The nest is situated right next to the load line, and may be accessed
from either map (across the load line), resulting in a Dusty Bowl
Pumpkaboo-0.
Many thanks to Anubis on Discord for figuring this (very silly) thing
out !
Closes#2569
hax form change update trigger from validated->textchanged
might be a little annoying to see the layout/order change, but it should
be better as stuff is now visually chunked.
Closes#2573
- self-hosted raids can be downleveled too (see cufant), probably only
by 1 rank
- min-rank check now checks for downleveled cases
- Add extra gyarados/ferrothorn locations
the "Strong" static encounters can be near-matches with wild encounter
slots; example is a evolved Cutiefly->Ribombee with Quiver Dance.
Remove unnecessary IsLink/FriendSafari check for this gen8 method
https://github.com/kwsch/PKHeX/issues/2573#issuecomment-569126371
SCBlock is an input to the individual save blocks; changing the SCBlock
byte[] reference won't change the individual save block reference. Just
copy the data and keep the original reference instead.
Repro: trainer data editor, save-close window, then delete a slot.
Export save; reload. Changes to box data were using old byte[]
reference, and didn't get repointed. Works fine with latest commit now.
I think I wanted to avoid copyto since it's slower than just a reference
change; but that didn't work out perfectly :)
Hold alt when hitting activate all to dump instead
I've seen DenType=5 Event=2 for at least one raid so far... not sure if
the event/rare properties are accurate.
Dynamically size the window based on contents, size and position layers
according to inputs rather than hardcoded values
enforce minimum width for pk1/2 (EVs are 5characters each, at most)
Closes#2595
loading a new pkm template triggered the validation after the save
reference is swapped but the fields haven't been loaded
not gonna bother untangling things at this time
Closes#2577 thanks @HoppyShnell ! -- this looks like the final met
location ID?!
Not sure if Murkrow (locked) is missing one; moved duplicate-location
Heracross and made it use the same locks.