Commit graph

1452 commits

Author SHA1 Message Date
Lusamine
7ad9f68dda Add missing static Loop Lagoon Gyarados
Closes #3555
2022-07-22 18:15:24 -05:00
Kurt
cf86cafdf7 Add optional loop for generating min level 2022-07-02 17:10:30 -07:00
sora10pls
f3e0ebd163 Add latest distribution raid data 🐇 2022-06-30 20:07:03 -04:00
Kurt
12954a6369 Minor perf improvement (spans)
Remove PKM.EVs, do operations without heap allocation
Reduce usage of PKM.IVs/PKM.Moves, reuse spans if possible.
2022-06-25 23:08:28 -07:00
Kurt
9c086260c6 Fix random level slots (PA8) initial move list 2022-06-22 16:24:11 -07:00
sora10pls
2e9f73ab4d Add PogoType for Ultra Beasts via Field Research
Will need to verify if Beast Balls can be used on other Pokémon, and if generic Poké Balls can be used on Ultra Beasts. We'll see when GO Fest Berlin starts.
2022-06-22 17:19:08 -04:00
Kurt
fc754b346b
File scoped namespaces (#3529)
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces)

Updates all the files, one less level of indentation.

Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
2022-06-18 11:04:24 -07:00
sora10pls
b9c42aa56a Add latest distribution raid data 👊💧
Uncatchable Urshifu!
2022-06-16 20:10:56 -04:00
Kurt
78d681751e Check tracker for WB8/WA8 HOME gifts
Refactor logic flow since Gen8 is done & dusted.
2022-06-13 20:39:29 -07:00
Kurt
436588eb10 Replace é->e for code symbols
Closes #3519
Usages weren't consistent; since `é` isn't accessible on usual english keyboards, just use regular `e` instead of alt-223 entry.

Not sure why VS preferred to save the text files without an encoding prefix; oh well.
2022-06-11 15:32:12 -07:00
Kurt
c75f543f8b Minor tweaks 2022-06-07 23:32:57 -07:00
Kurt
54cb4dc8c8 Minor comment fixes 2022-06-07 03:21:04 -07:00
Kurt
39a09fbbbe Defer BDSP->PK8 marsh ball mismatches 2022-06-05 11:28:17 -07:00
Kurt
bd5cc538c4 Check met date of WA8/WB8 less than current moment 2022-06-05 10:56:17 -07:00
Kurt
893b5d5293 Revise more PB7/PK8->Interface type checks 2022-06-04 21:03:25 -07:00
Kurt
e571a0b95f Check catchrate tradeback separately
Closes #3510
Thanks @CodeWithMa !
2022-06-02 18:32:22 -07:00
sora10pls
7d20363d6b Update プロポチャ Piplup end date 2022-05-31 20:21:55 -04:00
Kurt
5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
Kurt
af2ac169e1 Only disallow catchrate enc if !tradeback
Closes #3501
2022-05-30 00:50:35 -07:00
sora10pls
52082e0e9f Add latest distribution raid data 2022-05-19 20:03:48 -04:00
Kurt
700236249f Treat random gendered slots correctly 2022-05-10 21:52:01 -07:00
Kurt
2a6026cc80 Load gender values for forced gender slots 2022-05-10 21:46:45 -07:00
Kurt
a21d6c8248 Fix static8a move population 2022-05-08 19:08:44 -07:00
Kurt
8c4db878dd Extract logic to set initial mastery move flags
Are we done yet
2022-05-08 10:28:22 -07:00
Kurt
178e5e8bc5 More mastery tweaks for db->pkm + alpha statics
in the RNG generator, defer alpha move mastery flag set for templates to set themselves
2022-05-08 10:06:38 -07:00
Kurt
3e8527f11a Minor tweaks
Reduce allocation in a few places, delete unused stuff, more concise expressions.
2022-05-07 21:25:26 -07:00
Kurt
ccf87242c1 Eliminate boxing on encounter search (criteria)
struct implementing interface is boxed when passed to method that accepts interface (not generic method).
Removes IDexLevel (no other inheritors but EvoCriteria) and uses the primitive the data is stored (array, not IReadOnlyList) for slightly better perf.
2022-05-07 18:29:36 -07:00
Kurt
e34d03d2e5 Update 22.05.08 2022-05-07 14:30:16 -07:00
Kurt
a9443be8fa Add bypass for alpha move purchased
ty @Atrius97 for finally nailing the repro on this

Co-Authored-By: Atrius97 <39707481+Atrius97@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-05-07 13:48:47 -07:00
Kurt
58caa37d58 Push alpha move for fixed statics
Oops
2022-05-07 08:52:00 -07:00
Kurt
a57f40ae7d Break up PKX into separate classes
Many years ago, PKX used to be a >4,000 line bloated file, which spun off multiple classes like CommonEdits and most of the early non-GUI PKM related logic. Now, it's just a stub to source the latest generation & personal table.

