Commit graph

1293 commits

Author SHA1 Message Date
Kurt
b502d11428 Replace evolution check
already have evolution obj from parsing moves, use it instead
2018-06-22 21:40:41 -07:00
Kurt
346c401727 Rework initial evochain trim
push unsaved IVTotal/EVTotal stuff from prior commit
rework exposed types for evo chain
initial trim now uses much less linq

can probably redo the get initial chain to provide a species to break
on...
2018-06-22 17:59:02 -07:00
Kurt
eb35d71fcc Flag East Gastrodon from Friend Safari... correctly
Closes #2023
2018-06-21 20:26:21 -07:00
Kurt
8387da64fb Disallow East Gastrodon friendsafari
Closes #2023
2018-06-21 20:22:14 -07:00
Kurt
2ef12f635f Continued refactoring
move sylveon check to requireslevelup
need to make this generic for transfer species gaps
2018-06-20 15:59:57 -07:00
Kurt
f10cc183a7 Refactoring
Relocate Evolution Chain logic
minor reorg of check arguments for nesting / grouping
2018-06-19 17:14:22 -07:00
Kurt
f3ef122214 Refactoring
continued simplification

core.cs is pretty much the following:
misc one-off junk
moveset fetch
encounter table fetch
evo chain fetch

might eventually move things around a bit further for cleanliness so
that misc meta junk is the only thing that remains in core.
2018-06-18 21:56:30 -07:00
Kurt
0c06506a8d Refactoring
remove some unneeded logic
moves in gen1/2 can be reordered, sequence match should be intersect
(full) contains match.
2018-06-18 19:57:32 -07:00
Kurt
2e1081086d Refactoring
Split evolution data specific DexLevel properties from DexLevel

use IReadOnlyList instead of IList for covariant collection
2018-06-18 19:10:21 -07:00
Kurt
f8a1d26694 Fill empty ability values with ability1
update handling that checked for this case to instead check for
equivalence to ability1 instead of 0

was generating a PGF with ability[1] = 0, which is not correct. Just fix
the binaries to behave and get rid of all the workarounds since future
tables don't have missing values.
2018-06-15 23:41:07 -07:00
Kurt
49c36e2173 Misc legality gen tweaks
bypass savefile language checks if no language set
fix gen2 static gift egg that is really a wild encounter -- egg flag was
set & not cleared -> no wild pkm, bad! Adds test case for this.
(probably isn't a better place to clear, enforces only once per
generation rather than on every yield/end of every static yield)
2018-06-15 18:47:17 -07:00
Kurt
cb5e1239ae Refactoring
Extract game value limits
Rearrange GameVersion util logic extensions
add better gameversion fetch for generator (equivalent to pkmeditor)
2018-06-15 16:00:28 -07:00
Kurt
b9652a835d Weaken gen2 egg species checks for pre-evos in gen1
VC can inhabit both gens

Add Tradeback setting setter for legality tests
Add GBCartEra setting setter for legality tests

Thanks @iiippppk !
2018-06-12 18:46:31 -07:00
Kurt
64a64b8ce1 Add special handling for gen1 encounter move fetch
Begin splitting of GetMovesLevelUp per-gen into per-version
2018-06-12 18:35:56 -07:00
Kurt
242fc295b4 Handle smeargle egg case
#1993
Just use precomputed array since it can only know sketch
2018-06-11 08:03:10 -07:00
Kurt
e105f2b589 Refactoring
fix b2w2 egg base levelup reference (not bw, b2w2!), doesn't really
matter much except for better indication (possibly?)
remove some unnecessary linq ToArray() calls
continue relocating code out of Core
2018-06-10 17:55:03 -07:00
Kurt
3f1195a2d4 Refactoring
Remove duplication of levelup fetch
relocate some stuff to a more appropriate area
2018-06-10 10:44:05 -07:00
Kurt
3b84f33776 Misc changes
Revert linq chain
Closes #1987

change encountermatch comparison (never null), add comparison for vc
output
remove unused strings (will get removed from translation files in later
update)
2018-06-10 00:26:33 -07:00
Kurt
021ac7c54f Refactoring
where!contains -> except
relocate special tutor
2018-06-09 16:04:06 -07:00
Kurt
ee3fda46f2 fix method name typo 2018-06-09 08:04:40 -07:00
Kurt
a494a6b37a Don't generate move check order for an invalid ver 2018-06-08 20:36:52 -07:00
Kurt
1202474cd5 Defer & flag VC korean unobtainable encounters
Closes #1985
2018-06-06 21:49:30 -07:00
Kurt
e52ae06721 Add version check
16 bits for version flags, should be more than enough.

should probably rework it from a packed ushort to a class...
2018-06-05 22:20:30 -07:00
Kurt
323db29374 Handle volt tackle special egg move
edge case turns the [] into an ienumerable, better than calling another
to-list.
2018-06-05 21:38:38 -07:00
Kurt
e7fc30ac7a Add mysterygift region/language restriction code
Closes #1317
Needs the events crew to produce serialized binaries with hash-flag data
for each generation before proceeding any further. I'm not really
interested in doing all the work for events since it doesn't impact
battle legality.
2018-06-05 18:27:08 -07:00
Kurt
ae3b6a7fa1 Simplify IContestStats usage
remove new[] creating for checking if any contest stats exist
(HasContestStats)
2018-06-02 21:19:03 -07:00
Kurt
15b5de11c0 Handle hatched wc3 metlevel oddballs
Closes #1978

Met Level at 5, when hatched ingame is reset to 0.
2018-06-02 07:50:48 -07:00
Kurt
f237476ccc Add nickname reset modify
nickname reset clears except for encountertrades (some have fixed
nicknames).

remove untraded check for HT memory verification, has to be traded if it
has a HT memory.
2018-05-31 19:49:47 -07:00
Kurt
4b8cb9b8fb Add entree forest editor & randomizer
ezpz

(clear trailing spaces from entree forest comments)
2018-05-28 08:26:52 -07:00
Kurt
c31ab63a1a Initialize mgdb for tests that need it initialized
don't initialize multiple times
2018-05-27 15:57:28 -07:00
Kurt
a57cdb5f48 Update fateful handling
#1970
add files as test cases
2018-05-27 14:38:03 -07:00
Kurt
4c1e014a53 Fix mgdb viewing cxd gifts
Closes #1972
2018-05-27 14:16:56 -07:00
Kurt
ae27c10dc2 Misc cxd fixes
#1970
2018-05-27 12:18:27 -07:00
Kurt
6a3b422a14 Fix xd fateful gift pkm
stored as wc3's, make "Version" from IVersion rather than int so that
"WasXD" recognizes it.

Update handling for fateful encounter trade-away cases.

#1970
2018-05-27 10:11:01 -07:00
Kurt
f7a61cf72c Flag version exclusive trades with incorrect ver
Closes #1969
2018-05-27 06:59:27 -07:00
Kurt
e6765d3691 Flag langid=0 when appropriate
only jpn bw ingame trades can lack a languageID.

skip language checks for pk1/pk2 as they have no language stored.
2018-05-26 14:40:02 -07:00
Kurt
407cca38dd Update generator to handle link celebi
Had relearnmoves defined but no current moves; better for generator to
spit out all moves rather than the special move (hold back)

store current moves for all link gifts
2018-05-20 09:06:32 -07:00
Kurt
cd3b24c122 Handle smeargle generating
Needed moves is essentially none (unless you have invalid sketch moves).
2018-05-20 08:19:03 -07:00
Kurt
1f8c72af5a Handle EncounterTrade without moves specified
Similar to EncounterStatic handling
Thanks @architdate for pointing this out
2018-05-19 21:49:26 -07:00
Kurt
0e6db90de2 more minor tweaks
add 2 overloads for encounter generator
more simplifications
2018-05-12 18:11:47 -07:00
Kurt
99005d8fc0 Refactoring
more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
e2f11edc43 Refactoring
discards, Array.Find over FirstOrDefault
2018-05-12 08:41:29 -07:00
Kurt
5a3c8f4147 Remove trailing whitespace 2018-05-12 08:41:29 -07:00
Kurt
9fb7056837 Add test living dex generator
doesn't generate everything due to the evo chain not being 'full'
(instead is unevolved singular pkm), nor does it evolve pkm
2018-05-09 21:02:35 -07:00
Kurt
79b2576c31 add overloads for GetPossible
Remove edge case handling for level 2 blissey; updates over the past 2
(yay 2 years of legality checking) can now handle that case without
special handling.
2018-05-09 20:37:11 -07:00
Kurt
9f8e86b2b5 Finish rough generator
* handle gen6+ egg case where egg move count < 4 (cannot displace
Levelup lvl1 moves)
* handle minior altform case

generates all species/encounters possible, yielding 144,094 pkm files
(all detected as legal!)
2018-05-09 19:21:44 -07:00
Kurt
16ed4353b2 More generator updates
Store 4g giratina held item for enc->pkm legality
revise usages of GetSaneGender
Rearrange some logic
Better handle impossible version encounters (gen4)

gen 1-5 done, stuck on 659 - bunnelby egg...?
2018-05-09 17:50:56 -07:00
Kurt
4913ef9647 More generator updates
* B2 has an error in the encounter table for Route 3 Corphish Special
water encounter; GF edited from Basculin-1 to Corphish-1 and forgot to
update the form to 0.
* Ranch Trade egg locations
* Trade gender-PID set correctly
* static roamer glitch does not apply for emerald
* Mirage Island wild Wynaut case now allowed (collision with Gift Wynaut
egg hatched on Mirage Island?)

gen1-3 done; now at 413 (Wormadam) which currently yields an
EncounterEgg AS wormadam, which isn't right...
2018-05-08 21:17:31 -07:00
Kurt
c21f8bf45f More generator updates
Blazing past 251, now stopped at 280 (trade ralts, gender mismatch??)
2018-05-08 20:13:55 -07:00
Kurt
4d60a5a64e More generator updates
* first case of EncounterLink, now works (version, ability, OT memory)
* handle gen2 gb events (not even sure if they pop up, just in case)
* handle gen3 ereader shadow mons
* handle gen4 spiky pichu PID type
* handle gen2 crystal egg met level
2018-05-07 22:53:36 -07:00
Kurt
8902e9662c Add exclusive encounter handling
Handle Faraway Island Mew, handle DP Darkrai/Shaymin & Arceus, handle
not-distributed WC3s.

