mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-16 09:08:02 +00:00
6394dac19f
don't bother converting to pkm then generating the sprite off that; use the overload with int/bool removes sav/pkm dependency for generating gift descriptions, and standardizes the names a little. maybe a PKMBase interface would be useful... |
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.. | ||
Data | ||
EncounterEgg.cs | ||
EncounterFinder.cs | ||
EncounterGenerator.cs | ||
EncounterInvalid.cs | ||
EncounterRejected.cs | ||
EncounterSuggestion.cs | ||
EncounterVerifier.cs | ||
EvolutionVerifier.cs | ||
LegalInfo.cs | ||
PeekEnumerator.cs | ||
VerifyCurrentMoves.cs | ||
VerifyRelearnMoves.cs |