Kurt
4a3a8dd090
Add japanese blue encounter tables (unique to jp_blue)
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When creating a new pk1 for the slot->pkm, get it as a pk1-japanese.
Export the gameversion when in pk1/2 format (same as VC).
2021-01-08 11:29:00 -08:00
Kurt
2deb51b365
Minor optimization for hashing
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don't use FIPS compliant hashing methods explicitly, no real reason to. hash.Create() will select managed vs csp depending on the framework/core and reg flags.
add >net46 incremental hash logic for swsh
remove static sha256 instance (single threaded overkill)
2021-01-08 00:32:04 -08:00
Kurt
d2d2be899b
Critical typo fix
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-01-07 21:30:39 -08:00
Kurt
92c9e9897a
Add latest dist raid changes
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Same as 11/20, with one swap. Only the swap is kept (because duplicate encounters don't matter).
2021-01-07 21:27:57 -08:00
Kurt
c9f222bf38
Set valid mystry mew seed on creation
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Uses a Method specific seed regardless of template.
2021-01-07 21:27:19 -08:00
Kurt
86d80a7d0b
Minor perf improvement for advancing keys
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Further improvements can be made if there's a way to have a union struct (4 u16s, lumped u64) that has a simple 4bit diagonal mirror operation on it. Can be at least twice as fast.
Benchmarking with optimizations shows about 80-90% of the prior time taken, so at least a 10% speed optimization
Rarely used, was fun to try and optimize a little more.
Eliminate bounds checks by accessing/setting the highest element, and only index twice instead of 6x.
Eliminate u16 casts by leaving as int type (same result)
Eliminate temp value caching and instead directly write to storage. (no more _0123).
End result looks neat too, since the >> 0's removed looks like a diagonal, like the nibble rotation :D
2021-01-07 20:50:28 -08:00
Kurt
1138cd44bc
Minor rearranging
2021-01-07 18:05:21 -08:00
Kurt
19d40f61f5
Move save crypto types to focused folder
2021-01-07 16:01:34 -08:00
Kurt
f615814548
Add xmldoc, increase swish util flexibility
2021-01-07 15:34:26 -08:00
Kurt
5554651951
Mark scxorshift32 and xoro128p as ref structs
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Prevents passing them as args, as intended. These are self mutating structs
2021-01-07 15:33:42 -08:00
Kurt
a4dfff5361
Move CoC & contributing to .github subfolder
2021-01-07 14:56:01 -08:00
Kurt
1c19bc86f4
Preallocate some holding objects to prevent doubling allocations
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Saves 12 doubling reallocations for new List to hold blocks
Saves 21 for the memorystream on writing
2021-01-07 09:37:27 -08:00
Kurt
6e741a0cf0
Minor tweaks
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Add xmldoc
Remove linq from memecrypto code (speed lmao)
Hide some methods that shouldn't be called directly
Name variables better for accessor const's
2021-01-06 23:30:30 -08:00
Kurt
9718d1d2aa
Add save handler abstraction for detecting atypical save formats
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GCI, DSV, DUC are already supported, so I've written the abstraction for those and seed the Handler list on startup.
Can add a new class with recognition via SaveUtil.Handlers.Add(myHandler);
2021-01-06 15:46:43 -08:00
Kurt
118e1266a6
Swap lgpe sandshrew/vulpix version restrictions
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Closes #3122 ty @FeralFalcon !
2021-01-05 17:30:14 -08:00
Kurt
1bd60ba6f9
Check original species in the event of VC transfers
2021-01-05 16:36:16 -08:00
Kurt
9d7c9929b4
Minor tweaks
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should be it :( :(
2021-01-05 09:58:33 -08:00
Kurt
23b5aebe05
Update IndividualValueVerifier.cs
2021-01-05 09:56:19 -08:00
Kurt
70fe1847ac
sync missing changes
2021-01-05 09:51:32 -08:00
Kurt
373aecdf7c
Merge GO IV checks, behavior is now correct
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Rename IV1/2/3 to HP/ATK/DEF in gp1 structure
2021-01-05 09:39:50 -08:00
Kurt
6fc8779aaa
Revert "Add vc shiny female gender ratio check"
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This reverts commit d5a1283585
.