Now stopping at dex 154 -- one full generation of PKM species IDs can be
completely spawned directly from IEncounterable data!
2018-05-07 22:12:12 -07:00
Kurt
3c31d5798f Continued pkmgen updates
* adds g4 forced shiny seed->pid (Chain Shiny Lake of Rage Gyarados)
* adds cxd starter pid generating handling
* adds g5 forced shiny seed->pid (MG5Shiny Shiny gift Dratini)
* excludes gen4 route45 surf impossible encounters
* actually use ingame trade edge case handler

Up to dragonair (147) yay; yellow dragonair is likely the catch rate
edge case.
2018-05-07 21:16:54 -07:00
Kurt
86bf4201e2 Remove encounterstatic-encounterslot collision case
Exeggutor Island has wild & one static with a fixed ability; the fixed
ability is returned first which causes wild lv40 exeggutors with
ability2 (1/2/H) to be flagged as illegal.
2018-05-07 21:12:42 -07:00
Kurt
ea2c6260fa Prevent providing beta safari zone encounters
Fixes Krabby / etc.
Fix genderless encounterstatic gender set (Voltorb)

Now at 103, Exeggutor
pretty cool that over 100 species can have every single encounter
generate a legal pkm ;)
might be useful to add metrics to count how many encounters are
generated in a session
2018-04-29 21:56:12 -07:00
Kurt
ab71ea2d8b More generator updates
Graveler (SM Trade) -> Force applying handling trainer details for
ingame trades
Ponyta (Ranch Trade) Apply correct ability for encountertradePID

Up to 98 : Wild Gen2 Krabby (safari zone impossible location needs to
get filtered from possible encounters)
2018-04-29 21:29:34 -07:00
Kurt
997ca29fe6 More generator updates
Checks.cs : fix duplicate analysis result (encountertrade machoke is
legal & illegal), nope, legal.
Core.cs : Add version bypass if none assigned.
EncounterSlot.cs: Handle yellow kadabra
EncounterTrade: Handle must-evolves.

now at 75: graveler (SM trade)
2018-04-29 21:08:49 -07:00
Kurt
1c3a330ab2 Remove clefable from non-obtainable encounters
Can be obtained via game corner
update possible games of origin
clear wasegg flag for next iteration

now at species 64: Kadabra.
2018-04-29 20:04:13 -07:00
Kurt
50d390bd4e Fix gen1 trade version overwrite
only noticable when generating from

up to dex 35, clefairy now. I expect things to ramp up soon...
2018-04-29 19:03:55 -07:00
Kurt
daf093879b More generator updates
all the way up to nidorina

extract some reusable methods
exclude invalid headbutt encounters
use built in randomgender
2018-04-29 18:26:36 -07:00
Kurt
b1549837b1 Update gen2 ingame-trade met location handling 2018-04-29 11:46:49 -07:00
Kurt
b353701d3e More generator updates
adds pokewalker handling

now stuck on GSC Trade Spearow (likely not setting OT details as needed)
2018-04-29 11:33:35 -07:00
Kurt
4214b1be7b More generator fixes/improvements
Fix/add missing gameversion references (BU instead of BW,
pokewalker=HGSS)
increase reuse of pidgenerator & add more generating methods.

seems like it's generating pkm fine besides the PID edge cases, which is
nice
2018-04-29 09:31:13 -07:00
Kurt
08603c5664 Fix xd miror b encounters not receiving versionID
version was set to Encounter_XD, which did not contain the miror b
encounters.

simplify XD check to be O(1) now that version is stored in the encounter
obj
2018-04-29 08:31:57 -07:00
Kurt
120f5380c9 Rework some more pkm generating logic
can get all the way to caterpie
- gen3/4 needs an antishiny,
- gen5 needs shiny&antishiny mech
- else case needs both as well.
2018-04-28 22:56:10 -07:00
Kurt
70992138e2 Misc encounter->pkm generating fixes
eggs for Gen1 must be generated in Gen2
gen1 wild encounter initial moves
gen4 abilities have 0 for single ability mons
2018-04-28 16:30:56 -07:00
Kurt
55f0143400 Handle generating gb2 events & eggs
restrict the simple encounter provider to not spit out cart era only
gifts.
2018-04-28 15:59:33 -07:00
Kurt
af8084fd34 Rework cosplay pikachu static encounter population
Now IV3, thanks @wwwwwwzx for finding the hard-coded case (Lati@s is
already IV3).

https://projectpokemon.org/home/forums/topic/45011-illegal-cosplay-pikachu/?tab=comments#comment-230318

remove SkipFormCheck, and just have all 6 populated (so that Form0
pikachu doesn't slip through).
2018-04-27 21:53:00 -07:00
Kurt
1b4ec11335 Add rebattleable Miror B locations to xd shadows
https://projectpokemon.org/home/forums/topic/44957-bug-pokemon-xd-post-game-shadows-flagged-illegal/

if shadow lock sets are ever implemented, would need to update this as
well to 'clone' with the different shadow teams available.
2018-04-23 17:14:52 -07:00
Kurt
a48c70ccf2 Add evolution minbound check
https://projectpokemon.org/home/forums/topic/44834-bugabout-event-evolution/?do=findComment&comment=229887

(espeon at level 50 originating from a level 50 eevee gift is not valid)
2018-04-17 20:06:23 -07:00
Kurt
fef1d6e0dd de-linq some evolution dexlevel fetch
use shared IList interface instead of IEnumerable
2018-04-17 19:56:43 -07:00
Kurt
f767b2db0f Differentiate WasEgg (any egg location) from bred
https://projectpokemon.org/home/forums/topic/44838-buggen5-egg/

WasEgg is used for other encounter based checks, so can't reduce the
logic usage
2018-04-17 18:54:38 -07:00
Kurt
7a77b4524f Add b2w2 route 23 amoonguss
https://projectpokemon.org/home/forums/topic/44798-bug-report-amoonguss-encount-error-b2w2/
Thanks smileynation!
2018-04-14 08:47:02 -07:00
Kurt
b8a5ccdf7d Simplify shedinja evo move check
Closes #1895 , re-verified with pkm provided in #1805
there's no shedinja gift, always is an evolution

seal some forms to remove virt call in constructor warning
2018-04-10 17:00:28 -07:00
Kurt
be285917b9 Update ingame trade data
https://projectpokemon.org/home/forums/topic/44726-bug-in-game-trader-pokemon-flagged-illegal/

Thanks Jimmy Cerno!
2018-04-07 12:34:06 -07:00
Kurt
547c799eeb Handle gen1/2 static encounters
levelup starts after initial moves
2018-04-02 17:51:37 -07:00
Kurt
39f1805940 Fix gen2 met data setting 2018-04-01 20:25:40 -07:00
Kurt
d4e38dded0 Refactor time of day check/validate
Fixes time of day flitering property reference (met_day is always 0, so
it never reached)
2018-04-01 20:22:10 -07:00
Kurt
867c705597 Fix broken gen2 tests
add oddish to the mix
2018-04-01 15:51:55 -07:00
Kurt
d42eb4372f Fix 4 egg move gen2 oddish
egg moves also can be taught in gen1, which causes the learn source to
be locked to a tradeback (removing egg moves that have IDs greater than
RBY's moves). Simplify gen<=2 parse preference ordering with this
addition to force egg moves to be acknowledged.
2018-04-01 15:04:53 -07:00
Kurt
07b2568b1f Fix g2 caterpie generating
has no egg moves -> no moves generated!
2018-04-01 15:02:27 -07:00
Kurt
5e55b916fa Handle fixed gender statics
Seems like a PID/Nature/Gender/Ability smart-setter is necessary for
other encounters
2018-03-31 21:55:59 -07:00
Kurt
ba4c911566 Refactoring & finish eevee test case
generates a legal pk* for every possible encounter; there's likely other
scenarios and more roughness to smooth out, but seems legit for now
2018-03-31 20:37:36 -07:00
Kurt
32f9f806db Add other iencounterable->pkm generators
not tested
2018-03-31 00:43:41 -07:00
Kurt
0b4adf9763 Sync missing content
fixes tests
2018-03-30 22:11:24 -07:00
Kurt
0597833899 Track version of slots/static/trades
I think I set the version at the appropriate times to get all encounter
objects
2018-03-30 21:38:57 -07:00
Kurt
a89c0c3312 Rename egg game->version
add more gameversions (soon)
2018-03-30 21:37:01 -07:00
Kurt
b38abc22e2 Refactoring
add IVersion interface with common interactions
2018-03-30 16:31:40 -07:00
Kurt
537ad33229 Add encounterlink gen
not tested
2018-03-30 01:02:37 -07:00
Kurt
d03ff147d4 Add template -> pkm method
fix signature if no versions are provided (empty params is [0], not
null)
2018-03-29 21:04:05 -07:00
Kurt
2ea1fea5f5 Refactoring
add GameVersion to generation
fix generating pk2 eggs
relocate some logic
2018-03-29 21:00:38 -07:00
Kurt
e74e7878cd Lower dragonair encounter level req for trade
https://projectpokemon.org/home/forums/topic/44555-gen2-legality-issue-with-in-game-trade/
Thanks Bumidek !
2018-03-29 08:50:23 -07:00
Kurt
e5ccae906a misc quality of life improvements
set egg friendship
allow SetRandomIVs to use a minimum fixed IV count
2018-03-28 20:56:58 -07:00
Kurt
76b4db1477 Add egg converter & test
only tested for gen7 egg->pkm (not to eventual set)

pretty sure a good chunk of the egg generation logic can be pulled out
for reuse in other IEncounterable generators (IEncounterable
extensions?)
2018-03-28 20:40:07 -07:00
Kurt
6333c42cf1 Add more suggestions for eggs 2018-03-28 20:38:21 -07:00
Kurt
1e13220e6e Add IEncounterable -> pkm interface method
egg,slot,static,link,trade need to be implemented later

remove IEncounterable from PL6
2018-03-28 20:38:07 -07:00
Kurt
78616e1ad5 Add showdownset -> pkm encounter fetch test case
Test parsing glaceon, input must equal output
Test generating encounters for a specific version (exists only on Moon)
Test generating encounters for the same version (add handling trainer
data to permit Tutors)

fixes error in VC generations-present fetch which allowed movesets from
generations 3-6 lul
exclude negative/invalid gameversions
2018-03-27 19:45:22 -07:00
Kurt
1ca69965bf store encountertrade nick/ot within object
allows for ot/nick fetch for a given language
2018-03-26 22:23:11 -07:00
Kurt
4d3877bf7f Add EncounterMovesetGenerator
lack of a better name; generates IEncounterable list.
2018-03-25 22:50:32 -07:00
Kurt
99a4c55579 Relocate some logic to core
party stats set when setting a slot to a save file
simplify set/delete slotchange duplicate logic
suggest better met locations beyond VC transfers
hatching a gen6 egg applies memories automatically
2018-03-25 19:05:49 -07:00
Kurt
a24e5aa742 Update personalinfo usages
less temp array usages, add methods for cleaner understanding
2018-03-25 13:54:30 -07:00
Kurt
1e708a2102 Simplify default met location fetch
now that IGeneration is available, don't call pkm.GenNumber (slower)
2018-03-24 17:28:56 -07:00
Kurt
a6977af19a Pull out Contest Stat logic to interface 2018-03-24 10:36:48 -07:00
Kurt
d1cfdd782e Rework ball / frame check passing
Two checks are performed for Gen 3 & 4:
A: Encounterability (wurmple, ball, ability)
B: RNG Compatibility (frame)