Separate files = more concise info, and more room to grow to do more advanced things.
Makes the IsPresent methods public (no longer internal).
2022-05-06 20:38:55 -07:00
Kurt
124bbf98ad Allow seed of mastery toggling mastered flag
oops
2022-05-06 16:11:52 -07:00
Kurt
9deafa851a
Create initial movesets for Alpha entities correctly, verify initial mastery (#3489)
* Draft checks for encounter slot mastery

* Check encounter mastery flags

* Add moves for LA static encounters that don't follow learnset

* Add moves on crossover LA static encounters

* add alpha moveset population method

Now generates and applies moves as the game does
Updates some handling of other methods to use Span

* Show better message for bad mastery init flags

* Insert descending if candidates have same level

Level 78 Yanmega:
- [01] [10] Quick Attack
- [06] [15] Gust
- [11] [20] Silver Wind
- [18] [28] Hypnosis
- [25] [35] Air Slash
- [34] [45] Ancient Power
- [43] [54] Crunch
- [43] [54] Bug Buzz

Yields:
AlphaMove
Crunch*
Bug Buzz*
Ancient Power

* Descending order due to iteration

Co-authored-by: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-05-06 15:43:23 -07:00
Kurt
232c65ed3a Update EncounterServerDate.cs
Closes #3488

Co-Authored-By: CanoeHope <43196464+CanoeHope@users.noreply.github.com>
2022-05-06 10:49:05 -07:00
Kurt
4c73f1c592 More strict alpha move check for statics 2022-05-05 20:21:21 -07:00
Kurt
ea87140aea Remove optional gameversion for enc generators
Simplifies some of the logic a little.
2022-05-04 22:28:39 -07:00
Kurt
824e868efe Flag non-pokeball GO shedinja (evo'd from nincada) 2022-05-03 20:17:28 -07:00
Kurt
7c8f52cbbf Minor clean
invert nesting, add missing if( space, group OT checks together
2022-05-02 23:48:25 -07:00
Kurt
b51cdfe72f Flag Marks on BDSP/PLA encounters
Note to self: Exclusion lists aren't futureproof; inclusion more resilient :)
2022-05-02 19:27:22 -07:00
Kurt
5132f961cc Add server date checks for WA8 gifts 2022-05-02 18:52:43 -07:00
Kurt
ef3cb34387
Refactor EvoCriteria to be a struct, reduce allocation (#3483)
* Make EvolutionCriteria struct

8 bytes per object instead of 26
Unify LevelMin/LevelMax to match EncounterTemplate
bubble up precise array type for better iteration