2021-01-04 17:31:56 -08:00
Kurt
cc43550357
Simplify more expressions
2021-01-04 17:31:43 -08:00
Kurt
ad48f4e909
Set languageID if present for sav
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Lowercase the "SAV" variable too
2021-01-04 16:28:46 -08:00
Kurt
acf811f5c1
Permit all generations prior to requested generation for know move check
2021-01-04 15:38:30 -08:00
Kurt
cbc57dc794
Force sav1 BU to init as japanese
2021-01-04 15:18:16 -08:00
Kurt
99fe3b59b4
Fix contains indexing incorrectly
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blame apr 17 2017 !
a5b1d72f06 (diff-53c2e8acc19c5af65034cf0460ba82ebc7dc00ba61eb142ef4aa2c0cbc1f7cffR2918)
2021-01-04 15:06:52 -08:00
Kurt
0ab3493335
Skip save sub-type detection if we already it
2021-01-03 18:11:59 -08:00
Kurt
d5a1283585
Add vc shiny female gender ratio check
2021-01-03 18:08:31 -08:00
Kurt
730640decc
Minor clean
2021-01-03 16:53:13 -08:00
Kurt
33ad654be6
Mark encstatic version on init rather than post-init
2021-01-03 16:49:49 -08:00
CanoeHope
916c70341a
Added Bebe's PC Event Flag for DP + Update Gen 3 & 4 translations ( #3116 )
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* Update flags_dp_en.txt
* Update flags_frlg_es.txt
* Update flags_dp_es.txt
* Update flags_dp_ja.txt
* Update flags_dp_ko.txt
* Update flags_dp_zh.txt
* Update flags_frlg_zh.txt
* Update flags_rs_es.txt
* Update flags_rs_zh.txt
2021-01-02 21:36:42 -08:00
Kurt
e663ffdd35
Fix comparison
2021-01-02 20:52:39 -08:00
Kurt
1f600f3518
Fix Gen2 Shiny ShowdownSet import
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SetNature loops by changing the PID which doesn't exist; there's no nature or abilities in gen1/2 so just skip these two methods completely.
2021-01-02 19:58:25 -08:00
Kurt
7629d3f887
Bounds check empty permutations
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If the length is 0 or malformed input, we return empty.
2021-01-02 19:23:39 -08:00
Kurt
1f3d3112d3
Move some future-evolution tables to separate class
2021-01-02 19:11:46 -08:00
Kurt
4a52b349ff
Minor clean
2021-01-02 19:11:34 -08:00
Kurt
77a784a881
Move Stadium static encounter junk to event list
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Charmander has Leer at level 5, which makes it a special move (can't learn it normally that low).
2021-01-02 14:48:11 -08:00
Kurt
97be69bca1
Use EncounterMatch when EncounterOriginal doesn't matter
2021-01-02 14:47:39 -08:00
Kurt
7a4d8925f2
Update EncounterStaticGenerator.cs
2021-01-02 13:53:25 -08:00
Kurt
cdcbc3750b
Update PKMEditor.cs
2021-01-02 12:46:46 -08:00
Kurt
d02dd29e83
More version-location shenanigans
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Should be behaving correctly for gen!2=>gen2 now
2021-01-02 10:35:48 -08:00
Kurt
f785231692
Fix backup filenaming
2021-01-02 10:34:33 -08:00
Kurt
699a598227
Update NicknameVerifier.cs
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Nickname AND Trainer Name are verified in that method; we still want to execute it. If it has a fixed nickname, we can skip the wordfilter since it's already been checked.
2021-01-02 01:02:59 -08:00
Kurt
401add520a
Check nickname of non-nicknamed in-game trades
2021-01-02 00:48:58 -08:00
Kurt
c432a15a20
Relocate some tables to a location closer to where they're used
2021-01-02 00:46:09 -08:00
Kurt
a7b9fafb69
Remove unnecessary logic
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Encounters are thoroughly checked for their origins; don't need to check again if it's possible to have it in an egg.
2021-01-01 19:45:40 -08:00
Kurt
2648560684
Invert breeding method result returns
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clean:
if (!logical) return;
Existing logic had methods named to return true if fail, now method checks for passing, thus the logic now follows the above pattern.
2021-01-01 19:36:54 -08:00
Kurt
09089da14e
Use more expression return style
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Reduces indentation & bracketing, a bit more concise
2021-01-01 17:08:49 -08:00
Kurt
1d22b74970
Remove unused block class
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Copied from Gen7b, swsh is just a key,value list
2021-01-01 16:57:18 -08:00
Kurt
813180453e
Delete duplicate HT bit fetch method
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Make expression methods
2021-01-01 16:39:33 -08:00