Original code only checked 'A'
Recent code ordered by 'A', but returned anything that matched 'B'. If
'B was not satisfied, an 'A' match would get deferred, allowing for an
eventual B & !A to be returned before a A & !B being returned.

yay bool logic

we want to prefer a RNGFrameMatch as well as a SlotCompatible match
original code (no RNG checks) retrieves with SlotCompatible just fine
recent adding in framematch resulted in deferring compatible if not RNG
frame, yielding !A matches before A & !B

maintain 3 queues (A & B get yielded immediately) to track A!B, !AB, and
!A!B
not necessary to check unown case anymore as it'll fall into the A!B
group. better performant to skip that check in favor of only adding for
fail.

thanks theSlayer!
2018-03-21 20:19:54 -07:00
Kurt
636736c3fa Add g3 safari ball wild deferrals
Pineco is valid but also can be sourced to altering cave
similar for sandslash
Thanks theSlayer!
2018-03-21 17:30:19 -07:00
Kurt
2c4e3358e4 Fix ninjask evo move comparison
https://projectpokemon.org/home/forums/topic/44413-bug-information-about-bug-found-on-the-new-version-180319/
2018-03-18 15:30:19 -07:00
Kurt
88ce27f26b Add R/S roamer data offset
is different from emerald

Thanks TetsuyaGR!

https://projectpokemon.org/home/forums/topic/44407-bug-rubysapphire-roamer-bug/

(use concatall in encounters4)
2018-03-18 08:37:40 -07:00
Kurt
e9a3b4acf1 Merge PIDType and bool? shiny property
Gen5 does not follow the same convention, 0 = non, 1 = rnd, 2 = always;
not gonna bother updating for just that one

bool? occupies 2 bytes; enum:byte is 1 byte.

should probably move validity checking logic into the IEncounterable
objects instead...
2018-03-16 19:35:55 -07:00
Kurt
1cdbe6f4f8 Fix ditto5 IV order
closes #1863
2018-03-12 19:34:54 -07:00
Kurt
aa65d88d3d Cache pressure slot instead of saving all to list
faster to do:
null check & comparison for each
vs
collection add (especially if growing collection)

don't evaluate all slots (faster), capturing the dexlevel[] object is
fine until the enumerable is discarded
2018-03-11 11:02:02 -07:00
Kurt
5148fd2c4e Add minimally filtered encounter generators
Filters by species at most, resulting in something that can be scanned
for a preferred encounter.
2018-03-11 00:29:31 -08:00
Kurt
94811d9052 Split up IEncounterable generators
Can break the filtering out into smaller methods such that the generator
can return results with less strict filtering
2018-03-10 19:51:09 -08:00
Kurt
2bd9d99d9e Refactoring
WinForms->Core logic absorbing (CommonEdits)
loading ShowdownSet now applies properties to PKM instead of PKMEditor
Contest/IVs for Static/Trades are no longer set by default (less object
allocations), and are now checked by the encounter generator
2018-03-10 18:03:09 -08:00
Kurt
9da1913f1b Only check static IVs if original IVs still exist
https://projectpokemon.org/home/forums/topic/44319-bug-vc-mew/
Thanks Davil!
2018-03-09 20:00:13 -08:00
Kurt
cda2cfcefd Clean up EncounterLink
no new gen6 pkm link gifts, simplify usages
2018-03-09 18:58:00 -08:00
Kurt
452ffe2369 Refactoring
relocate location of stuff
2018-03-08 21:18:32 -08:00
Kurt
cbf4038a95 Refactoring
relocate gift data storage out of legal.cs
2018-03-05 22:19:56 -08:00
Kurt
21cdf4f642 Reorganization
wonder if it's possible to provide a more lightweight core by pulling
out legality stuff to a separate project?
2018-03-05 20:49:45 -08:00
Kurt
e33bd4c327 Add Dialga/Palkia headbutt location
turns out route 47 (below route 48) also yields dialgapalkia, which also
has a tall grass patch that can be headbutted from.

Closes #1833
2018-02-15 19:40:42 -08:00
Kurt
89248b30a9 Re-add rufflet pelago for sn
Thanks @wwwwwwzx !
2018-02-12 17:38:31 -08:00
wwwwwwzx
9187be8177 Update CHS translation files (#1827)
* Update CHS translation files

* Fix crabrawler outliers

Double check the wild encounters level range again.
2018-02-10 15:29:22 -08:00
Kurt
f289249b2d Add oddball crabrawler berry pile levels
thanks @wwwwwwzx !
2018-02-09 21:26:28 -08:00
Kurt
d6fbd0f0d7 Reorder gsc encounters
new string resources have shuckle last
thanks @sora10pls
2018-02-08 17:05:15 -08:00
Kurt
05c4a0f286 partner cap pikachu update
great job gamefreak

allow current handler to be 0, remove static encounter as the data was
sneakily faked as a WC7 in the events gallery.

Closes #1817 ; still needs to update with new pikachu pid method
allowing shinies (next update).
2018-02-07 19:56:02 -08:00
Kurt
9408255bee Add other international (non english) gen2 tradeOTs 2018-02-06 23:09:00 -08:00
Matt
1b2aded412 Allow shiny Partner Cap Pikachu (#1820)
good job Game Freak https://twitter.com/wwwwwwzx/status/961057063198539778
2018-02-06 18:54:45 -08:00
Kurt
05355f3566 Fix gsc shuckle jp name
Closes #1818
strengthen language specific checks (JP or INT, not any)
2018-02-05 20:55:10 -08:00
Kurt
246b9d46a9 Add GSC fishing swarm encounters
Closes #1814
2018-02-04 23:14:12 -08:00
Kurt
2a638a957f Refactoring
compress some ideas
2018-02-04 19:17:44 -08:00
Kurt
35e5dbfb32 Add eterna forest honey tree location
Closes #1812 , thanks @ultima-soul !
2018-02-04 14:03:35 -08:00
Kurt
04888a5c39 Add crabrawler berry pile scripted encounter
https://projectpokemon.org/home/forums/topic/43628-crabawler-bug/
doesn't exist in static encounters, maybe is set up like the swooping
encounters of gen6.
2018-02-04 13:04:45 -08:00
Kurt
14fc71a5d2 Fix Zygarde Aura Break formechange detect
original was AltForm != 1, 0 is also invalid so >1 suffices.
remove parameter from method & update usages
2018-02-03 21:12:36 -08:00
Kurt
0a22ccdb2b Disallow invalid pelago levels
simplify pelago slot generation too
linq for now; can be silly and make it a for loop but meh
2018-02-02 20:52:44 -08:00
Kurt
382c94c348 drop sm pelago exclusives back to 1-55 not 37-55
https://projectpokemon.org/home/forums/topic/43711-vullaby-invalid-error/
2018-02-02 20:10:43 -08:00
Kurt
b603bc87b8 Update shedinja ninjask move checks
check level of source moves for any incompatibility in non-bred cases.
Closes #1805
2018-02-01 19:57:02 -08:00
Kurt
999427f484 Update gen2 egg generator
Level = Level is equivalent to Level = 0

update EggInfoSource to use Level instead of LevelMin (LevelMin returns
Level, just be clear on usage)
update VerifyCurrentMoves so that only gen1/2 do the gen1/2 move update
methods. Recently extended all encounters to have a generation property;
we only care about gen1/2 here.

https://projectpokemon.org/home/forums/topic/43655-pokemon-crystal-egg-mark-as-not-legit/
2018-01-30 20:36:22 -08:00
Kurt
74f185591a Fix shiny/nonshiny egg mysterygift link trade checks
thanks @Admiral-Fish for finding this case
2018-01-28 23:40:57 -08:00
Kurt
2365e2394c Add eggcycles override for Odd Eggs
not gonna bother checking for exp < 125 because after transfer these are
indistinguishable from regular eggs.
2018-01-28 09:46:11 -08:00
Kurt
13e7d8ff85 Fix dragonair ingame trade genders
#1787
2018-01-27 23:23:10 -08:00
Kurt
282676e2f2 Refactoring
reduces mental footprint
2018-01-27 17:49:18 -08:00
Kurt
ca2898d648 Rework gbc celebi detection
disallow outside jp games
2018-01-27 11:46:51 -08:00
Kurt
c066df243f Misc fixes/updates
Fix crystal lacking met level<->current level checks
Fix met location loading for gen2 saves (gen7 sav loaded gen1/2 pkm ->
load gen2 sav)
refactor some logic with pattern matching/consistent method names
2018-01-26 09:19:20 -08:00
Kurt
48564d7e30 Fix celebi iv check
update version ID as well
Closes #1775
2018-01-25 20:39:32 -08:00
Kurt
58e374bcc6 Add celebi / more crystal legality handling
Closes #1772
2018-01-25 19:25:10 -08:00
Kurt
5472f869cf Remove some crystal vc checks
now legal
assuming x->kor7 sets the language val based on the cart language,
should be good for the kor crystal checks.
2018-01-25 09:14:25 -08:00
Kurt
713e9ea209 Compress box padding 2018-01-23 17:18:37 -08:00
Kurt
b229a947f2 Fix pt/hgss egg location handling 4->5
Closes #1766
pt/hgss egg location data is lost on transfer, retaining faraway place
only.
2c8e2176e9 fix was incorrect
2018-01-21 11:57:34 -08:00
Kurt
e616b56bfa Remove uncatchable grubbin static encounter
#1763
2018-01-18 14:06:17 -08:00
Kurt
029539003b FormChange check: use original form not current form
Closes #1758
noticing the different usage for species (encounter species vs current),
iterating over possible dexlevels (unnecessary?)
2018-01-13 12:10:17 -08:00
Kurt
fb6738f18b Add unown 2->7+ shiny check
closes #1755

also:
fix vc transfer checks not being called (EncounterOriginalGB is no
longer GBEncounterData).
remove usages of GBEncounterData -- class is (as of a ~~month ago) now
never leaked out of the EncounterGenerator -- always returns the actual
encounter data as the wrapper is not needed.
simplify logic flow / references
2018-01-10 16:16:35 -08:00
Kurt
63a983749e Don't generate encounter slots for eggs
Closes #1749
2018-01-06 21:51:58 -08:00
Kurt
0f21fc2217 add location interface for verbose analysis output
indicates met location for transferred mons
most gen1/2 encounters won't show values due to the location not being
stored respective to the string tables (anyone wanna do a location remap
after initial load?)
2018-01-02 12:00:41 -08:00
Kurt
5888898e7d fix gen2 egg met level mod
https://projectpokemon.org/home/forums/topic/43278-gen-2-hitmonlee-and-hitmonchan-flagged-as-illegal-if-location-is-mt-mortar-at-level-10/?tab=comments#comment-225577
2018-01-01 21:51:36 -08:00
Kurt
76385a6b4a Fix gsc pre-evo species chain filtering
simplify gsc check to do only once

