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Fix Gen2 Shiny ShowdownSet import
SetNature loops by changing the PID which doesn't exist; there's no nature or abilities in gen1/2 so just skip these two methods completely.
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1 changed files with 7 additions and 2 deletions
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@ -227,8 +227,13 @@ namespace PKHeX.Core
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pk.SetForm(Set.Form);
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pk.SetGender(Set.Gender);
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pk.SetMaximumPPUps(Set.Moves);
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pk.SetAbility(Set.Ability);
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pk.SetNature(Set.Nature);
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if (pk.Format >= 3)
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{
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pk.SetAbility(Set.Ability);
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pk.SetNature(Set.Nature);
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}
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pk.SetIsShiny(Set.Shiny);
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pk.SetRandomEC();
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