b
Misc cleanup
2018-07-22 17:26:19 -07:00
Kurt
b97e967304
Misc cleanup
2018-07-22 17:14:22 -07:00
Kurt
e1365c837c
Glow sprite edges
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Continue using the hover frost effect on the edges too
doesn't really play well with the colorized slot image since it's 1px,
whatever.
2018-07-21 21:55:37 -07:00
Kurt
0c5c9bc33c
Misc clean / xmldoc updates
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remove unused label in QR (use window Font)
escape & -> & for xmldoc proper style
2018-07-21 19:20:11 -07:00
Kurt
3510d72fef
Fix legal/illegal qr image sizing
2018-07-21 10:42:23 -07:00
Kurt
63b9b72a49
Relocate save detection to core
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Environment.GetLogicalDrives is not present in net standard 1.3;
relocate code and add it as a parameter
2018-07-21 10:23:15 -07:00
Kurt
c7175fbdb4
Misc reorg
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bye bye SAVUtil and PKMUtil
2018-07-20 21:32:33 -07:00
Kurt
33637836f2
Ignore detected saves when displaying backups
2018-07-18 21:26:18 -07:00
Kurt
e5d95bf178
Display autodetected path location better
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Autodetect location not stored in a button path will show up as "???";
check the typical homebrew autodetect paths, then display the parent
folder
eg, Path.Combine(root, "3ds", "Checkpoint", "saves");
shave off "saves" to return X:\3ds\Checkpoint
add range checks to label translation
2018-07-18 19:32:57 -07:00
Kurt
01c4ca348f
Allow FolderList to be translated
2018-07-17 21:02:01 -07:00
Kurt
99c790a4b0
Update File name/path/folder fields
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original file path is not saved with the two listed properties, add
FileFolder and relcoate existing FilePath functions to that field
move some GetVariantSAV usages to the string method instead of byte[]
2018-07-16 21:00:43 -07:00
Kurt
a81c28f114
Upgrade FolderList to show recent/backups
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sortable grid like the ReportGrid for pkm, can open/browse individual
files
2018-07-15 17:48:31 -07:00
Kurt
99673706a0
Rework recent savefile detection
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return a reference to the savefile rather than the path, since a
SaveFile has a FilePath property.
2018-07-15 13:35:58 -07:00
Kurt
cce7f34f05
Re-add 'unused' qr pattern methods
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simplify out the floor operations while we're at it
should have been a func array in the base lib but whatever ;)
2018-07-15 10:57:37 -07:00
Kurt
8d89776ae9
Remove unused portions of lib
2018-07-14 21:55:26 -07:00
Kurt
fae36e2086
Add layerimage overload
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transparency=1 is no opacity change
remove Rectangle use, just provide coordinates (looks to be simpler in
the .net src too)
2018-07-14 18:43:46 -07:00
Kurt
6c8374f26f
Extract inner sprite building to class
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any romhack maker can replace the behavior with their own builder
2018-07-14 17:53:37 -07:00
Kurt
4d73fa70d8
Simplify binding to ComboItem logic
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could probably look into better binding but meh
2018-07-14 16:00:28 -07:00
Kurt
8c2b74c149
Refactoring
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max IVs use flawless method directly with 6 IVs specified
move color blend/stat calc to ImageUtil
move potential string to commonedits
expose color properties for pkmeditor
don't constantly create/dispose brushes for drawing legal moves
2018-07-14 15:08:14 -07:00
Kurt
d724dffcc3
Update translations
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Add secret debug hotkey to trigger update of translation files
2018-05-31 22:40:55 -07:00
Kurt
3b635be77f
Flag nonparsed
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removed parsedvalid/invalid, unnecessary I guess
2018-05-22 18:57:39 -07:00
Kurt
6949cf103e
Add custom savefile extension support
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savexts.txt if you wanna update it without recompiling
Keep in mind these are just aliases for raw data. No conversion is done,
it only allows the file to be filtered to.
Closes #1955
#1856
#1455
2018-05-21 19:12:02 -07:00
Kurt
400774595e
0 indexed -> 1 indexed
...
fixes regression from 2 days ago
e216c38151 (diff-37bd5b548e2b340e5c38fd0961a3eb04L165)
Thanks @ReignOfComputer for pointing this out:
https://github.com/kwsch/PKHeX/pull/1956
(also, update GetSprite since slot is 1-30; box is now -1(and below) if
not originating from a box. Now matches the legality check side
2018-05-21 18:28:54 -07:00
ReignOfComputer
a81b43cd4f
Fixed Off By One Error in Single Box Dump ( #1956 )
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Huh, how long has this been here :O
2018-05-21 18:24:29 -07:00
Kurt
05e3b3c8c3
Add switch save detection & folder browser link
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use checkpoint's path
hide cgse paths if they don't exist
( ͡° ͜ʖ ͡°)
2018-05-21 18:20:08 -07:00
Kurt
0e6db90de2
more minor tweaks
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add 2 overloads for encounter generator
more simplifications
2018-05-12 18:11:47 -07:00
Kurt
99005d8fc0
Refactoring
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more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
e2f11edc43
Refactoring
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discards, Array.Find over FirstOrDefault
2018-05-12 08:41:29 -07:00
Kurt
5a3c8f4147
Remove trailing whitespace
2018-05-12 08:41:29 -07:00
Kurt
232427d002
Rework slot interactivity a little
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decentralize some logic, individual view providers now provide the
details rather than detecting from a huge array.
