Commit graph

2402 commits

Author SHA1 Message Date
Kurt
e9a3192a95 Decouple WC3 enc from Mystery Gift, add jpn events 2024-07-06 02:36:33 -05:00
Kurt
52e22086e9 Extract IMetLevel for level!=met encounters
No longer marks Ranch gifts as Fishy for leveled @ threshold.
Encounter range check now ignores the MetLevel if it can't exist that low.
2024-07-06 01:40:12 -05:00
Kurt
66e8bf2645 Update 24.07.03
Update wc9 pkl
update dependencies (qrcoder got some perf improvements)
deduplicate HOME tracker message in SV by consolidating the methods
2024-07-02 23:51:10 -05:00
Kurt
496c66bd46 Rename box storage slot flag fetch
`IsSlotX` is a little ambiguous; `IsBoxSlotX` much better.
2024-06-29 10:39:59 -05:00
Eelen
2ab07201bd
Update CHS Translations (#4301)
Co-authored-by: Professor Dirty <103500840+wubinwww@users.noreply.github.com>
2024-06-15 21:31:59 -05:00
Kurt
6b51250f88 Misc tweaks
PK5-PKMEditor no longer sets Hidden Ability flag for Rotom under HaX -- only set if unique hidden ability.
Differentiate move source tagging for HOME, DexNav, and GB-Evolution
fix some comma spacing
2024-06-15 18:38:05 -05:00
Kurt
f6bcc8a216 Minor clean
StringBuilder.Append has some fancy interpolation handling in the latest NET8 so it's more clean than multiple append calls.
2024-06-15 00:57:44 -05:00
Kurt
0ffb256052 Add slot source legality checks
Useful for save files with misplaced data (you really have to be using the program weirdly to get these flagged).
Stuff like Eggs deposited in Daycare, non-fuseable species in the Fused slots, etc.

Allow HaX to view any slot, & Delete if Set is allowed
2024-06-15 00:14:49 -05:00
abcboy101
9817b29483
Add Berry Powder, Pokéblock3, Decoration3, and Record4 editors (#4298)
* Add Berry Powder to Misc3 editor

