don't bother converting to pkm then generating the sprite off that; use
the overload with int/bool
removes sav/pkm dependency for generating gift descriptions, and
standardizes the names a little. maybe a PKMBase interface would be
useful...
PGF for movie victini has OTgender=3; only eggs are supposed to set OT
details from the SAV.
update pattern matchers to abuse this fact.
Thanks @odaxis !
remove legality check's use of reflection which checked individual
properties; add interfaces to interact with the ribbons of each PKM
type. With this, every ribbon attribute is accessible via its
corresponding interface (cast)
will have to add checks for individual interfaces as per #1250
I didn't feel like adding much documentation, is pretty straightforward.
Cast a pkm object to the desired ribbon set; if not null, can access
ribbons regardless of pkm format.
Properly handle egg hatch counters for generated mystery gifts, as well
as HT friendship for gen6+
fetch form specific (friendship doesn't change but abilities fetch
species specific data later, so just fetch once up front). Do not depend
on save file as SAV7 importing PGF may have different abilities
allocated
Pad buttons for folder popup
fix double Japanese/International error message for importing jpk1<->pk1