https://projectpokemon.org/home/forums/topic/43278-gen-2-hitmonlee-and-hitmonchan-flagged-as-illegal-if-location-is-mt-mortar-at-level-10/
2018-01-01 13:53:28 -08:00
Kurt
cfe78a7a0c Add rby power plant static encounters
https://projectpokemon.org/home/forums/topic/43272-small-electrode-legality-bug/?tab=comments#comment-225537
2018-01-01 10:38:38 -08:00
Kurt
0c2b16391f fix spanish ranch gift name check
oops
2017-12-29 13:08:06 -08:00
Kurt
43cb0e8d7d Provide more accurate met level for eggs
Gen6 egg with met level != 1 (ie 98) will use the gen3-4 metlevel
branch.
fuzzed input from #1728 to be hacked (met level = 98)
2017-12-28 10:01:48 -08:00
sora10pls
c3d5266b89 Add XY gift Lapras ability check 2017-12-23 18:28:00 -05:00
Kurt
ea76d6a899 Misc tweaks
minor perf improvements (don't ToList for encounter slots, store all
slots incrementally); has better performance for legal pkm checks
2017-12-23 11:49:20 -08:00
Kurt
7f21728e84 Add area->location references to remaining slots 2017-12-23 11:48:10 -08:00
Kurt
5e59e20ea1 Store matched encounter generation
previously was only defined for gen1/2, why not all gens
can now query encounters in Core for encounters per generation via
reflection; can help group encounters for data vis or be faster than
getting individual gen numbers
2017-12-18 16:17:21 -08:00
Kurt
80baaea3b7 add b2w2 n's pokemon PIDs
add b2w2 fixed PID encounters (N's Pokemon), move nsparkle to this class
redo static encounter cloning
2017-12-18 15:25:40 -08:00
Kurt
24b5cc48ed Fix gb encounter move comparison
don't calc NoMoveReminder for non-gen2 formats, also fix comparisons
(gen1 || gen2&&noRemind)
Closes #1707
2017-12-17 21:26:31 -08:00
Kurt
21c1dde3a7 Fix static encounter gift / egg edge case
extract EncounterStatic match determination; in doing so fixes "lvl" by
passing byval.

Pichu encounters (2) come before the Gift level 25 pikachu, causing lvl
to be dropped to 5. When pikachu comes around, it compares 5==25 -> bad;
pulling out the method and passing byval allows it to be 25 at the start
of every new encounterstatic checked.
2017-12-16 18:24:03 -08:00
Kurt
0b58d4ffe9 Add form/nature checks for gen5 trades
altform wasn't checked for EncounterTrade
nature wasn't checked for gen5 origin (decoupled from PID, but forced)
#1702
2017-12-16 14:09:03 -08:00
Kurt
e5aa39a6bb Refactoring
get language list now doesn't return new objects (or re-enumerate)
update rand usage to be inclusive for top bound, extend shuffle to
collections
remove unnecessary location overrides (already overriden in legal fetch)
2017-12-14 20:58:55 -08:00
Kurt
b5640de538 Misc tweaks
reorder some args, reuse some standard methods;
add spanish for gen1/2 egg name case
2017-12-14 16:16:47 -08:00
Kurt
9a39f818f9 Misc fixes
#1700
dp personal: add wormadam/deoxys manual forme count values
generator: bcc handling for pkm present in & out of bcc, and static/wild
duplicates
util: fix incorrect variable reference
2017-12-13 16:17:02 -08:00
Kurt
816ebf6b0e Refactoring
no functional change
2017-12-11 16:01:24 -08:00
Kurt
dd21f9375f Misc updates
Disallow sandygast on US
Add 2 more records
thanks @feralfalcon
Closes #1698
2017-12-08 08:54:00 -08:00
Kurt
5bc2e6da88 Refactoring
de-linq some areas where direct accessing is possible (list/array)
2017-12-04 20:16:54 -08:00
Kurt
3d7b2a2b29 Misc tweaks
RNG frame mismatch -> fishy (for now)
fix xmldoc copypaste
clean up some resharper warnings
2017-12-04 16:26:26 -08:00
Kurt
1007c5ddb8 don't flag pokespot for frame not matching
#1693
2017-12-04 16:05:21 -08:00
Kurt
6773a2801d update static/magnet slot permutations
using certain slot modifiers (swarm/game pak) causes different
arrangements of slots for different static/magnet pull groups to pull
from

store a list of permuted/different slots and add them to the table at
the end with the rest

move static/magnet pull marking into gen4 methods (only leave for gen3)
move trophy slot generation into gen4dppt area fetch (necessary for
static/magnet permuting)
fix electric off-by-one (yay for curse ??? type shifting everything)
2017-12-03 12:20:53 -08:00
Kurt
133cc22f50 Add bypass for gen4 unown
meh
2017-12-02 19:54:50 -08:00
Kurt
5d74096243 Apply static/magnet groups by slot type
only apply for emerald (only game in gen3 that supports it)
2017-11-30 22:34:57 -08:00
Kurt
d3d7d7d50d Add slot level / IsEncounterable beginnings
dynamic level -> calc level
no sweet scent -> proc available (rock smash/fish)

change frame checking in encountergenerator to save which frame it was
found on (unused but possibly later can capture this for output)
2017-11-29 21:31:52 -08:00
Kurt
36894a588d Add FRLG unown frame matching
Turns out there was no documentation anywhere on encounterslot numbers
for the individual forms; some sites had overall rates.
Assuming a human filled out the encounter slots, forms would repeat left
to right until a new form takes over. Below slot numbers match the rates
when summed up.

https://pastebin.com/raw/bQt3ZMbq
2017-11-29 18:28:20 -08:00
Kurt
8f8cf5bc9a Fix tradepair calculation (link trade eggs)
returned invalid pair values for gen7 due to 2 unused game IDs between
the gen6&gen7 pairs
2017-11-29 09:21:17 -08:00
Kurt
dd7684735a Add Frame mismatch illegal message handling
encounter will no longer be ignored as valid, will instead show the RNG
frame mismatch message.
2017-11-28 21:30:53 -08:00
Kurt
fb4fffffa0 Change rse feebas to swarm slottype
behaves the same as a swarm pkm in terms of proc (50% -> level ->
generate), so have it travel the same code path.
2017-11-28 19:41:29 -08:00
Kurt
0bc2ee0938 Skip scatterbug static encounter forme check
closes #1668
add 2/3 pkms provided as test cases (spewpa can be ignored, close
enough. just want an evo & orig).
2017-11-28 19:29:25 -08:00
Matt
42d6d483f2
Comment out Old Amber Aerodactyl 2017-11-28 19:10:56 -05:00
Kurt
187726b4af Use static/magnet pull values
reorganize a little for lead use cases
2017-11-26 16:09:24 -08:00
Kurt
0f3529e764 Add gen3 swarm encounter slot call
via pret/pokeemerald (and pokeruby); rate is set at 50%
swarm pokemon have the ability to have 4 fixed moves, so derive from
EncounterSlot to have moves, and remove special handling from
VerifyCurrentMoves (now picked up by IMoveset pattern
2017-11-26 11:00:54 -08:00
Kurt
1162ba5b3d update bcc slot table
https://pastebin.com/Y0VRnJxu
not sure what the 2nd rand value is

still some things to sort out with RoC's PC
2017-11-25 22:28:38 -08:00
Kurt
2be84b6005 Rework encounterslot location fetch
store ref to area instead of location, useful for fetching sibling slots
from the parent.
2017-11-25 18:16:50 -08:00
Kurt
fbce8582c7 Add encounter slot checking
emerald silly stuff like magnet pull not implemented so some stuff may
be not matched.
2017-11-25 13:53:39 -08:00
Kurt
76903bce9f Fix gen4-6 gen4 origin encounter type defer check
only check etype if appropriate (not gen7+)
2017-11-25 09:48:49 -08:00
Kurt
d1bae13250 Add flagging for crystal transfers
users should know better but best to know
allow gen2 female when from crystal
2017-11-24 18:19:16 -08:00
Kurt
3483b4bb91 Clean up vc2 legality/transfer stuff 2017-11-24 10:13:42 -08:00
Kurt
b8a5657d5a misc tweaks
pull out transfer locations to const references
add vc2 & crown beast/celebi met location suggesting
add vc2 crystal sensitive detection
add 2 more usum trainer stats (thanks holla!)
2017-11-22 21:45:30 -08:00
Kurt
4bbe586981 block ash greninja from USUM game origin
should really be part of a 'receivable by game' check; not doing any
more of these edge cases. need card hash -> permit bits for future
cases.
2017-11-22 08:24:54 -08:00
Kurt
d5411f1453 Add nickname flag override for encountertrade
closes #1649
2017-11-22 08:11:53 -08:00
Kurt
9806677d5e EncounterType init update
move MarkEncounterTypeData back above the area size reduction so that
the mark-by-locationID special handling will work
prevent slottype from becoming overwritten if already defined by special
case handling

add examples provided to automated test cases
closes #1648
2017-11-22 07:52:17 -08:00
Kurt
b2b6df7808 Shuffle encountertype loading around
add rocksmash type for cianwood
closes #1646
2017-11-21 18:32:26 -08:00
Kurt
01dacce214 Add gs transfer met location
30017
2017-11-19 19:19:35 -08:00
Kurt
ef9722153f move evochain fetch outside of location iterator
also relocate gen12 code so it only runs for gen12
2017-11-19 15:26:41 -08:00
Kurt
1b9d657c2f Remove double encounter slot species filtering
GetValid already filters by species
move some common non-location code out of the method; can be done for
the dexlevel fetching too -- future improvement.
2017-11-19 12:41:23 -08:00
Kurt
6b281cbefe more rockruff 1 handling
y u do dis gf
Closes #1630
2017-11-18 20:08:11 -08:00
Kurt
3b5e6239de Add usum pelago encounters
nothing exclusive, but different from sm
https://pastebin.com/NhAA1vJn
2017-11-18 13:53:51 -08:00
Kurt
6394dac19f Rework mysterygift pkm sprite generation
don't bother converting to pkm then generating the sprite off that; use
the overload with int/bool

