Commit graph

39 commits

Author SHA1 Message Date
Kurt
e6a74b0145 Only skip nickname set if currently same
Closes #1842
2018-02-17 17:42:00 -08:00
Kurt
802105d22d Allow pay day mewtwo, disallow dizzy punch
#1772
transfer pk1->pk2->pk7 for mewtwo knowing dizzy punch, just so we can
keep Pay Day
2018-01-25 19:17:42 -08:00
Kurt
e79a35d387 Fix long OT name length setting
StringLength is the raw buffer size, needs to be offset by 1 as the
string length enforced does not consider the terminator

12char OT name in sav7 loaded to tabs -> load gen1/2 save = exception
(now fixed)
2018-01-01 11:27:45 -08:00
Kurt
a1f2f8708a Refactoring
pass identifier on cloning pkm
remove unnecessary ref for passing Data (not modifying array reference)
const some magic numbers
2017-12-27 16:36:24 -08:00
Kurt
3445b46526 Remove unnecessary array cloning
new objects would always clone the input array; only clone on object
cloning (keep the original array reference on initial creation from
bytes)
2017-12-26 21:38:19 -08:00
Kurt
18796d6f92 Misc tweaks
fix bk4 ribbon checks (lacked interface inheritance)
change MN -> UM for get blank save (unused in PKHeX solution)
prevent inheriting from derived pkm classes
2017-12-16 14:11:41 -08:00
Kurt
a7866d3ed0 Simplify crystal detection
any crystal-only data => crystal
no change in overall function for legal pkms being transferred
2017-11-24 18:12:30 -08:00
Kurt
1aea5ac7de Switch crystal detect to gender 2017-11-24 16:21:52 -08:00
Kurt
3483b4bb91 Clean up vc2 legality/transfer stuff 2017-11-24 10:13:42 -08:00
Kurt
b8a5657d5a misc tweaks
pull out transfer locations to const references
add vc2 & crown beast/celebi met location suggesting
add vc2 crystal sensitive detection
add 2 more usum trainer stats (thanks holla!)
2017-11-22 21:45:30 -08:00
Kurt
1e5fc96e8e fix gs met location errors
override current location if format is GB
update GS transfer location ID
2017-11-20 09:11:37 -08:00
Kurt
c2cf824afd Fix {0xE8, "췄"} - {"츄", 0xF2} KOR swap
that's silly lol
#1547
2017-10-26 20:18:32 -07:00
Kurt
c60fee85b2 fix pk2 korean nickname set
closes #1544 , thanks @host1126 !
2017-10-24 18:57:28 -07:00
Kurt
69cf1eaa9c add more pkhex.core xml documentation
adds a bunch of documentation useful for those unfamiliar with the core
library
2017-10-23 23:12:58 -07:00
Kurt
515a694afa Add LanguageID enum
no functional change, just less-magic-numbers for easier to understand
src
2017-10-22 21:01:08 -07:00
Kurt
42d1c252ee Enhance gen1/2 language detection
Closes #1540 , check for german only characters (gen1/2 can trade
between resulting in only OT being checkable). May be worth changing the
german check to return an int instead and check for other language
specific values.
2017-10-22 16:52:46 -07:00
Kurt
50dfa3603e fix 50/50% male/female gen1/2 7 ATKIV
ma boi nixhex with wrong info at smogon
http://www.smogon.com/ingame/guides/rby_gsc_stats#gender

bulbapedia is right
https://bulbapedia.bulbagarden.net/wiki/Individual_values#Gender

Thanks StarFisherX for bringing this to my attention!
2017-10-07 20:42:51 -07:00
Kurt
059451d66e misc tweaks
dictionary species check, max deviation beginnings for USUM
simplification for gen1/2 pokemonlists
2017-10-05 22:37:45 -07:00
Kurt
ea751e26b1 Convert chinese string only if species name
Resolves charmap duplications in the chinese char tables:
多边兽Z (Porygon-Z)
属性:空 (Type Null)
谜拟Q (Mimikyu)
卡璞・鸣鸣 (Tapu-Koko)

Games cannot have a nickname/OT in chinese as of current date... I
assume this will be fixed down the road
2017-10-03 18:15:15 -07:00
Kurt
a9892203c7 Refactoring
extract pkm loading routines to smaller methods
reduce code duplication (rely on empty setters to ignore some calls)

should be much easier to understand the load/save process; the original
setup (pk6) was following the structure from 0x00-end, no point still
doing that as everything is now abstracted.
2017-10-02 23:13:40 -07:00
Kurt
1e377c2963 interpolation++
no functional change (assumed)
2017-09-29 22:58:25 -07:00
Kurt
e5d7a063af Fix jpn/kor pkm collision
OTname length is 6 in JP games and 11 in kor/eng
Thanks smileynation!