* Inline queue operations, less allocation

* Inline some logic

* Update EvolutionChain.cs

* Improve clarity on duplicate move check

* Search reverse

For a dual stage chain, finds it first iteration rather than second.
2022-04-23 21:33:17 -07:00
Kurt
959b9e998b Only flag r45 roamer if tile is water
Grass Tile is okay.
2022-04-23 21:10:09 -07:00
Lusamine
9d3f61b708 Fix MMO roll count 2022-04-23 00:44:55 -05:00
Kurt
ff2e890e69 Revise Overworld8a application of PIDIV
Instantiating from template now follows group seed -> spawn 1 correlation, including alpha move.
Differentiates static encounters that don't follow the ow8a correlation, scrambles EC to disassociate.
Adds rand64 to get initial seeds
Set correct level range to match slotSeed; not respecting the slot roll being valid, but whatever.
2022-04-22 21:11:11 -07:00
Kurt
e6cf5d0baf Split PKMConverter into multiple classes
EntityFormat -> detects byte[] -> ctor() PKM
EntityConverter -> converts between pkm formats
RecentTrainerCache -> used by other classes (not within EntityConverter!)
EntityBlank -> creates blank PKM objects indirectly
2022-04-09 01:39:34 -07:00
sora10pls
1a082ecf04 Unban Darkrai, associated Met Locations, Sketch Dark Void
Also reformat Encounters8b to be consistent with other games' static encounter defs
2022-04-01 06:18:11 -04:00
sora10pls
1b39222edf Add April Fool's 2022 distribution raid data 🌲 2022-03-31 20:03:40 -04:00
sora10pls
f94c16c40f Add new distribution raids 🦴 2022-03-17 20:04:14 -04:00
sora10pls
5c8d1ceeec Unban BDSP Ver. 1.3.0 locations + Sketch Judgment 2022-03-15 21:36:26 -04:00
Kurt
d95ba482f3 Reduce allocation in methodfinder IV set 2022-03-13 19:39:38 -07:00
Kurt
d5ae6764aa Stackalloc IVs for template->pkm fill 2022-03-13 19:24:08 -07:00
Kurt
8f8726ac5e Disallow encstatic1 yield catchrate not tradeback 2022-03-13 18:29:47 -07:00
Kurt
8afc6814eb Disallow matching BU statics for non-JP 2022-03-13 17:45:01 -07:00
Kurt
69fafcab83 Performance: Slightly reduce allocations in moveset validation (#3460)
* Reuses move parse result objects for each encounter parsed in a LegalityCheck attempt, instead of creating a new object.
* Ensures the objects are never-null, and makes cleanup easier.

Slightly adjusts some other parts of the moveset validation to reduce allocations.
2022-03-12 17:39:00 -08:00
Kurt
93255efcb8 Disassociate Shiny enum from WC6 PIDType (#3461)
Have `Shiny.Random` be `0`, so we can skip init on this field for EncounterStatic. Plus makes it a little less brittle for future expansion if shiny qualities change.
2022-03-12 17:38:59 -08:00
Kurt
5359a140a6 Handle fixed ability for 8b RNG 2022-03-08 08:44:55 -08:00
Kurt
4e1276a954 -8 bytes from each encounter template
saves about ~1MB RAM savings (>=179,142 objects)
2022-03-06 23:25:47 -08:00
Kurt
462ef70ffb SlotNumber/MagnetStatic int->byte
more size reductions
2022-03-06 22:47:03 -08:00
Kurt
8f9de86347 Span-ify BreedInfo, saves 10bytes heap alloc
the Actual result still needs to leave the stack, so that has to be heap allocated.
2022-03-06 13:04:56 -08:00
Kurt
9049ef99fd Minor allocation reduction 2022-03-06 13:03:39 -08:00
Kurt
e1414a0bea Move some interfaces to different folder
No code changes
2022-03-06 12:06:50 -08:00
Kurt
c51d51d381 More specific primitives for Memories/others 2022-03-06 12:01:47 -08:00
Kurt
41d2dd9294 Update EncounterTrade for Shiny metadata
Doesn't need to be stored in most cases
Now permits EncounterTrade1 to be shiny
2022-03-05 21:04:18 -08:00
Kurt
e17483fe46 some linq reduction 2022-03-05 20:03:52 -08:00
Kurt
1b266c1e4b Handle PLA MMO formarg deferral
Can capture formarg evolved stuff directly in wild
2022-03-05 18:54:50 -08:00
Kurt
b20566eb59 Use actual primitive instead of int
Some interfaces aren't needed to be exposed as int
2022-03-05 18:30:35 -08:00
Kurt
d0f2b6eeb5 Add .CurrentLevel=$suggest for min legal level 2022-03-04 22:34:11 -08:00
Kurt
50828fa1bb Change some field types, reduce memory usage 2022-02-28 22:46:59 -08:00
Kurt
85e422c225 Compress PLA wild bin resource
Change the data structure so that different locations are tied to the table, rather than separate usages of the table.

This de-bloats from 344KB->85KB and has less runtime memory consumption.
2022-02-27 15:08:53 -08:00
Kurt
c2f7003f38 Update Encounters8a.cs 2022-02-27 14:13:35 -08:00
Kurt
e5e2a3427f Rename Silver SV->SI
SV will likely be the lump for SCarlet and VIolet
2022-02-27 11:16:12 -08:00
Kurt
ff58d1bb68 BDSP Shaymin encounter uncomment
Now available via oak's letter
2022-02-27 09:00:11 -08:00
Kurt
ccca8abdad Remove fixedball for go7, reset h/w/cp
Now that we have accurate calcs, let's just generate them with the values.
2022-02-25 13:52:50 -08:00
Kurt
cd043bce04 Extract egg met location 2022-02-24 23:14:40 -08:00
Kurt
ab62e76505 Handle alolan vulpix suggestion scenario 2022-02-24 22:47:48 -08:00
Kurt
65130a9ae1 temp fix for some fixed h/w statics 2022-02-22 23:18:10 -08:00
sora10pls
91d1a91142 Add Pokémon Day distribution raids 2022-02-21 19:05:34 -05:00
Kurt
d5be6254f3
Add logic for PLA wild RNG correlation (#3443)
Adds structures to read/write saved spawner data such as seeds, counts.
Adds generator and validator to emulate the FixInitSpec builder used by the game logic