removes sav/pkm dependency for generating gift descriptions, and
standardizes the names a little. maybe a PKMBase interface would be
useful...
2017-11-18 11:34:23 -08:00
Kurt
f7e20a3c43 Misc tweaks
fix roamer3 not setting IVs
fix usum z items rightmost pixel getting chopped off
use Gen* instead of GenNumber for specific cases (faster)
add WasGiftEgg location case for Gen7
remove some unnecessary array allocations
2017-11-17 22:19:23 -08:00
Kurt
311e110f6b Block wild dusk rockruff
closes #1627
adds test cases
2017-11-17 20:02:01 -08:00
Kurt
61c0bf5271 Fix italian/german b2w2 yancy/curtis OT swap
https://projectpokemon.org/home/forums/topic/42528-bw2-in-game-trades-yancycurtis-20171117/
2017-11-17 08:38:38 -08:00
Kurt
55d8f4aa26 Add rockruff event evo edge case
different altform IDs
2017-11-16 21:04:51 -08:00
Kurt
0cfb79a3e2 handle hacked edge case input
gen7 pkm version on format5 -> exception on new int[-X]
normally caught via exception suppression but better to handle the
cause.
2017-11-15 18:13:04 -08:00
Kurt
897ed84933 update milotic specific evolution checks
verifier: return true if detectably traded
check: invert condition to skip out if it is verified traded
2017-11-15 08:36:09 -08:00
Kurt
3832a8afd4 Fix noibat trade gender
closes #1608
2017-11-15 08:23:45 -08:00
Kurt
5e6b2f43c2 Update wild/egg generators for totem cases
so wonky edge cases
2017-11-14 08:43:04 -08:00
Kurt
8b5803781d Add bewear location
All static encounters have been found!
Closes #1577
2017-11-13 20:50:10 -08:00
Kurt
4341dc1775 Add Galactic Key to usum key items permitted
add zygarde cube reconstructs gifts, thanks @sora10pls !
2017-11-12 21:56:08 -08:00
Kurt
9b61c94402 Add ditto5 natures
thanks @wwwwwwzx for pointing this out

remove others that have encounter details forced (for totem battles)
2017-11-12 12:15:08 -08:00
Kurt
55c31cb598 Update encounters
add ability locks for sm gifts
add poipole secondary location
add magearna details
2017-11-12 10:59:23 -08:00
Matt
6ecc7f2efb
Update USUM static encounter list 2017-11-12 12:08:48 -05:00
ReignOfComputer
0b95f7d4b8 Porygon/Zygarde/Trainer School Encounters 2017-11-12 22:29:21 +08:00
ReignOfComputer
f1e7c0f759 Hypno Trio Encounter at Hau'oli City PD 2017-11-12 18:33:06 +08:00
Kurt
dea70bf243 Add cosmog & zygarde gift locations
thanks @architdate !
(thanks @bui for the pikachu!)

porygon remains
2017-11-11 17:24:49 -08:00
Kurt
d674ea4f39 Add surf pikachu details
Closes #1589
Thanks @PolarPeridot !
2017-11-11 17:16:31 -08:00
Kurt
5d90e9dc53 Refactoring
check alolan forms for forme matching, break up large method to
something a little more understandable.
2017-11-11 09:35:07 -08:00
Kurt
f5a6f23161 Add more static enc data
clear out unused (highly certain) SM encounters
add solgaleo/lunala locations
add partner form pikachu
2017-11-10 19:43:31 -08:00
sora10pls
6cd2a08238 Fix Type: Null location 2017-11-10 13:19:47 -05:00
sora10pls
1d44c45fe0 Fix indenting 2017-11-10 13:16:43 -05:00
sora10pls
6f58698187 Add more static encounter locations 2017-11-10 13:08:36 -05:00
ReignOfComputer
7dd8dd970f Normal Pokemon @ Ultra Space Wilds 2017-11-10 17:29:20 +08:00
ReignOfComputer
ec6e485c50 Sandygast @ Route 15 2017-11-10 13:14:18 +08:00
Kurt
23d57f8807 Add ditto5, necrozma
fix tab for oras flag resource
2017-11-09 21:11:19 -08:00
Matt
c1de054c7f
Add several Ultra Warp Ride locations
- Cresselia
- Swanna
- Drapion
- Audino
- Medicham
- Magcargo
- Quagsire
2017-11-09 20:27:14 -05:00
Kurt
4deb24cc95 Add gender locks
lots of totems with fixed genders (not capturable), but some other
slightly important ones needing enforcement.
2017-11-09 16:32:09 -08:00
Kurt
55820246cf Misc tweaks
mark SOS slots for usum, only permit varied alolan evos to be forme
changed (blocks totem raticate from being matched to non totem forme
inputs)
2017-11-09 16:18:30 -08:00
Matt
82a7502cf4
Add Poipole location 2017-11-09 19:10:11 -05:00
Matt
273231ad00
Add USUM Pinsir on Exeggutor Island locations 2017-11-09 16:56:10 -05:00
Kurt
ccdb84b851 update for some errors
restore ekans values, re-add antishiny for yungoos set
2017-11-09 07:22:34 -08:00
Kurt
b615ef0057 Update static7 with more data 2017-11-09 07:17:36 -08:00
Kurt
ae0122254a Add abilities & IV3 flags for usum gifts 2017-11-09 06:43:11 -08:00
sora10pls
38cbf160ec Add Totem-Sized gift ability/version checks 2017-11-09 02:01:09 -05:00
Matt
a8000608f2
Add more USUM static encounter locations
Totems @ Heahea Beach, Island Scan.

Grovyle is Akala-Friday @ Route 5, as is Bellsprout in SM; assume locations were unchanged.
2017-11-08 22:56:13 -05:00
Kurt
115c611120 add surf to gift pikachu moveset
only gift pkm with special move
2017-11-08 19:51:04 -08:00
Kurt
93b49928a0 add lvl/egg move tables for usum
add a few met locations for static encounters, recognizes torracat with
double kick correctly!
2017-11-08 19:31:07 -08:00
Kurt
93bd974249 Add EncounterStatic data
sourced from Ultra Moon, location IDs are not known (need manual docs).
Many of these may be unused, like last gen. Will eventually remove
unused ones once crowdsourced effort finishes.
2017-11-08 18:43:55 -08:00
Kurt
800ba6cf90 encounter additions
add ingame trade data
add placeholder SOS data containers
add refs to all wild encounters (pelago is same as sm)
unmark some todo's
2017-11-08 15:07:04 -08:00
Kurt
f959179e1a add more colo encounter locations
dogs had hypothetical met locations, now fixed (y u so weird cxd)
Closes #1556
2017-11-03 21:33:48 -07:00
Kurt
f48afaf12d Switch slottype to flags
simplifies some logic, adds some documentation, speeds up loading very
slightly
2017-11-03 17:14:18 -07:00
Kurt
d7300ce68f Cleanup
add amoongus route22 encounter
fix typos in comments
resharper suggestions for recent pr
2017-11-02 21:37:28 -07:00
Kurt
495eb26740 Rework colo starter PIDIV detection
force colo starters to be male only
use some c# lang features for EncounterType flags

add edge case PIDIV detection for starter gender/shiny lock scenario

adds a little documentation for those unfamiliar with the NPC PKM
generation quirks.

Colosseum Starters will now be recognized with a different PIDIV type
which is specific to them & them only.
2017-11-01 21:12:44 -07:00
Kurt
e9cebf933c Fix headbutt encountertype fetch
future improvement can be detecting when "none" is appropriate, but for
now, whatever.
Closes #1502
2017-10-29 20:19:49 -07:00
Kurt
da9e316cd8 Add rock smash encounter type flagging
I don't believe rock smash (EncounterType 1) exists, tests at Route 19
and Vermillion yielded None & City.

Closes #1379
Opens #1502
2017-10-29 19:17:53 -07:00
Kurt
3f533399f2 Simplify slot type loading
instead of 2 similar methods, use params to achieve a flexible method
for both situations

isolate rock smash / headbutt type loading
2017-10-29 18:09:30 -07:00
Kurt
afde4514e2 Add realgam tower / deep colosseum locs
sudowoodo & gsc dogs
closes #1549

fix loading issue for abilities in gen3 format, copy the gen4
sanitization
2017-10-29 10:41:12 -07:00
Kurt
9ada593af9 add gen7 nick ot (trades)
#1249
todo usum table when appropriate
2017-10-28 23:04:02 -07:00
Kurt
d2ebb6340e Add gen5 nick/OT info (trades)
#1249
appears b2w2 is the first game with fixed nature & nonfixed PID (based
on RoC's specimens), so can't filter by PID on those.
2017-10-28 21:43:47 -07:00
Kurt
e4319fd929 Add gen3 nick/OT info
#1249
2017-10-28 19:51:55 -07:00
Kurt
2c73e130af Add gen4 nick/OT info
#1249
2017-10-28 19:02:18 -07:00
Kurt
9d0b153eab Add egg hatch suggestion for b2w2 2017-10-28 14:00:44 -07:00
Kurt
a401db608e Split trade encounter nick/OT verification methods
#1249
2017-10-28 13:15:51 -07:00
Kurt
0e9960909b Refactor encountertype check to bitflags
#1379
need to double check none permissive later
2017-10-27 23:57:21 -07:00
Kurt
00a4c1adf5 Add multilang c/xd ingame gifts
save space by just using a loop
closes #1529 , pokespot proc discussion relocated to associated issue
(as previously noted in comments)
2017-10-25 21:53:55 -07:00
Kurt
a6ef105544 Update gen3/4 encounter generators
revisit for simplification now that EncounterTrade matching is more
precise (PID required to match).

#1249
2017-10-24 22:25:52 -07:00
Kurt
59319a614a Add PID values for Gen3/4 ingame trades
#1249
2017-10-24 22:24:29 -07:00
Kurt
933bfba8e1 Misc cleanup
check gen2 stadium names, use pkm.Japanese when favorable
2017-10-24 18:27:40 -07:00
Kurt
69cf1eaa9c add more pkhex.core xml documentation
adds a bunch of documentation useful for those unfamiliar with the core
library
2017-10-23 23:12:58 -07:00
Kurt
60562fb44e Use empty enumerable when appropriate
no allocation == no pressure for garbage collector
2017-10-23 15:44:01 -07:00
Kurt
a03ac10fc5 Misc refactoring
no functional change
2017-10-22 23:26:37 -07:00
Kurt
515a694afa Add LanguageID enum
no functional change, just less-magic-numbers for easier to understand
src
2017-10-22 21:01:08 -07:00
Kurt
096f6bbd18 Add RANDY Gen2 ingame trade
closes #1538

rename pid deferral to pidiv deferral for clarity
2017-10-22 10:41:27 -07:00
Kurt
c5b0ed6c35 Move encountertype deferral to main generator
gen4->gen5/6 electrode will match static & wild slots, but deferral only
defers within the same IEncounterable group.
2017-10-22 09:42:15 -07:00
Kurt
39279a7ad4 Add VC transfer checks
checks were previously only performed when finding the encounter, once
found, the GB encounter was validated. the transfer encounter is derived
after all encounter checks, thus remaining unchecked (really, only for
Locations).

Move generating logic to the generator, and double check the locations
are valid.