* Add Pokéblock Case editor for Gen3

* Pokéblock/Poffin localization

* Add Decoration editor for Gen3

* Localization

* Add Record editor for Gen4
2024-06-13 00:01:49 -05:00
Kurt
84d42807e0 Simplify discards on gui event methods 2024-06-08 01:34:32 -05:00
Kurt
de6c1baaf2 Minor tweaks
PK9: Fix writing box bin of self-owned SV eggs clearing nickname trash, also clear any hint of trading completely
SAV1: ensure current box is index:0 if uninitialized
2024-06-05 23:46:03 -05:00
Easy World
d5e5eec082
Update translation (#4291) 2024-06-05 08:24:04 -05:00
Kurt
0bbba81fca Update 24.06.03
Stream translation text when loading. No need to allocate a few thousand strings and an array.
2024-06-03 23:32:45 -05:00
Kurt
093fca37ec Add enum to GUI translatable list
Improve perf of GUI scrape by only making forms once, don't fully set up Main
Add method to get a list of translated Enum names
Adds translatability for size markings
Closes #4266
2024-06-03 19:37:57 -05:00
Kurt
99a514b0bc Update translatables 2024-06-02 23:19:33 -05:00
Kurt
2d0d0236e3 Handle more RTC footer types
BizHawk Gambatte stores a 0x16 byte footer, but the correlation previously used isn't always true.
Just implement a generic detector that allows for a reasonably sized footer for the Gen1-3 formats.
2024-06-02 12:22:27 -05:00
abcboy101
5014b0c891
Add country/region editor to Geonet editor (#4286)
Adds individual country/region-level editing to the Geonet/Unity Tower editors
2024-06-01 17:56:20 -05:00
Kurt
7d05e12c7f Misc tweaks
Fix pk6/7 pkmeditor export, now retaining status condition instead of wiping it
Abstract b2w2 key system to a save block; better documentation on its odd mechanics
Allow gen1-3 filename language/ver detect to work if the filename is ` `->`_` (discord attachments changing spaces to underscores); also revise canadian French emerald filename pattern
others: negligible perf/using standard library functions
2024-06-01 17:44:32 -05:00
abcboy101
e6cf61330a
Add Seal, Accessory, and Backdrop editors (#4284)
- Adds editors for the Seal, Accessory, and Backdrop inventories in Gen4
- Adds a line in the Gen4 Mystery Gift editor to display which Goods, Seal, Accessory, Backdrop, Pokétch app, or Route Map is contained in a gift
- Changes the HG/SS Apricorn editor to display localized item names instead of hard-coded English strings
2024-05-30 23:42:03 -05:00
Kurt
650f23ab82 Misc tweaks
Rewrites super training editor to not need reflection and special handling for translation
Fixes trash check for traded egg
Fixes Scientist trash applying to Ultra Beasts -- much better comparison
2024-05-30 10:40:08 -05:00
Kurt
b7298a7361 Auto-clean save file names of duplicate suffixes
`main (17)` now backs up as `main [...].bak` instead of `main (17) [...]`
Adds a debug-callable method to clean the main backup folder via:
`CleanBackups(Main.BackupPath, true);`
2024-05-27 19:23:56 -05:00
Kurt
c10c2a0dc2
Add Trash Byte verification for Switch formats (#4283)
* Extract logic, finish impl for switch era
* Extract trash checks to static class
* Reduce some allocations in OT name compares
2024-05-27 18:21:11 -05:00
Kurt
ca2bd3baf4 Minor clean
No functional change
2024-05-27 10:33:25 -05:00
abcboy101
a7421a7ceb
Localization (#4281)
* Display Medal type in SAV_Misc5
* Add CHT localization for Medal names
* Add localization for Medal type names
* Update Chinese localization for DPPt Underground
* Add additional G1/G2/G3 item name localizations
* Fix some typos in the Japanese names
* Add Korean names for G3 items
* Correct e-Reader Berry name format localizations
* Italian games use the format `BACCAENIGMA` (capitalized normally as `Baccaenigma`), so the entire item name needs to be titlecased, not just the Berry name.
* Add missing Gen2/3 location name localizations
* Minor corrections to existing languages to match in-game
* Minor tweaks
2024-05-24 18:51:05 -05:00
Kurt
c493580b55 Fix type display dropdown in gen12 2024-05-24 12:22:36 -05:00
Kurt
0be5581638 Enhance type icon downscale
No need to override the interpolation settings, looks way better.
2024-05-24 12:01:06 -05:00
Kurt
a79581e965 Add EncounterTime interface for Gen2 encounters 2024-05-24 11:55:46 -05:00
Kurt
225e2e3ce5 Add type icon to move dropdown 2024-05-24 11:52:47 -05:00
abcboy101
4cb1048139
Implement GBA/GC string conversion (#4278)
* Swap GC nickname fields

The first nickname field is used for the displayed nickname, such as for EFIGS PKM whose names get truncated in Japanese games.
The second nickname field stores the actual nickname, which is restored when a PKM is traded back to the GBA games.

* Add StringFont3GC

* Add GC/GBA string conversion tables/logic

* Refactor GC region conversion

* Minor tweaks

Skip copying nickname/OT on generic conversion method; derived impl will remap the trash for us.
Extract the DisplayNickname truncation function and deduplicate. Use buffers directly when updating
Make CurrentRegion/OriginalRegion properties GCRegion instead of int/byte

Extract local func for font check skip for clarity
2024-05-22 12:22:41 -05:00
Kurt
96bf5a6891 Misc tweaks 2024-05-19 23:29:27 -05:00
Kurt
49ffac5143 Add gen8+ special chars placeholder
use remapped chars from 7->8 as the list
2024-05-18 18:10:49 -05:00
Kurt
da51291364 PK1/2 edit: Use save language when detecting lang
GBPKM allow spa/ita lang as fallback (so that nicknamed species just use fallback)
SK2 GetNonNickname reuse the passed language ID instead of recomputing
2024-05-17 13:18:25 -05:00
Kurt
4d6ce53bce Don't bother cloning sav for Gen1-3 dex edits
No need to clone the save file and allocate 2 bool arrays. Yay old code, why not do it better now? :)
2024-05-15 23:50:25 -05:00
Eelen
f74efceec3
Update lang_zh.txt (#4271) 2024-05-13 09:00:38 -05:00
Kurt
5af96eab95 Extract switch-entity HT update logic, fix
Closes #4227
SlotWrite no longer revises the data incorrectly

if ot&gender mismatch, clear memories and set new values
can retain wrong values by having ot&gender shared between games
2024-05-12 23:40:50 -05:00
902PM
28add13282
Fix some typos in Japanese localization (#4264)
* Update LegalityCheckStrings_ja.txt

