PKHeX/PKHeX.Core/MysteryGifts/PGF.cs
Kurt 3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00

297 lines
15 KiB
C#

using System;
using System.Text;
namespace PKHeX.Core
{
public sealed class PGF : MysteryGift, IRibbonSet1, IRibbonSet2
{
public const int Size = 0xCC;
public override int Format => 5;
public PGF(byte[] data = null)
{
Data = (byte[])(data?.Clone() ?? new byte[Size]);
if (data == null) Data = new byte[Size];
else Data = (byte[])data.Clone();
}
public ushort TID { get => BitConverter.ToUInt16(Data, 0x00); set => BitConverter.GetBytes(value).CopyTo(Data, 0x00); }
public ushort SID { get => BitConverter.ToUInt16(Data, 0x02); set => BitConverter.GetBytes(value).CopyTo(Data, 0x02); }
public int OriginGame { get => Data[0x04]; set => Data[0x04] = (byte)value; }
// Unused 0x05 0x06, 0x07
public uint PID { get => BitConverter.ToUInt32(Data, 0x08); set => BitConverter.GetBytes(value).CopyTo(Data, 0x08); }
private byte RIB0 { get => Data[0x0C]; set => Data[0x0C] = value; }
public bool RibbonCountry { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Country Ribbon
public bool RibbonNational { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // National Ribbon
public bool RibbonEarth { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Earth Ribbon
public bool RibbonWorld { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // World Ribbon
public bool RibbonClassic { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Classic Ribbon
public bool RibbonPremier { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Premier Ribbon
public bool RibbonEvent { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Event Ribbon
public bool RibbonBirthday { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Birthday Ribbon
private byte RIB1 { get => Data[0x0D]; set => Data[0x0D] = value; }
public bool RibbonSpecial { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Special Ribbon
public bool RibbonSouvenir { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Souvenir Ribbon
public bool RibbonWishing { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Wishing Ribbon
public bool RibbonChampionBattle { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Battle Champ Ribbon
public bool RibbonChampionRegional { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Regional Champ Ribbon
public bool RibbonChampionNational { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // National Champ Ribbon
public bool RibbonChampionWorld { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // World Champ Ribbon
public bool RIB1_7 { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Empty
public override int Ball { get => Data[0x0E]; set => Data[0x0E] = (byte)value; }
public override int HeldItem { get => BitConverter.ToUInt16(Data, 0x10); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x10); }
public int Move1 { get => BitConverter.ToUInt16(Data, 0x12); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x12); }
public int Move2 { get => BitConverter.ToUInt16(Data, 0x14); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x14); }
public int Move3 { get => BitConverter.ToUInt16(Data, 0x16); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x16); }
public int Move4 { get => BitConverter.ToUInt16(Data, 0x18); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x18); }
public override int Species { get => BitConverter.ToUInt16(Data, 0x1A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1A); }
public int Form { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
public int Language { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
public string Nickname
{
get => PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, 0x1E, 0x16));
set => Encoding.Unicode.GetBytes(value.PadRight(0xB, (char)0xFFFF)).CopyTo(Data, 0x1E);
}