#1535
Thanks @DJPanda065 !
2017-10-20 21:07:15 -07:00
Kurt
ae0bf5c75c remove (None) egg gen4 hatch location 2017-10-19 22:00:31 -07:00
Kurt
a75614ed77 Modify eggmove fetch
fetch is exclusively done with version already known; there are cases
where version can change for eggs so it's safer this way.

version change reference (gen6+):

212a489335
2017-10-19 21:20:47 -07:00
Kurt
a53e8ddb7e Fix grotto mienfoo level range
Thanks paf!
2017-10-18 21:16:52 -07:00
Kurt
5a09cd9122 Add deferral case for gen6 magmar classic ribbon
use "when" for easy src code

Thanks Nessus!
2017-10-18 18:28:17 -07:00
Kurt
4d91aad876 Flag gen2 egg moves when transferred from gen1
move must be removed 2->1 so cannot be permitted as egg move.

remove unreachable code (ParseMovesRelearn only is called for Generation
>= 6, and thus Format != 2).
2017-10-16 17:24:19 -07:00
Kurt
b63e444e15 Add hatch location check for static egg gifts
to match mysterygift check
2017-10-08 14:48:35 -07:00
Kurt
c7dfc3d9b0 Cleanup
union / count usages
remove unnecessary stuff
2017-10-06 21:03:23 -07:00
Kurt
a816f4cea6 Misc event egg tweaks
Thanks Kirzi!
2017-10-05 23:13:48 -07:00
wwwwwwzx
384605b127 Misc gen1/gen2 fixes
- G1/G2 only have Hiragana letter he -> fixed Houndoom(ヘルガー) /Heracross (ヘラクロス) default name mismatch
- Fixed Stadium2 Farfetch'd move (Thrash -> Slash)
- Added VC Mew TID check
- Update Chinese legality strings
2017-10-04 00:14:50 -07:00
Kurt
593f31ff02 hashset contains over array contains
faster++, reduces some linq ToArray() allocations
2017-09-30 14:08:35 -07:00
Kurt
3552e6396c Move pidivmatches check outside secondary check
gen3/4 generators auto-defer bad PIDIVs to end, so no need to keep
skipping to the very end
2017-09-30 13:42:57 -07:00
Kurt
1e377c2963 interpolation++
no functional change (assumed)
2017-09-29 22:58:25 -07:00
Kurt
212a489335 Add gen6+ link trade egg edge case
slakoth with play rough with x/y version
why u modify game origin when hatched???
2017-09-28 17:11:30 -07:00
Kurt
a52f88dd5c Add ice punch feraligatr non-relearn link gift move
Thanks cicciochiave!
2017-09-27 08:32:35 -07:00
Kurt
9699cdefae Gen2 egg gift bypass fix
Gen4+ static encounter eggs could slide through the VC case
prevent empty moves from appearing before suggested moves (relearnbase
being empty)
2017-09-26 20:09:18 -07:00
Kurt
1b354624b1 Korean move validation fixes
Korean g/s cannot access gen1 movesets, so pruning gen1 was necessary.
Rather than rebuilding the array (slow), just futureproof the entire
method to not rely on '7' (in case this code is ever used on Gen8).
2017-09-24 10:52:39 -07:00
Kurt
16341b4d91 Add SPA/ENG Oct16 Diancie collision handling
Card 0525 was accidentally uploaded without the 3 flawless IVs setting;
sometimes when the internal event binary is built, the 3IV card comes
before the 0IV.

Play favorites with the 0IV.
2017-09-23 17:11:19 -07:00
Kurt
7974943bcf Refactoring
slight simplification related to #1486
2017-09-23 16:24:22 -07:00
javierhimura
f3743e490b Korean language restrictions
Restriction happens because Korean can not trade with non-Korean GB era games
- There is no Korean release for gen 1 pokemon, included VC
- With no gen1 pokemon means any Korean gen2 is Gen2_NotTradeback, that means no gen1 origin nor moves are Legal
- Crystal was never released in Korean
- Pokemon Stadium 2 was never released in Korean, that means no move reminder for gen 2 korean pokemon

- Generation 4 can not trade between Korean and not Korean games, but Korean games can use the palpark with any language

Chinese language restrictions
There is no Chinese release for gen 1 and 2 pokemon games, VC Chinese games are in Japanese
2017-09-23 20:46:10 +02:00
Kurt
496da9e4ab Add ranch ingame trades
debut of the long awaited EncounterTradePID class

gist to generate trades from folder (using LINQPad):
https://gist.github.com/kwsch/d778f1f63e4c393e5440dfb0e14cfcc3

Closes #1458 , although Mew/Phione's PIDIV method is unknown.
2017-09-20 21:28:29 -07:00
Kurt
69e8c071f7 Misc tweaks (apostrophe & vc2 pre)
farfetch'd apostrophe mapping disabled for gen5 and prior
Closes #1474

flag gen2 new moves as not obtainable if transferred from RBY (VC1) as
they must be removed before transferring 2->1.
2017-09-20 16:19:50 -07:00
Kurt
1149845db5 Misc database fixes
Initialize move array for WC3 if none are present
Closes #1472
More gracefully handle invalid version pkms in a given format (gen5
origin version pkm on gen4 format no longer throws an exception).
2017-09-20 09:04:30 -07:00
Kurt
b63e53af95 misc tweaks
no functional changes
2017-09-19 23:19:22 -07:00
Kurt
ddb496692d Fix yellow starter pikachu catch rate check
Closes #1470
2017-09-19 22:55:05 -07:00
Kurt
c23cc81212 More usum prep
I think egg hatch location checking is wrong for traded eggs (see gen3
vs future games, origin game shouldn't change but could hatch ORAS egg
on XY at XY location?)
2017-09-19 21:35:30 -07:00
Kurt
eafc28422e Misc gen4 handling updates
Cross-game trading for egg locations (duh)
Volt Tackle AND Fakeout pikachu from yellow forest
Nidoran fullwidth handling in gen4

Thanks Britty!

https://projectpokemon.org/home/forums/topic/41407-pkhex-legality-errors-on-gen-6-updated/?do=findComment&comment=220094

Replicate gen4's string setter for the bigendian variant
2017-09-16 09:58:06 -07:00
Kurt
aa3393e5b2 Misc languageID legality checking update
Checks for max language ID on transferred pkm (gen5 pkm on gen7 can't
have CHS/CHT etc)
handles edge case for JPN B/W ingame trades
update pk5->pk6 transfer logic to bump langID 0 to 1.
Thanks HaxAras & Britty for providing samples!
2017-09-15 17:43:31 -07:00
Kurt
5665481cab Reduce machoke trade minlvl gen1
Thanks Mewtwo!

https://projectpokemon.org/home/forums/topic/41636-ricky-machamp-unable-to-match-encounter
https://bulbapedia.bulbagarden.net/wiki/Kanto_Safari_Zone
2017-09-15 06:42:00 -07:00
Kurt
387d9375c3 Refactor split gender breeding logic
Inherit Levelup moves & hidden ability (gen5) issues addressed
2017-09-14 18:52:34 -07:00
Kurt
1769bcd306 Add no-deferred early break for gen3
c627a86f said it added for both 3 & 4, but was only added for gen4.
2017-09-09 19:27:28 -07:00
Kurt
fd2da22d3a Update PKMConverter internals
[insert lenny face here]
2017-09-07 23:18:04 -07:00
Kurt
f78e017e47 Fix GSC table loading
Was ignoring G/S slots (only had crystal) thus some special G/S
encounters (underleveled examples being Magmar lvl14) were not
recognized.
Thanks HaxAras!

https://projectpokemon.org/forums/forums/topic/41579-pokemon-silver-under-leveled-pokemon-flagged-as-illegal/
2017-09-06 20:03:36 -07:00
Kurt
76ff629006 Flag invalid nsparkle
previously would only flag if it was missing on npokemon
also fix gen5 traded egg locations
move egg ribbon verification to the new class
2017-09-05 20:32:07 -07:00
Kurt
47ca69f92b Legality edge case fixes
Some incorrect IDs, some additions (unbreedable hidden abilities in
genV)

https://projectpokemon.org/forums/forums/topic/41407-pkhex-legality-errors-on-gen-6-updated/?tab=comments#comment-219459
2017-09-05 18:28:38 -07:00
Kurt
6fe926d1f6 Refactoring
readability++
2017-09-04 13:48:10 -07:00
Kurt
0b4e6a0733 Refactoring
relocate ribbon checks/class to more focused location
reduce amount of GenNumber checks (use stored Generation value instead)
2017-09-03 19:51:29 -07:00
Kurt
6589869b35 More refactoring
simplify some expressions, reduce repeat operations
2017-09-01 23:45:47 -07:00
Kurt
d1aa02fb31 Refactoring
split up current move parsing a little
2017-09-01 23:15:57 -07:00
Kurt
84c90e973e usum prep
Copied binaries from sm, references set up for saving time later

I assume not much will change in terms of structures, so it should just
be a file replacement & filling in static encounter table => 'working'
legality checks
2017-08-31 22:37:28 -07:00
Kurt
578ab137e2 Refactoring
Flag Korean Ranger Manaphy (never distributed)
extract pk1 catch rate verification
2017-08-30 21:30:07 -07:00
Kurt
072f1ba83d Refactor level-evolution checks slightly
Allows evolution met level check to be skipped
Adds minimum level constraint for evolution chain generating

Closes #1430

also adds deferral to the gen3 encounter generator as encounterstatic
gifts can collide with wild encounters when transferred
2017-08-28 18:12:57 -07:00
Kurt
c627a86f8c Fix g4 move tutor lookup
personalinfo setup wasn't populating info for form indexes
remove erroneous pid-type mismatch message on gen3/4 non-matching if
there are no deferred encounters
2017-08-27 11:04:31 -07:00
Kurt
a62e2a95ad Invert PCD return value on match
Result of refactoring and manually flipping all the returns
Closes #1421
2017-08-25 17:29:14 -07:00
javierhimura
f889a6ce7f Fix generation 1/2 encounters for pokemon with different initial moves in yellow/crystal than r/b/g/s
The encounter generator was returning always RBY and GSC and that make the ParseMovesGenGB to check only for rb and gs learnset for initial moves, the game returned should be the game for the encounter to make ParseMovesGenGB use the correct learnset table for the initial moves
Closes #1417
2017-08-25 16:25:59 +02:00
Kurt
4f7c19d0cd Refactoring
Extract mystery gift matching criteria into separate method
2017-08-24 10:09:34 -07:00
Kurt
309ef8bc34 Fix location suggestion
some games don't have location set to the slot, just copy from area
closes #1402
2017-08-18 19:36:16 -07:00
Kurt
7fb9ce4131 Misc updates
Add global link mission stats (thanks Holla!)
remove some ToArray() linq in favor of direct copies
Relocate encounter suggestion logic to separate class
Closes #1396, addresses other edge cases like entree-non HA & happiny
egg.
2017-08-15 21:16:47 -07:00
Kurt
f3382bbd60 Fix shedinja egg relearn edge case
genderless species from gendered caused returning empty arrays
2017-08-12 14:11:30 -07:00
Kurt
fb326500c1 Misc lc fixes
inheritable apricorn balls for baby-tree pkm
japanese N ot
g5 traded event egg location
2017-08-12 01:30:19 -07:00
Kurt
2340c829ad Defer gen1/2 trades to end
like prior commit, OT checks
Closes #1391
2017-08-10 23:23:02 -07:00
Kurt
de11b8e375 Defer gen2 fixed OT / special events
Toss them to the end of the enumerable as OT checks aren't done in the
generator/finder
Closes #1392
2017-08-10 23:20:03 -07:00
Kurt
47dcb56090 Misc fixes
static-wild encounter g4 collision (abra gift), closes #1390
off by one pokepuff strings
unshuffle bk4 ribbons
pgt bad sanity events now auto-sanitized
2017-08-10 20:51:27 -07:00
Kurt
340a71a47e Update 17.08.07
Update event binaries with latest from the Event Gallery
2017-08-06 21:50:11 -07:00
Kurt
bbb9e140e6 Add gen2 japanese eggs
Closes #1348
2017-08-05 20:25:20 -07:00
Kurt
deb7ec417e Add feebas slot clone for mt coronet
both mt coronet fish slots are the same, first one is at index 10 of the
slot arrays.
Closes #1318
2017-08-05 14:32:12 -07:00
Kurt
2a4aa0b79d Refactoring fixes
Fix misc refactoring errors