* Update lang_ja.txt

* Update lang_ja.txt

* Update MessageStrings_ja.txt

* Update const_hgss_ja.txt

* Update const_rs_ja.txt

* Update const_e_ja.txt

* Update text_ItemsG3_ja.txt

* Update text_ItemsG2_ja.txt

* Update text_ItemsG1_ja.txt

* Update text_Character_ja.txt

* Update lang_ja.txt

* Update lang_ja.txt

* Update lang_ja.txt

* Update MessageStrings_ja.txt

* Update LegalityCheckStrings_ja.txt

* Update flags_dp_ja.txt

* Update flags_pt_ja.txt
2024-05-12 16:02:59 -05:00
Kurt
ed8d583c08 Add hover tooltip for special char insert preview 2024-05-12 14:51:25 -05:00
Kurt
7b6abc0520 Reduce alloc for ot/nick by raw trash reads
Legality check now catches buffer overflow mons.
Now that I have each type exposing a trash length & charcount, should be easy to have some reusable trash byte measuring methods (see the old branch)
2024-05-12 14:46:58 -05:00
Kurt
08ed482555 Revise gender symbol remapping
Handles Nidoran's shenanigans as well as more clear method names
- Add normalization for PK7->PK8 (no more 0xE... usage for the gender symbols... maybe more chars?)
- Not sure if Gen3 gamecube encoding needs sanitizing. Who is transferring Nidoran to CXD? :)

Requires some silly usage of Language passing as arguments. Future improvements can be made to revise the half/full encoding determination when setting a string. Probably has issues since we're just doing a naive check without considering nicknames w/ special chars.

Closes #4174
2024-05-12 10:47:55 -05:00
Kurt
d2e8d722e7 Add setting for pkmeditor selected tab colors 2024-05-10 23:17:22 -05:00
Kurt
410be93358 Add opt-in boxdata dragdrop toggle
Can drag from the Box tab into another window or folder to copy the entire box's contents.
Closes #3933
2024-05-10 22:36:46 -05:00
Kurt
dcb23c7981 Allow adding/hiding extra properties in Report grid
#3933 3.
top level settings for Report

1. was already implemented with the file namer settings on dump

not sure how I want to do dragdrop-multi, but I did recently add a record type for `ConcatenatedEntitySet`...
2024-05-10 19:32:28 -05:00
Kurt
969f733c2c Fix pkmeditor auto-set Nickname flag
Event was stolen via impossible-chars change, so just revert & call that method so only 1 method is hooked to the event.
2024-05-10 19:26:48 -05:00
Kurt
bd4ea9656d Misc tweaks
Fix block editor GUI not showing named blocks (`Equals` is easily repointed...)
No functional change for the others, just reusing/cleaning irks.
2024-05-10 01:22:26 -05:00
Easy World
e9b7ccac17
Update Chinese Translation (#4262)
* Update Chinese Translation

* Translation tweak
2024-05-06 06:05:01 -05:00
Kurt
5af6678784 Update 24.05.05
Fix devutil text update
swap tox & poison icons, move picturebox to the right
add some Legality settings util functions
2024-05-05 23:24:32 -05:00
Kurt
e72ff1a899 Misc tweaks
No noticeable change besides correctly indicating N's Pokemon in hover text (instead of Dream Radar)
2024-05-05 15:33:30 -05:00
902PM
004795b329
Changes (#4257)
* Create const_sm_ja.txt

* Update const_pt_ja.txt

* Create const_oras_ja

* Update flags_oras_ja.txt

* Update const_rs_ja.txt

* Update flags_rs_ja.txt

* Update flags_e_ja.txt

* Create const_b2w2_ja.txt

* Create const_bw_ja.txt

* Update flags_bw_ja.txt

* Update flags_b2w2_ja.txt

* Update lang_ja.txt
2024-05-04 15:10:43 -05:00
Kurt
ad0c9b147d SAV6AO: Fix dexnav get/set
Was looking in the wrong segment of save data. Now points to the correct span (pokedex).

Extract a few more save blocks and interactions.
Basically try to get rid of any remaining `SAV.Data` references. Still a few left, but aren't broken.

Closes #4259
2024-05-01 22:58:47 -05:00
Kurt
0f4024952e Minor clean
indexof -> contains
trailing space
some variable reuse
pcdata/boxdata less janky handling
2024-05-01 00:49:43 -05:00