https://projectpokemon.org/home/forums/topic/41689-bug-reporting-japanese-name-of-kin-gin-version-vc-jpn
2017-09-24 08:36:10 -07:00
javierhimura
f3743e490b Korean language restrictions
Restriction happens because Korean can not trade with non-Korean GB era games
- There is no Korean release for gen 1 pokemon, included VC
- With no gen1 pokemon means any Korean gen2 is Gen2_NotTradeback, that means no gen1 origin nor moves are Legal
- Crystal was never released in Korean
- Pokemon Stadium 2 was never released in Korean, that means no move reminder for gen 2 korean pokemon

- Generation 4 can not trade between Korean and not Korean games, but Korean games can use the palpark with any language

Chinese language restrictions
There is no Chinese release for gen 1 and 2 pokemon games, VC Chinese games are in Japanese
2017-09-23 20:46:10 +02:00
Kurt
76adfd62bf Fix korean nickname detection
extracted the GetNonNicknamedBytes method (used in SetNotNicknamed and
GetIsNicknamed)
korean strings are variable byte width so using max string length is
insufficient
2017-09-22 20:34:29 -07:00
Kurt
6e579abfc3 Misc changes
* allow gen2 to have evolutions on gen1 when transferred to gen7
(Core.cs)
* handle korean strings on transfer slightly better (pk2.cs)
* auto-set johto location when changing game ID
* auto-detect VC saves (all have extensions with .dat)

Closes #1478 , thanks @NinFanBoyFTW !
2017-09-22 17:54:43 -07:00
Kurt
3a90093cb1 Add unown altform 2->7 conversion
Closes #1476
2017-09-22 15:38:17 -07:00
Kurt
4f9dc69504 misc kor improvements
pk2 objects now detect if they are korean or not
2017-09-10 22:30:41 -07:00
Kurt
e517b45e51 Add GSC version IDs (supposed)
This is speculation and for preparation purposes only
2017-09-07 23:38:57 -07:00
Kurt
cbda637981 Remove old (GF fixed) shiny correlation
Transporter was updated
2017-09-06 09:12:56 -07:00
Kurt
c2124a4bbd Disable catch rate updating on pk1->pk2 xfr
Closes #1414
2017-08-24 10:08:01 -07:00
Kurt
80196f75ef Refactoring
split Core.PKX into smaller classes, only StringConverter is exposed for
outside namespaces
2017-07-31 23:03:51 -07:00
Kurt
4e9b6be8e5 Convert console output to debug output
output messages are now no longer in release builds, as they are only
visible when debugging in an IDE.
2017-07-01 19:43:51 -07:00
Kurt
3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
45ff41ca48 Add more gen2 hypothetical handling
won't be active until VC2 release
2017-06-10 15:48:18 -07:00
Kurt
9a7dc9998c Misc fixes
Track gen1/2 origin game as well  as generation
fix pk2 gender setting (incorrect bitmask & wasn't set from tabs)
extend female gender check for gen2 to apply to GS encounters -- if met
location is missing, was traded to gen1 which clears gender.
2017-05-28 16:56:51 -07:00
Kurt
11b2dc35d7 Refactor main form into smaller pieces
pkm editor, sav editor, menus, and a manager to glue the storage slots
together
decouples the pkm/sav editors from a static savefile reference.

improves dragdrop/click view/set/delete indication, hides unavailable
contextmenuitems, and fixes a few incorrect references. Box Subviewer
slots now have all the indication/events that the main save editor slots
have.

pls report behavior bugs 👍
2017-05-22 21:55:12 -07:00
Kurt
63b3c8b020 Fix gen1/2 moves with 40 pp given 3 ppups
cap is 61:
http://bulbapedia.bulbagarden.net/wiki/Power_Point#Base_value_alteration

cap forced maximum at 63
2017-05-19 09:22:12 -07:00
Kurt
a70a4d5e3f Switch to c# 7 get/set expressions
Add gen5 battle box locked flags
no functional change otherwise, just shorter
2017-05-12 20:32:43 -07:00
Evan Dixon
52c4fbbe97 Converted PKHeX.Core to .Net Standard
Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00
Renamed from PKHeX/PKM/PK2.cs (Browse further)