Change rse feebas to swarm slottype

behaves the same as a swarm pkm in terms of proc (50% -> level ->
generate), so have it travel the same code path.
This commit is contained in:
Kurt 2017-11-28 19:41:29 -08:00
parent 0bc2ee0938
commit fb4fffffa0

View file

@ -310,7 +310,7 @@ namespace PKHeX.Core
Location = 34, // Route 119
Slots = new[]
{
new EncounterSlot { Species = 349, LevelMin = 20, LevelMax = 25, Type = SlotType.Super_Rod } // Feebas
new EncounterSlot { Species = 349, LevelMin = 20, LevelMax = 25, Type = SlotType.Swarm } // Feebas with any Rod (50%)
},},
};
private static readonly EncounterArea[] SlotsFRLGAlt =