Don't early abort gen4->5+ encounter generation (need to check ingame
trades for abra/gengar). Can avoid by PID dictionary to check for trades
first, but unimplemented.

Closes #1377 , not fixing Pokewalker PID mismatch as algorithm needs to
be ironed out separately.
2017-08-01 14:55:10 -07:00
sora10pls
31781dd7d7 Fix D/P static encounter fetch 2017-08-01 13:26:11 -04:00
Kurt
2344098745 Refactoring
Add more docs, clearer code
Fixes gen2 national park / route 14 swapped strings in EncounterVerifier
2017-07-31 17:09:16 -07:00
Kurt
c15cfdc52d Fix b2w2 reference
yay copypaste
Closes #1373
2017-07-30 15:13:45 -07:00
Kurt
d3a30ebf35 Refactoring +docs
Add some documentation for the high-level encounter finding
Fix encounterstatics not being filtered for the associated game version
(closes #1372)
was a side effect of refactoring this week
2017-07-30 12:31:17 -07:00
wwwwwwzx
5b05330ce8 Add XY Snorlax shiny lock and legends ability lock
From gen6 RNG
2017-07-29 20:54:44 -07:00
Kurt
cb8777f767 Refactoring
now that the logic has become more stable, polish away some complexity
2017-07-29 11:54:52 -07:00
Kurt
9b0603df96 Add emerald swarm special move detection
I don't think SlotType.Grass->Swarm changes anything, best to use it for
differentiating vs the default 1% slot.

Closes #1362
2017-07-25 17:35:07 -07:00
Kurt
68aa9aeec9 Relocate encounter data loading to separate files
shifts encounter data from Legal's split tables to individual files for
easier maintenance and initialization. Legal Core's init is so much
simpler now.

fix resource name typo
2017-07-25 00:28:43 -07:00
Kurt
3b8643bc77 Fix gen1 VC legality checking error
GetGenMovesCheckOrder doesn't respect generation restrictions, while
EncounterMoves does; filter afterwards.

Add compiler flags in the Analysis file to toggle try/catch off for
easier debugging. Just uncomment the #define SUPPRESS line.

Closes #1345
2017-07-18 16:21:31 -07:00
Kurt
2d18440445 Fix wurmple evo gen3/4
yeah it was never the lowest 16 bits as every-internet-source claims.

1D9C9130 silcoon => 3716[8] = cascoon (nope)
#1330 was correct!
2017-07-17 15:58:15 -07:00
Kurt
2f3c56e7c5 Update gen4/5 mg generators
PGF for movie victini has OTgender=3; only eggs are supposed to set OT
details from the SAV.

update pattern matchers to abuse this fact.

Thanks @odaxis !
2017-07-14 22:50:12 -07:00
Kurt
dce42195e5 Add static encounter deferrals
Rarely ever used, the only case where an unfavorable match is returned
first is Emerald Lati@s transferred to a future generation, as there are
2 encounters (one with and one without Fateful).

Closes #1326
Thanks @sora10pls !
2017-07-13 23:12:30 -07:00
Kurt
08ca4dd147 Fix gen3 static encounter eggs
add exclusions for egg data, fixes wynaut and togepi ingame gift eggs.
Closes #1322
2017-07-12 09:02:54 -07:00
Kurt
23c4e81dea Add invalid match alternatives to verbose output
Indicates why another type of encounter to match to was rejected, mostly
useful for diagnosing past gen specimens to figure out what changes need
to be made for that encounter to persist.
2017-07-12 09:02:03 -07:00
Kurt
1d93c5836e Tweak egg detection
Remove hot springs from general egg list, add bypass to static encounter
check
a91764b283
2017-07-10 21:45:37 -07:00
Kurt
cb76d51e38 Simplify vc transfer checks
supply met level so the static encounter has a level to work with
instead of 0
Closes #1316

in other areas:
level 48 charizard VC1 transfer changed to mewtwo causes minlvl >
maxlevel, handle instead of throwing exception.
2017-07-09 08:47:17 -07:00
Kurt
29914c431e Misc capitalizations 2017-07-07 17:40:27 -07:00
Kurt
a653363a16 Simplify wc3 checking
all branches did similar checks, so I pulled them out

Added TID bypass for PCNY incremental TID pkm
#1313
2017-07-06 20:22:54 -07:00
Kurt
224544c322 Add missing change 2017-07-06 17:01:53 -07:00
Kurt
ca04abfca6 Refactoring
misc cleanup/breaking up large methods from recent PR
2017-07-06 17:01:29 -07:00
javierhimura
461fb70f90 Generation 1/2 Legal improvements (#1310)
* Added location to encounter slot to make verification againts the location of the encounter when the pokemon has lost met location, like generation 2 heabutt tree, jhoto surfing in route 45 and in the future generation 4 munchlax tree

Added version to generation 1 and 2 encounter locations to filter by catch rate based of the version of the encounter and check initial moves of the encounter only for the game that match the encounter

Filter generation 2 pokemon for crystal who have met location based of the time of day when it was captured

Completed version to static and traded encounters for gen 1 pokemon, to avoid check a red encounter with yellow initial moves, if an encounter is possible in both games with diferent moves it is duplicated (like eevee), if it is possible in both games with the same moves is left as RBY, the encounter will only use red/blue moveset

Verify some invalid gen 2 encounters. Crystall heabutt encounters based on the TID, using the tree selection algorithm of the game to determine if the encounter is possible for the TID (implemented base on https://bulbapedia.bulbagarden.net/wiki/Headbutt_tree#Mechanics). Coordinates of Crystal trees obtained with the programa G2Map

Added checks for fishing encounters for unreacheable water tiles in gen 2, route 14, national park and the beta safari zone.

* Fix gen 1 static encounters and trade encounters filter by version

* Missing strings
2017-07-06 16:03:41 -07:00
Kamron Batman
0a2245b55c Fixes various gen 3 event templates. (#1309)
* Fixes various gen 3 event templates.

* Adds more checks to PokePark 2005 eggs for DS Download Play.

* Fixes various gen 3 event checks. Still missing japanese events, but will add those another time.

* Adds 10 ANIV Celebi.

* Fixes PCJP 2003 eggs. Still doesn't use the exact formula though, but BACD-R is something to start with.
2017-07-06 09:45:41 -07:00
Kurt
502093b8b2 Misc tweaks
fix pcd detection (yield brewk needed to be inside brackets
remove brackets from single line lambda expressions
2017-07-05 23:05:49 -07:00
Kurt
0c23881f65 Add manaphy egg PIDIV check
slightly different from hatched in that it can't be shiny as an egg as
the ID/SID doesn't change until hatched.

move Ranger check to utility
2017-07-05 17:47:48 -07:00
sora10pls
cad24744ef Manaphy Egg fixes 2017-07-05 15:31:41 -04:00
Kurt
fd1c7419b1 Set fateful for xd pkm transferred away
Only way to know if it originated in XD is to check the matched
encounter data

Closes #1290
2017-07-04 13:24:18 -07:00
Kurt
b760509fcb Misc gen3 event updates
Add special ribbon detection (for wc3),
speed up seeds from IVs calc (flip top bit of seed to get the result for
other iteration)
Add a bunch of gen3 event data
2017-07-01 16:50:45 -07:00
Kurt
5476b86a11 Misc performance tweaks
Switch encounter slot generator to yield style to not require the entire
method to finish iterating
Although the pressure slot may be best-matching, it isn't the typical
match. Defer pressure slot clone to the end (defers the orderby
calculation)

There's probably a better way to do the pre-work (gen 5+ only operate
off one encounterarea... usually. Past Gens end up repeating the same
work for each area tested

slot matching runs slightly faster now due to the deferred execution
2017-06-30 00:37:17 -07:00
Kurt
b71485c0a3 Misc tweaks for encounter generation
reduce 'as' usages for pk1 (cast & check once)
reorder some slot generation checks (early return prior to slot
filtering; not crucial as the linq wasn't evaluated yet).
2017-06-29 23:50:24 -07:00
Kurt
90693a2a76 Don't generate egg encounters if species cant exist
Closes #1286
2017-06-29 20:12:40 -07:00
Kurt
2546ddfd8e Misc gen3 related updates
detect gen3 event eggs better
2017-06-28 22:09:26 -07:00
Kurt
e1d0867a51 Misc egg related additions
Closes #1257
Disallow static encounters that aren't eggs or are for eggs (mismatch)
Check egg encounter level for IsWithinRange
Check egg met level while still is egg
2017-06-27 22:08:16 -07:00
Kurt
86d39f2c81 Tweak level/origin check for moves
Valid species/movepools are already determined via the dexlevel and
prior methods, no need to check again with current species.

edge case: sing froslass from CXD won't check gen3 moves (ie, sing)
2017-06-26 20:30:44 -07:00
Kurt
e635755dfd Add SID bypass for cxd random SID gifts
For XD Trade Gifts, the SID matches player's SID (not 0).
2017-06-26 20:29:22 -07:00
Kurt
ac16492daa update abilityflip g5mgshiny checks
Closes #1269
Also adds pokewalker PID check (don't think it works correctly but close
enough for now)
2017-06-24 17:24:36 -07:00
Kurt
25b3f2a65a Downgrade g1 required move count check to Fishy
Closes #1258
2017-06-21 21:00:25 -07:00
Kurt
b6d266824e Filter crystal statics in matching, not table fetch
Eggs from crystal traded to GS can hatch with no met location; skip
crystal-only encounters unless they are non-eggs

Closes #1245
2017-06-18 16:40:23 -07:00
Kurt
a16aa827e4 Add mysterygift version receivability check for PCD
Closes #1242
2017-06-17 23:09:00 -07:00
Kurt
7b2e3c59bf Add gsc goldenrod / fix mania shuckie 2017-06-17 22:44:05 -07:00
Kurt
3faecaf6d5 Prevent eggs from generating nonstatic encounters
Closes #1239 indirectly; anything gen5+ which was an egg can only be
Daycare or EncounterStatic
2017-06-17 19:08:40 -07:00
Kurt
3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
84d3247b75 Add "Can't Tell" recognition for gen2 ingame trades
Fix xatu's IVs, dodrio's gender
why bulba, yes serebii
2017-06-16 23:14:22 -07:00
Kurt
2064779d91 Add gsc bug catching contest slots
surfing still looks a little wonky, fixed fishing slots
2017-06-15 22:21:02 -07:00
Kurt
9e3ee6eacb Update gen4 gift PIDIV checks
fix method1 PIDIV creation, check for antishiny manaphy gift
2017-06-15 18:34:03 -07:00
Kurt
f5a91182b8 Improve milotic evolution check for gen3/4
Closes #1229
2017-06-14 19:04:19 -07:00
Kurt
2979c4f7ec Misc gen2 fixes
still a few problems left:
surf encounters
roamer met locations
national park encounters
lake of rage all-gyarados encounters (?)