#1925
2018-05-05 08:07:22 -07:00
Kurt
9fd0432c41
Reference check translatable object string
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Closes #1921 by only setting the string if it is updated.
2018-05-01 18:42:56 -07:00
Kurt
cee43a3c4b
Fix translating non-translatables
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addnew adds a key when not found in original translation, which results
in translating to the old value when flipping back to that language. can
result in invalid values if the control is used as any data display (ie
Gender label)
https://projectpokemon.org/home/forums/topic/44926-when-i-changed-the-language-a-bug-about-gender-occurred/
2018-04-19 15:36:43 -07:00
Kurt
6ac8ed0098
Update translations
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all supported langs now have all 3 translatable resources; translate
away!
2018-04-08 09:19:19 -07:00
Kurt
2acef4eaf7
Add messagestring dumper
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untested, will monkey with later
2018-04-06 22:51:10 -07:00
Kurt
41653490c1
add better legality string file updater
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may want to make the export location smarter so that they dump back to
the compiled resource location, meh
assume that english is already loaded; restore english before next so
that new languages use english as the base language for untranslated
strings
2018-04-06 22:06:15 -07:00
Kurt
1d4e815689
Extract more mesage strings
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all common strings in forms used by multiple generations
would rather rework the individual generation strings to be unnecessary
with better interaction instead (if possible), as translating hundreds
of limited exposure strings is a drag.
2018-04-06 21:23:09 -07:00
wwwwwwzx
8710c7a517
Translations update ( #1887 )
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* Update Chinese translation file - 2
* Fix up base stats label translations
2018-04-04 22:45:14 -07:00
Kurt
48cf658abd
Update translations
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#1885
removes content not present, moves dev code to separate debug-only class
2018-04-03 18:46:32 -07:00
Kurt
1777a09bde
Update translation files with all translatables
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Closes #1883
Some controls could be manually pruned (like Gender labels), but nah
2018-04-02 20:55:10 -07:00
Kurt
aedc0092b4
Rework translations
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instead of:
controls on form->dict of names, look up line to find control
now:
dict of names->look up control to find name
faster overall, simpler, and updates the dictionary with new control
entries. browse thru forms that call translateinterface with one
language (english), then updateall(en) and dump to get the updated
translation files.
#1864
2018-03-20 22:34:44 -07:00
Kurt
26cc266dd1
Move type sprite fetch remapping to pkmutil
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I still don't like it 100%
2018-03-18 11:25:57 -07:00
Kurt
f9002c6cc9
Add trashbyte copy for OT import on gen1/2
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Closes #1849
NAME_LENGTH is 11 for both gens and the offsets don't vary between
languages, so it's a simple fetch.
2018-02-22 22:42:50 -08:00
Kurt
8e0ec17e9f
Misc refactoring
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no functional changes
2018-02-21 20:35:07 -08:00
Kurt
fabb64705b
Split folder->import to multiple overloads
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path, paths, gifts, pkms
removed conversion counter because meh
#1804
2018-01-31 23:37:01 -08:00
Kurt
0ee36a655a
Simplify bitmap generation
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stride is bpp*width + padding bytes; 0x20 worked for the old code since
8*4=0x20 (width of tile).
2018-01-21 17:22:31 -08:00
Kurt
4fb3c22b1c
Remove usages of System.Drawing.Color
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Eventually need to remove usages of bitmap
2018-01-13 19:09:43 -08:00
Kurt
4f489a720f
Refactoring
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move logic back to cgearbackground, initialize the bg regardless of
psk/cgb input format
cache background data to return psk (potentially unintended side effects
if importing bw psk to b2w2, will have to fix cgb->psk first then undo
this tempfix)
#1699
2018-01-09 23:30:44 -08:00
Kurt
1417a6d576
Add shiny sprite fetch & fallback
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pseudo future proofing in the event new species sprites are added and
recolored variants are not
Closes #1735 , thanks @trainboy2019 !
(reimplemented alterations with GUI-saved settings)
2018-01-02 17:17:30 -08:00
Kurt
2dbdb35955
Misc tweaks
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possibly fix UI not-1x scaling screwing up drawn pkm images with
items/shiny/illegal.
simplify some logic -> speed improvements (wow so noticable /s)
2017-12-16 18:29:10 -08:00
Kurt
f25b4fea9c
Add forme range check method to personalinfo
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relocates logic to better location
2017-11-21 18:32:27 -08:00