public int Nature { get => Data[0x34]; set => Data[0x34] = (byte)value; }
public int Gender { get => Data[0x35]; set => Data[0x35] = (byte)value; }
public int AbilityType { get => Data[0x36]; set => Data[0x36] = (byte)value; }
public int PIDType { get => Data[0x37]; set => Data[0x37] = (byte)value; }
public ushort EggLocation { get => BitConverter.ToUInt16(Data, 0x38); set => BitConverter.GetBytes(value).CopyTo(Data, 0x38); }
public ushort MetLocation { get => BitConverter.ToUInt16(Data, 0x3A); set => BitConverter.GetBytes(value).CopyTo(Data, 0x3A); }
public int MetLevel { get => Data[0x3C]; set => Data[0x3C] = (byte)value; }
public int CNT_Cool { get => Data[0x3D]; set => Data[0x3D] = (byte)value; }
public int CNT_Beauty { get => Data[0x3E]; set => Data[0x3E] = (byte)value; }
public int CNT_Cute { get => Data[0x3F]; set => Data[0x3F] = (byte)value; }
public int CNT_Smart { get => Data[0x40]; set => Data[0x40] = (byte)value; }
public int CNT_Tough { get => Data[0x41]; set => Data[0x41] = (byte)value; }
public int CNT_Sheen { get => Data[0x42]; set => Data[0x42] = (byte)value; }
public int IV_HP { get => Data[0x43]; set => Data[0x43] = (byte)value; }
public int IV_ATK { get => Data[0x44]; set => Data[0x44] = (byte)value; }
public int IV_DEF { get => Data[0x45]; set => Data[0x45] = (byte)value; }
public int IV_SPE { get => Data[0x46]; set => Data[0x46] = (byte)value; }
public int IV_SPA { get => Data[0x47]; set => Data[0x47] = (byte)value; }
public int IV_SPD { get => Data[0x48]; set => Data[0x48] = (byte)value; }
// Unused 0x49
public string OT {
get => PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, 0x4A, 0x10));
set => Encoding.Unicode.GetBytes(value.PadRight(0x08, (char)0xFFFF)).CopyTo(Data, 0x4A); }
public int OTGender { get => Data[0x5A]; set => Data[0x5A] = (byte)value; }
public override int Level { get => Data[0x5B]; set => Data[0x5C] = (byte)value; }
public override bool IsEgg { get => Data[0x5C] == 1; set => Data[0x5C] = (byte)(value ? 1 : 0); }
// Unused 0x5D 0x5E 0x5F
public override string CardTitle
{
get => PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, 0x60, 0x4A));
set => Encoding.Unicode.GetBytes((value + '\uFFFF').PadRight(0x4A / 2, '\0')).CopyTo(Data, 0x60);
}
// Card Attributes
public override int ItemID { get => BitConverter.ToUInt16(Data, 0x00); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x00); }
private ushort Year { get => BitConverter.ToUInt16(Data, 0xAE); set => BitConverter.GetBytes(value).CopyTo(Data, 0xAE); }
private byte Month { get => Data[0xAD]; set => Data[0xAD] = value; }
private byte Day { get => Data[0xAC]; set => Data[0xAC] = value; }
/// <summary>
/// Gets or sets the date of the card.
/// </summary>
public DateTime? Date
{
get
{
// Check to see if date is valid
if (!Util.IsDateValid(Year, Month, Day))
return null;
return new DateTime(Year, Month, Day);
}
set
{
if (value.HasValue)
{
// Only update the properties if a value is provided.
Year = (ushort)value.Value.Year;
Month = (byte)value.Value.Month;
Day = (byte)value.Value.Day;
}
else
{
// Clear the Met Date.
// If code tries to access MetDate again, null will be returned.
Year = 0;
Month = 0;
Day = 0;
}
}
}
public override int CardID
{
get => BitConverter.ToUInt16(Data, 0xB0);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xB0);
}
public int CardLocation { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
public int CardType { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
public override bool GiftUsed { get => Data[0xB4] >> 1 > 0; set => Data[0xB4] = (byte)(Data[0xB4] & ~2 | (value ? 2 : 0)); }
public bool MultiObtain { get => Data[0xB4] == 1; set => Data[0xB4] = (byte)(value ? 1 : 0); }
// Meta Accessible Properties
public int[] IVs => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
public bool IsNicknamed => Nickname.Length > 0;