#1221
2017-06-12 22:16:20 -07:00
Kurt
7b874757f7 Change gen1/2 encounter preference
Previous approach was 'most likely to find valid', this approach is a
little greedier to try to find a more fitting match. Will result in a
small increase in computation time, but trying out EncounterTrades and
static encounters first is preferred.

Fix Rhydon ingame trade gender. Bulbapedia is wrong, that's a Male
Rhydon with those IVs.
2017-06-12 21:05:04 -07:00
Kurt
8a4c40908b Enforce met location matching for crystal data
Only while format == 2
improve detection for gen1/2 ingame trades
2017-06-12 18:15:26 -07:00
Kurt
bb6c5e3dbb Add static encounter egg edge case handling
Closes #1219
reject the eevee case if any relearn moves are present

allow traded eggs to be matched
2017-06-11 18:39:19 -07:00
Kurt
45ff41ca48 Add more gen2 hypothetical handling
won't be active until VC2 release
2017-06-10 15:48:18 -07:00
javierhimura
f8346eb7e1 Fix issue #1200 and added speculation for Gen2 VC without move reminder (#1201)
* Fix issue #1200
Minimum level for evolution moves in generation 7 is 2 thanks to the move reminder, also the evolution could be trigger at the minimum level and not the next level, except when the minimum level is the met level

* Gen 2 VC Speculation, it wont have Move Reminder because the only gen 2 move reminder was in Pokemon Stadium 2

* Missing variable

* Fix update generation 2 level moves
2017-06-07 16:15:13 -07:00
Kurt
94a315aa6d Speculation++
As if I would have insider knowledge...
┬┴┬┴┤ ͡° ͜ʖ ͡°)├┬┴┬┴

Prepping core for eventual VC2 support where Crystal data is not
retrievable.
2017-06-06 21:59:29 -07:00
Kurt
eaf2fd9198 Cleanup
little bit of simplification
2017-06-06 20:52:21 -07:00
javierhimura
0b1fcbbe6d New legallity checks (#1196)
* Add move source to the check result for current moves, it will be used for analysis of evolution with move to determine how many egg moves had the pokemon and determine if the evolution move could be a egg move that was forgotten

* Verify evolution for species that evolved leveling up with an specific move learned, the evolution must be at least one level after the pokemon could legally learn the move or one level after transfer to the first generation where it can evolve

* Check to detect traded unevolved Kadabra based in catch rate and moves exclusive from yellow or red/blue
If pokemon have data exclusive from one version but is in another version that means it should be evolved

* Check no tradeback moves for preevolutions, like Pichu exclusive non tradeback moves for a Pikachu, that Pikachu could not have at the same time Pichu gen 2 moves and gen 1 moves because move reminder do not allow to relearn Pichu moves and gen 2 moves must be forgotten to trade into generation 1 games

* Legallity strings for non tradeback checks

* https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_breeding#Passing_moves_down
Eggs only inherit a level up move if both parents know the move, that means genderless and male only moves could not have any level up move as an egg except the base egg moves because Ditto is one parent
Nidoran male and Volbeat excluded because they can breed with Nidoran female and Illusime

* Small check to not search for egg moves in genderless pokemon, generation 2 data include egg moves for Starmie

* Fix female only species

* Stomp is not a possible egg moves of Stanee

* Fix Steenee evolution move, it cant be inherited as an egg
2017-06-06 20:10:05 -07:00
Kurt
234a3d2ed8 Simplify egg game generation
All gens that store version number do not change the version ID on
trade/hatch; this info is preserved and can directly imply which game
generated the egg.

the 'version' is ignored anyway, just useful to track for gen2 eggs.
2017-06-06 18:28:21 -07:00
Kurt
d730f60dec Fix dexnav relearnmove1 check
species=0 was passed, pass the base species instead
Closes #1192
2017-06-04 09:20:58 -07:00
Kurt
14225bbc2e misc fixes
encounterinvalid isegg no longer throws exceptions when parsing moves
dropping invalid file paths to main window are now ignored (downloads
from chrome can be manually deleted but still dragged from the downloads
bar)
add pidiv case for manaphy gift
2017-06-04 00:12:37 -07:00
Kurt
7c4092e1c5 Misc updates
More elegant handling for PKM without nicknames that have another
language species name; use that language ID instead of the pkm's
language ID. Since ToLower is not called, Ho-Oh from 3/4->6 now
transfers correctly.

fix gen3 encounterstatic eggs while still on gen3 games; only check the
egg location if still an egg

tighten up gen3 PIDIV compatibility checks, roamer glitch is fixed on
Emerald, and static encounters can't get method 2, and can only have
method 4 if under software emulation (RS Box) since the emu speed is
faaaaast 🚤 /s
2017-06-03 17:49:37 -07:00
Kurt
4201e10a0e Misc cleanup
Add PCD fixed PID check
improve PID matching for CXD pkm
hide no-pidiv match seed (00000000)
fix matching fateful for wild pokespot pkm
don't generate eggs for c/xd
2017-06-03 15:16:27 -07:00
Kurt
5823425f42 Add PIDIV checking for encounters
Fixes HGSS egg moves, and improves encounter detail detection.
example: togepi from FRLG transferred up, old detection couldn't
differentiate the gift egg from a regular egg; however, PIDIVs can lend
a hand -- eggs don't have a PIDIV!

fixed shiny BACD spread detection (in regards to antishiny rerolls).
Shiny WISHMKR now detected correctly.
2017-06-03 00:12:05 -07:00
Kurt
03f42ee19c Split gen3/4 encounter generators from default
Add exclusion for gen3/4 balls since met location requires a less
precise match; static encounters will never be in safari/sport balls.

Fix wurmple species ref, isn't smeargle
2017-06-02 16:56:38 -07:00
Kurt
f70bd02d69 Fix wurmple evo lockup
while loop wasn't checking the modified EC value, thus looping forever
standardize usage across core
2017-06-01 18:41:22 -07:00
ReignOfComputer
8f951211b4 Fix Link Gift Check if not Gen 6 (#1184)
* Skip Link Gift Check if not Gen 6

Prevents NullReferenceException if location is set in other Gen.
Reference:
https://projectpokemon.org/forums/forums/topic/40749-beautifly-and-dustox-re-roll-pidencryption-pkhex-becomes-unresponsive/

* Change Additional Pokemon Link Check

Based on @evandixon's direction :)
2017-06-01 18:10:19 -07:00
Kurt
92ca1e2263 Fix eevee static encounter collision scenario
eevee gen7 egg has no moves; always generate eggs first for gen4+

Closes #1179
Closes #1176 (prior commit)

there's probably a better way to optimize this (don't check wild
encounters if 100% sure it's an egg); best left for future optimization
since it's working fine atm.
2017-05-30 18:42:50 -07:00
Kurt
f60f36081a Fix relearnmove suggestion for set relearn moves 2017-05-30 18:28:06 -07:00
Kurt
c666183e6c Misc fixes
enhance evolution checking
add gen2 game corner static encounters
simplify relearn checking methods that did the same thing
2017-05-29 15:21:39 -07:00
Kurt
82750de1b8 Add initial gen3 event detection
egg events supported, only some gen3 event distros supported
will eventually flag for PIDIV type mismatching

@kamronbatman
2017-05-29 00:48:25 -07:00
Kurt
9a7dc9998c Misc fixes
Track gen1/2 origin game as well  as generation
fix pk2 gender setting (incorrect bitmask & wasn't set from tabs)
extend female gender check for gen2 to apply to GS encounters -- if met
location is missing, was traded to gen1 which clears gender.
2017-05-28 16:56:51 -07:00
Kurt
e01c8a5786 Misc gen3 related legal check fixes 2017-05-28 15:49:20 -07:00
Kurt
cbfa38b131 Rework encounter slot generating
Closes #1171

Calculate rejection scenarios, store rejected slots to spit out at the
end rather than returning them early.
2017-05-28 11:10:01 -07:00
Kurt
858aa50689 Refactor encounter matching
exercise in deferred execution/state machine, only calculate possible
matches until a sufficiently valid match is obtained. Previous setup
would try to calculate the 'best match' and had band-aid workarounds in
cases where a subsequent check may determine it to be a false match.

There's still more ways to improve speed:
- precalculate relationships for Encounter Slots rather than iterating
over every area
- yielding individual slots instead of an entire area
- group non-egg wondercards by ID in a dict/hashtable for faster
retrieval

reworked some internals:
- EncounterMatch is always an IEncounterable instead of an object, for
easy pattern matching.
- Splitbreed checking is done per encounter and is stored in the
EncounterEgg result
- Encounter validation uses Encounter/Move/RelearnMove/Evolution to
whittle to the final encounter.

As a part of the encounter matching, a lazy peek is used to check if an
invalid encounter should be retained instead of discarded; if another
encounter has not been checked, it'll stop the invalid checks and move
on. If it is the last encounter, no other valid encounters exist so it
will keep the parse for the invalid encounter.

If no encounters are yielded, then there is no encountermatch. An
EncounterInvalid is created to store basic details, and the parse is
carried out.

Breaks some legality checking features for flagging invalid moves in
more detail, but those can be re-added in a separate check (if
splitbreed & any move invalid -> check for other split moves).

Should now be easier to follow the flow & maintain 😄
2017-05-27 21:17:57 -07:00