Similar to SW/SH raids, validating these in-process is not feasible due to the number crunching required.

This does not handle the encounter slot call or the follow-up level range call. Just the inner FixInitSpec ctor & fill.

level is calc'd:
randFloat(sum) -> slot float
rand.Next() -> gen_seed (for all the details)
rand.NextInt(delta) +min -> level

Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-20 17:59:48 -08:00
Kurt
dc3d8e7cec Minor clean 2022-02-14 21:32:52 -08:00
Kurt
013fe95c8d Update 22.02.14 2022-02-13 01:18:19 -08:00
Kurt
d17639f956 Add alpha move for encounter slots
oops
Closes #3427
2022-02-09 19:21:45 -08:00
Kurt
04856122b7 Simplify landmark alpha move match check 2022-02-09 16:17:44 -08:00
Kurt
988385e450 Add accurate Colo EReader PID generating
Closes #3421
Needed to force the locks, since they themselves are nature/gender locked.
2022-02-09 09:26:10 -08:00
Kurt
80eac48a49 Fix no alpha move bypass for alphas
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/?do=findComment&comment=273294
2022-02-08 23:16:00 -08:00
Kurt
556f711728 Remove random EC set for Trade8b
EC is fixed, in the template
2022-02-08 17:37:33 -08:00
Kurt
e12f3004ad Post-check defer if catchrate disallows tradeback
Closes #3412
2022-02-07 18:44:29 -08:00
Kurt
c7ed55ab54 Simplify match rating return value choice
Ensure it is ordered Partial->DeferredErrors->Deferred->Match
2022-02-06 16:14:46 -08:00
Kurt
07b3efd14d Force PID for shiny ponyta 2022-02-05 15:57:34 -08:00
Kurt
3793fd4fd3 Landmark Alphas do not have Alpha Moves
nice omission gamefreak
2022-02-05 10:23:00 -08:00
Kurt
69ee363663 Fix EncounterSlot form set order, copy expgrowth for consistency
Closes #3387
ty @odin880 !
2022-02-05 00:47:17 -08:00
Kurt
10fff124e5 Minor clean 2022-02-04 22:19:04 -08:00
Kurt
94f2d3ba0b Fix Flawless IV count comparison
lol ty atrius
Closes #3383
2022-02-04 19:31:45 -08:00
Kurt
eed5bb04e3
Merge pull request #3382 from kwsch/pla
Update 22.02.04
Individual commits from this PR are not cherry-pickable in a vacuum; these were manually re-committed from a staging repo in order to group together changes for general public viewing. There were over 250 commits on the private development repo for this update.
2022-02-04 18:28:17 -08:00
Kurt
0b32cbf132 Update PKHeX.Core abstractions with latest logic
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-04 17:35:15 -08:00
Kurt
4c280c4c6d Add BinLinkerAccessor for better startup perf
Read without splitting the arrays by using span instead.
2022-02-04 17:20:56 -08:00
Kurt
66c00e4f8a Add EC/PID checks for bdsp in-game trades
all data stored in the object is pre-computed from the EC xoroshiro (similar to roamers); all have a fixed seed.
2022-01-17 20:22:17 -08:00
Lusamine
96d2ca1dcc Add Wild8RNG generation method 2022-01-16 01:57:56 -06:00
Kurt
682feab3d4 Return evolution chains with more accurate min-max
Closes #3371 ty @Ninjistix !
2022-01-14 00:11:33 -08:00
Lusamine
5dfd7996f7 Uncomment 3 IV static Rotom and Ditto from SWSH
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/page/10/#comment-272386
Thanks to air6ornepig for reporting.
2022-01-13 13:16:15 -06:00
Kurt
73575624cf Define specific moveset for Odd Egg / extremespeed mons
Closes #3370
2022-01-10 21:27:04 -08:00