Change some field types, reduce memory usage

This commit is contained in:
Kurt 2022-02-28 22:46:59 -08:00
parent 2991f62052
commit 50828fa1bb
9 changed files with 34 additions and 30 deletions

View file

@ -6,7 +6,7 @@ namespace PKHeX.Core
/// <summary>
/// Intermediary Representation of Dream World Data
/// </summary>
internal record DreamWorldEntry(int Species, int Level, int Move1 = 0, int Move2 = 0, int Move3 = 0, int Form = 0, int Gender = -1)
internal record DreamWorldEntry(int Species, int Level, ushort Move1 = 0, ushort Move2 = 0, ushort Move3 = 0, byte Form = 0, sbyte Gender = -1)
{
private int EntryCount => Move1 == 0 ? 1 : Move2 == 0 ? 1 : Move3 == 0 ? 2 : 3;

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@ -21,22 +21,24 @@ namespace PKHeX.Core
public virtual int Location { get; init; }
public AbilityPermission Ability { get; init; }
public Shiny Shiny { get; init; } = Shiny.Random;
public int Gender { get; init; } = -1;
public int EggLocation { get; init; }
public Nature Nature { get; init; } = Nature.Random;
public sbyte Gender { get; init; } = -1;
public ushort HeldItem { get; init; }
public bool Gift { get; init; }
public int Ball { get; init; } = 4; // Only checked when is Gift
public bool Fateful { get; init; }
public byte EggCycles { get; init; }
public byte FlawlessIVCount { get; init; }
public byte Ball { get; init; } = 4; // Only checked when is Gift
public int EggLocation { get; init; }
public Ball FixedBall => Gift ? (Ball)Ball : Core.Ball.None;
public IReadOnlyList<int> Moves { get; init; } = Array.Empty<int>();
public IReadOnlyList<int> IVs { get; init; } = Array.Empty<int>();
public int FlawlessIVCount { get; init; }
public int HeldItem { get; init; }
public int EggCycles { get; init; }
public bool Fateful { get; init; }
public bool EggEncounter => EggLocation > 0;
private const string _name = "Static Encounter";

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@ -8,7 +8,7 @@
{
public override int Generation => 4;
public EncounterStatic4Pokewalker(int species, int gender, int level) : base(GameVersion.HGSS)
public EncounterStatic4Pokewalker(int species, sbyte gender, int level) : base(GameVersion.HGSS)
{
Species = species;
Gender = gender;

View file

@ -70,7 +70,7 @@ namespace PKHeX.Core
Fateful = mew,
Location = Locations.Transfer1,
Level = metLevel,
FlawlessIVCount = mew ? 5 : 3,
FlawlessIVCount = mew ? (byte)5 : (byte)3,
};
}
@ -87,7 +87,7 @@ namespace PKHeX.Core
Fateful = fateful,
Location = Locations.Transfer2,
Level = metLevel,
FlawlessIVCount = fateful ? 5 : 3,
FlawlessIVCount = fateful ? (byte)5 : (byte)3,
};
}
}

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@ -152,7 +152,7 @@ public sealed record EncounterStatic8a(GameVersion Version) : EncounterStatic(Ve
return new OverworldParam8a
{
IsAlpha = IsAlpha,
FlawlessIVs = (byte)FlawlessIVCount,
FlawlessIVs = FlawlessIVCount,
Shiny = Shiny,
RollCount = 1, // Everything is shiny locked anyways
GenderRatio = gender,

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@ -17,42 +17,44 @@ namespace PKHeX.Core
public int Level { get; init; }
public virtual int LevelMin => Level;
public int LevelMax => 100;
public IReadOnlyList<int> Moves { get; init; } = Array.Empty<int>();
public abstract int Generation { get; }
public int CurrentLevel { get; init; } = -1;
public abstract int Location { get; }
public AbilityPermission Ability { get; init; }
public int Gender { get; init; } = -1;
public Nature Nature { get; init; } = Nature.Random;
public Shiny Shiny { get; init; } = Shiny.Never;
public int Ball { get; init; } = 4;
public sbyte Gender { get; init; } = -1;
public Ball FixedBall => (Ball)Ball;
public sbyte OTGender { get; init; } = -1;
public bool IsNicknamed { get; init; } = true;
public bool EvolveOnTrade { get; init; }
public byte Ball { get; init; } = 4;
public int TID { get; init; }
public int SID { get; init; }
public int OTGender { get; init; } = -1;
public int EggLocation { get; init; }
public ushort TID { get; init; }
public ushort SID { get; init; }
public IReadOnlyList<int> Moves { get; init; } = Array.Empty<int>();
public IReadOnlyList<int> IVs { get; init; } = Array.Empty<int>();
public Ball FixedBall => (Ball)Ball;
public bool EggEncounter => false;
public int EggLocation { get; init; }
public bool EvolveOnTrade { get; init; }
public int TID7
{
init
{
TID = (ushort) value;
SID = value >> 16;
SID = (ushort)(value >> 16);
}
}
private const string _name = "In-game Trade";
public string Name => _name;
public string LongName => _name;
public bool IsNicknamed { get; init; } = true;
public bool IsShiny => Shiny.IsShiny();
public IReadOnlyList<string> Nicknames { get; internal set; } = Array.Empty<string>();
@ -90,7 +92,7 @@ namespace PKHeX.Core
pk.Form = Form;
pk.Language = lang;
pk.OT_Name = pk.Format == 1 ? StringConverter12.G1TradeOTStr : HasTrainerName ? GetOT(lang) : sav.OT;
pk.OT_Gender = HasTrainerName ? Math.Max(0, OTGender) : sav.Gender;
pk.OT_Gender = HasTrainerName ? Math.Max(0, (int)OTGender) : sav.Gender;
pk.SetNickname(HasNickname ? GetNickname(lang) : string.Empty);
pk.CurrentLevel = level;

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@ -11,7 +11,7 @@ namespace PKHeX.Core
public override int Generation => 2;
public override int Location => Locations.LinkTrade2NPC;
public EncounterTrade2(int species, int level, int tid) : base(species, level, GameVersion.GSC)
public EncounterTrade2(int species, int level, ushort tid) : base(species, level, GameVersion.GSC)
{
TID = tid;
}

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@ -11,10 +11,10 @@ namespace PKHeX.Core
{
public override int Generation => 8;
public override int Location => Locations.LinkTrade6NPC;
public IReadOnlyList<int> Relearn { get; init; } = Array.Empty<int>();
public byte DynamaxLevel { get; set; }
public int FlawlessIVCount { get; init; }
public IReadOnlyList<int> Relearn { get; init; } = Array.Empty<int>();
public byte FlawlessIVCount { get; init; }
public int OT_Memory { get; set; }
public int OT_TextVar { get; set; }

View file

@ -215,8 +215,8 @@ public static class SpriteUtil
public static int GetDisplayGender(IEncounterTemplate enc) => enc switch
{
EncounterSlotGO g => (int)g.Gender & 1,
EncounterStatic s => Math.Max(0, s.Gender),
EncounterTrade t => Math.Max(0, t.Gender),
EncounterStatic s => Math.Max(0, (int)s.Gender),
EncounterTrade t => Math.Max(0, (int)t.Gender),
_ => 0,
};