public override bool IsShiny => PIDType == 2;
public override int[] Moves => new[] { Move1, Move2, Move3, Move4 };
public override bool IsPokémon { get => CardType == 1; set { if (value) CardType = 1; } }
public override bool IsItem { get => CardType == 2; set { if (value) CardType = 2; } }
public bool IsPower { get => CardType == 3; set { if (value) CardType = 3; } }
public override PKM ConvertToPKM(SaveFile SAV)
{
if (!IsPokémon)
return null;
DateTime dt = DateTime.Now;
if (Day == 0)
{
Day = (byte)dt.Day;
Month = (byte)dt.Month;
Year = (byte)dt.Year;
}
int currentLevel = Level > 0 ? Level : (int)(Util.Rand32() % 100 + 1);
var pi = PersonalTable.B2W2.GetFormeEntry(Species, Form);
PK5 pk = new PK5
{
Species = Species,
HeldItem = HeldItem,
Met_Level = currentLevel,
Nature = Nature != 0xFF ? Nature : (int)(Util.Rand32() % 25),
Gender = pi.Gender == 255 ? 2 : (Gender != 2 ? Gender : pi.RandomGender),
AltForm = Form,
Version = OriginGame == 0 ? new[] {20, 21, 22, 23}[Util.Rand32() & 0x3] : OriginGame,
Language = Language == 0 ? SAV.Language : Language,
Ball = Ball,
Move1 = Move1,
Move2 = Move2,
Move3 = Move3,
Move4 = Move4,
Met_Location = MetLocation,
MetDate = Date,
Egg_Location = EggLocation,
CNT_Cool = CNT_Cool,
CNT_Beauty = CNT_Beauty,
CNT_Cute = CNT_Cute,
CNT_Smart = CNT_Smart,
CNT_Tough = CNT_Tough,
CNT_Sheen = CNT_Sheen,
EXP = PKX.GetEXP(Level, Species),
// Ribbons
RibbonCountry = RibbonCountry,
RibbonNational = RibbonNational,
RibbonEarth = RibbonEarth,
RibbonWorld = RibbonWorld,
RibbonClassic = RibbonClassic,
RibbonPremier = RibbonPremier,
RibbonEvent = RibbonEvent,
RibbonBirthday = RibbonBirthday,
RibbonSpecial = RibbonSpecial,
RibbonSouvenir = RibbonSouvenir,
RibbonWishing = RibbonWishing,
RibbonChampionBattle = RibbonChampionBattle,
RibbonChampionRegional = RibbonChampionRegional,
RibbonChampionNational = RibbonChampionNational,
RibbonChampionWorld = RibbonChampionWorld,
FatefulEncounter = true,
};
pk.CurrentFriendship = pk.IsEgg ? pi.HatchCycles : pi.BaseFriendship;
pk.Move1_PP = pk.GetMovePP(Move1, 0);
pk.Move2_PP = pk.GetMovePP(Move2, 0);
pk.Move3_PP = pk.GetMovePP(Move3, 0);
pk.Move4_PP = pk.GetMovePP(Move4, 0);
if (OTGender == 3) // User's
{
pk.TID = SAV.TID;
pk.SID = SAV.SID;
pk.OT_Name = SAV.OT;
pk.OT_Gender = 1; // Red PKHeX OT
}
else
{
pk.TID = IsEgg ? SAV.TID : TID;
pk.SID = IsEgg ? SAV.SID : SID;
pk.OT_Name = OT.Length > 0 ? OT : SAV.OT;
pk.OT_Gender = OTGender % 2; // %2 just in case?
}
pk.IsNicknamed = IsNicknamed;
pk.Nickname = IsNicknamed ? Nickname : PKX.GetSpeciesName(Species, pk.Language);
// More 'complex' logic to determine final values
// Dumb way to generate random IVs.
int[] finalIVs = new int[6];
for (int i = 0; i < IVs.Length; i++)
finalIVs[i] = IVs[i] == 0xFF ? (int)(Util.Rand32() & 0x1F) : IVs[i];
pk.IVs = finalIVs;
int av = 0;
switch (AbilityType)
{
case 00: // 0 - 0
case 01: // 1 - 1
case 02: // 2 - H
av = AbilityType;
break;
case 03: // 0/1
case 04: // 0/1/H
av = (int)(Util.Rand32() % (AbilityType - 1));
break;
}
pk.HiddenAbility = av == 2;
pk.Ability = pi.Abilities[av];
if (PID != 0)
pk.PID = PID;
else
{
pk.PID = Util.Rand32();
// Force Gender
do { pk.PID = (pk.PID & 0xFFFFFF00) | Util.Rand32() & 0xFF; } while (!pk.IsGenderValid());
// Force Ability
if (av == 1) pk.PID |= 0x10000; else pk.PID &= 0xFFFEFFFF;
if (PIDType == 2) // Force Shiny
{
uint gb = pk.PID & 0xFF;
pk.PID = (uint)((gb ^ pk.TID ^ pk.SID) << 16) | gb;
// double check forced ability
if (av == 1) pk.PID |= 0x10001; else pk.PID &= 0xFFFEFFFE;
}
else if (PIDType != 1) // Force Not Shiny
{
if (((pk.PID >> 16) ^ (pk.PID & 0xffff) ^ pk.SID ^ pk.TID) < 8)
pk.PID ^= 0x10000000;
}
}
if (IsEgg)
{
// pk.IsEgg = true;
pk.EggMetDate = Date;
// Force hatch
pk.IsEgg = false;
pk.Met_Location = 4; // Nuvema Town
}
pk.RefreshChecksum();
return pk;
}
}
}